Yeah. Total War: Three Kingdoms has both Quick Deal (where you can select, say, trade agreement, and then see what all other factions would think about that deal) as well as showing it in numbers how much the AI favours or disfavours different things in diplomacy, making it easy to do a balanced deal from the get go.
They’ve said they are aware Siege battles were probably the ‘Everyone Disliked That’ of TW1 and 2, and were looking to massively improve them, so here’s hoping diplomacy will be the same way.
I mean, for the likes of any Khorne faction it will either need something special (Skulls for the Skull Throne, m’lord?) or disabling entirely, heh.
I am mostly interested in Cathay (go figure, I love both WH2 and 3K, this is both in one) as well as what Undivided Chaos gets, to a slightly lesser degree the other Chaos.
While I hope they give chaos their proper lores in WH3 I will kinda miss the absolute one man army that is Archaon - a powerful melee lord with lore of fire on top.
Absolute murder machine.
Sorry but that classic hardcore metal black armour look is Chaos to me.
I’ll grant the unified force some merit and the theological benefit of the doubt as chaos undivided is a fundamental contradiction which is perfectly in line with its essence.
Storm of Chaos. It was a weird time. Grimgor got the jump on Archaon, but Grimgor also dueled Archaon’s lieutenant Crom, unable to defeat him, and eventually fleeing when his army was beaten by Crom’s.
For a while, tournament results used to dedicate the direction of some narrative events, and Grimgor used a headbutt ability on Archaeon to win a fight against him at one point, which meant the direction of Storm of Chaos reflected that.
Amusingly, they also did it in 40k for a while - and all the Imperium players started arguing among themselves, particularly over what the name of their particular in-group was going to be, meaning they got stomped by every other faction.
Needless to say, they stopped letting tournament results affect the direction of stories after a while.
The game does have something approaching a failsafe which is the Chaos Invasion - everyone gains the ‘Shield of Civilisation’ trait and thus everyone is significantly more likely to confederate into your faction.
Depending on setting, imagine Odyn but he’s the size of a mountain and sat on another mountain which is made of skulls and can only be appeased by a frankly psychotic amount of blood