Parsing culture

Last week I was farming in Silithus when I made a joke towards another warrior in raid because he got frustrated over the smallest things.

He looked up my parses and told me I’m a lowlife blue parser and he left the group. I looked up his parses and they were all close to 99, so props for the dude putting in work.

So I wanted to improve. Turns out you either need to spend 300 to 700 gold each week depending on how much you farm the items yourself, which as you can guess is highly contested. I went to winterspring to farm some e’ko and firewater. Through the amount of hostility you encounter, it was quite demoralizing to see how serious people take this game.

All this time I just got my world buffs, popped 2 elixirs and used weaponstones. I maybe use 50 gold a raid in total, depends if I decide to pop mongoose or not. And we still managed to do well in raids. Our guild clears BWL in 40 mins, AQ40 in 1.5 to 2 hours. We have a ret paladin and a boomkin cause why not.

I just don’t see the point in it. Wasting so many hours each week either grinding gold or consumables. Do you guys get it?

Is half this game unemployed? And even if I was, I wouldn’t waste the majority of my time sitting in a room so I can do a bit better in raids.

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Yesmost are nolifers sadly, “Homeoffice” excuse. And second, 90% buy lots of gold. Not hundred but thousands of gold. I dont see any of these parsers farming. Btw If you want to parse, dont play the mechanics , cheese stuff, dont help your raid. Thats how you parse. Playing solo

Remember how alliance cried when people with Spagetti update got alliance rend from sod. The whole cry was about fact that some dudes made record runs with sod rend and after removal they have no chance to beat their records. This just so sad

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might of stormwind (sod ally rend) did not stack with regular and it had the same stats except it didnt have the mp5

In a good guild you spend less time & money on consumables. In speedrunning guilds you have to spend more though. But in a good guild you can clear AQ40+BWL+MC in 2 hours total, just costing you 2mongeese, 4 jujus str, 6 juju might (12 if u arent cheaping out) etc. Also saves you a hour or even more to farm that gold back.

The biggest factors for 99 or 100th percentile parses are proper debuffs, raid buffs world buffs, kill times & having CDs up for the boss. Any consumables beyond jujus, roids, mongoose & food are incredibly tiny. For a caster you have 4 consumables that matter: flask, firepower/shadow power, greater arcane elixir & diddy oil

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When WoW Classic first launched, I was excited to relive the old days. But by the end of 2019, I stopped playing — not because the content was bad, but because the experience had shifted into something I didn’t enjoy.

For me, the biggest change was how the game became completely dominated by world buffs and extreme meta play.

  • Raids that were once casual adventures became hyper-optimized speedruns.
  • Players stacked every possible advantage — Songflower, Ony/Nef heads, DM buffs, full consumables — then bulldozed bosses that were never designed for this level of power.
  • The most overpowered class comps became the norm, squeezing out variety.

Ironically, the same people calling Vanilla “too easy” were also the ones making it easier by going in fully buffed and overprepared. And if someone lost their buffs mid-raid, frustration often turned into resentment — especially towards healers or anyone seen as “responsible” for a wipe.

On PvP servers, tensions ran even higher. Dying to the enemy faction on the way to raid, or getting purged by a Shaman, was no longer “part of the game.” It was treated as griefing — because it meant losing precious world buffs and, by extension, raid performance.

Players became so obsessed with preserving world buffs that Blizzard eventually introduced the Chronoboon Displacer. Even though the content itself didn’t really require these buffs, player expectations and parse culture had made them feel mandatory.

That wasn’t the Vanilla I remembered. In original 2004–2006 WoW, people didn’t have complete raid guides, DPS meters, parse culture, or Discords coordinating every consumable. Mistakes happened. Fights were messy. And that was part of the charm.

Classic still had the content I loved — but the community approach had changed — I went back to relive the past… to recapture the feeling of discovery, adventure, and community I remembered. But it seemed like many others went back to dominate the past, armed with years of knowledge, guides, and min-max strategies.

And when one group is chasing nostalgia while the other is chasing perfection and domination, you don’t recreate Vanilla — you create something entirely different.

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Warriors and rogues will automatically get 99 parses on 90% of the bosses in a raid if they are in a speedrunning guild.

Because the bosses die in 15-20seconds, besides twins, c’thun. (Visc) to but its removed from logs.

They also have Rank 14 and DMF when they parse.

In a non speedrunning guild, the way you get parses are intentionally ignore mechanics and over agro and kill others in your raid while you get a 99 parse at the cost of over taking threat from the MT and OTs while you pop lip so someone else die.

I play a mage and doing good times in AQ and BWL but I am limited to parse on some encounters due to this issue. If ignite is up and we don’t drop it, its over for half the raid.

With the Anniversary and Rank 14 meta, parses mean nothing, these people also struggle with twins atm because of their mindset, they will also struggle in Naxx.

that is not true at all. u dont even have cds up for a lot of bosses. u save pot cd for stoneshield, LIP etc. u also cleave trash on bosses.

Non speedrun guilds should have better DPS on individual bosses unless they aren’t complete clowns.

Your issue with parsing on a mage is just because u are horde. on ally it’s much easier. Other way around for melee. Horde is free 99s for melee, ally is free 99s for casters

I’m a long-time player since vanilla, also HUGE pvp enjoyer, that has been constantly min-maxing toons and usually ends up with solid parses (either dps and heal).

The solution that works for me to avoid the situation you are describing: I play on Hardcore.

No parse nonsense there, no gold nonsense, no bot, moslty patience and people backing each others, which are the only skills everyone should have (and many are lacking).

Yes, there are still some griefers and idiots around, also a disconnection can ruin everything, but seeing the balance of things these details really are the few downsides here.

The feeling of achievements is just real and follows you all the way, such a successful farm session or a whole party surviving Princess in Maraudon (and many more).

Even better as self found.

I see now regular servers such Anniversary or Classic Era as a circus and a way to satisfy my pvp thrist only. I just join PUGs I know, farm reps and others stuff to get all the pvp gear I need for that. Nothing else, nothing more. The real game is definitely hardcore for me, pve and socially-wise and I have no regret having made that switch.

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Hunter can live just on mongoose

It’s so cringe. Was arguing with some dude in a battleground about something totally unrelated to PvE, and he attempted to pull my logs for some reason. Disappointed to see I haven’t raided once in Anniversary.

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Some people want to compete with each other in every little thing. In Retail WoW bosses are actually hard, so the competition is more sane and it is more about progress. In Classic WoW, bosses are easier and it’s kind of dumb to make a competition about progress, when the full raid is cleared within hours of its release. So instead, guilds have chosen to compete with clear speed and individuals competing with their parses.

For me, WoW was always about collaboration, not competition. But I seem to be an exception and most players approach the game differently.

Overwhelming majority of them are buying gold from illegal websites. 700 gold is like one cup of coffee in Starbucks. Affordable. The RMT around WoW Classic is astonishing. People are buying character leveling services, people are buying AV ranking services, people are buying gold, people are buying “Farm HoJ” services, people are buying hard-reserved loot in dungeons and raids. I’m surprised that’s not obvious to you. Blizzard are trying to fight it, but probably not enough.

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You can delist your character in warcraftlogs website. This way, it won’t appear in searches. Sometimes I’m doing that for my characters, because I don’t like people stalkering me, but it definitely hurts your acceptance rate in PuGs (if your logs are not awful).

Asmongold said that classic parsers are just failed Retail players who were too bad to handle the actually hard difficulty of Retail and now try to compensate for their insecurities by minmaxing in an easy game, because that’s the only place they can successfully do so

I can confirm this, retail raids stop being fun to me sometime between Ulduar and ICC. Bullet hell one shot dodging for 10 min is really not my cup of tea. It’s for masochists who enjoy souls games and elden ring. I’d much rather replay a moderately easy fight flawlessly. I think it comes with age, I also replay old single player crpgs flawlessly instead of getting new ones.

asmongold is trash and only restarts watch him. american kungen

Blizzard could easily shift the world buff meta by introducing a new raid mode called “Vanilla,” where standard world buffs are disabled.

Why would players choose this mode? That’s where incentives come in—offer increased rewards, such as extra gold and more loot. It makes sense: without world buffs, raids will take longer, be more challenging, and require more consumables.

And make no mistake, even top-tier guilds will struggle because players never killed anything without world buffs.

u are forgetting the fact it’s very boring to play vanilla without world buffs. a big reason people enjoy tbc raiding more is that with all the buffs and higher stats it feels comparable to raiding with world buffs, except u get totems on top of it.

no top tier guilds will struggle.you can also just throw more healers at the problem in classic as there are no real dps checks. people cleared the raids with 20-30 people aswell

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It’s also boring to wait for world buffs to drop. I many times considering deleting all my accounts when I wait for a wbuff for 6h and miss it.

World buff meta is not fun. They should be allowed in open world and dungeons but not in raids. They should also tick down when offline. Chronoboons should also be removed. I know I will get a lot of hate for this but this is how I truly feel.

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