“huh!” said the male human npc and his two other friends
it astounds me how often you’d see nelf warriors back in the day when it was the single most masochistic levelling experience
Retail is for when you’re still in the zoom-zoom grindset of life, Classic is for when you’ve tired of the zoom-zoom and found peace and contentment with humble quiet.
In a sense, Classic is for when you want to become Diocletian/Cincinnatus.
No. It all looks bad.
I don’t get why people say the nelf experience is so bad tho. The telsrassil to darkshore to ashenvale pipeline was better than the gnome/dwarfs dun morogh to westfall pipeline
Genuinely: If you turn on raytracing in Classic and boost everything up to max it actually looks really cozy. It is pixel-cozy but god is it cozy.
Hmmn.
Damage with 1H and shield is a lot worse. And the defence does not seem to outweigh that loss, at least at his level.
I might have just wasted a lot of money (comparatively) ;_;
Edit: But that seems weird, stat wise this 1H still does more DPS than the 2H I had?
Is it just ‘Beware Murlocs, they will run your fade’?
Edit 2: Oh, also some buffs had run out. 5 minute duration is… sure a thing.
It is. Its my game i play when i just want comfy vibes for the evening. Just a humble venturer me lord…
Ok. Murlocs? Genuinely a threat. One becomes 4 in split seconds. Genuinely just 'nope’d out when I saw 4 walking towards me on the shore for this quest.
Classic is wild.
gotta say, veilguard remains very fun on a replay several months after finishing it the first time. only thing holding me back is my indecision where i keep restarting to try something new/different
a mourn watch run is calling to me like a siren but i am resisting so far…
I do have very fond memories of it. I got to the mid 20s without leaving Kalimdor and then my friend who had talked me into starting WoW was ‘hey - RP servers?’ and I rerolled as a human rogue.
The same friend group is why I went Alliance, I wanted to be Horde because I really liked the War2 into to War 3 orc vibes but they all wanted to be Alliance so by the power of peer pressure I became Alliance.
Yeah you summed up my early years in wow. Human by peer pressure. I wanted to be an orc warlock but my friends in high school all wanted to be humans or night elves.
people even then slept on how cool it was to have these monstrous races be playable let alone just as everyday guys. no its always the lotr power fantasy
Peeve:
https://bsky.app/profile/naitsade.bsky.social
Nait does such good models, holy moly.
I wish Blizz would give more NPCs unique models, and give us more sensible sets. Possibly hot or lukewarm take, but I find most of the sets to be overwhelmingly Meh, because they’re usually too ‘Oooh lookit all the spikes and the shiny and the neon bits!’
Edit: Sorely tempted, since I can’t get her look right even in retail, to get a comm of Kaytlinne… functional shoulder plates, my beloved…
I can feel a future peeve a-comin’.
Pokémon are releasing a new TCG expansion. I need it so bad. Like, I want every card from it. They’re also releasing merch around it which will HOPEFULLY also hit the UK Pokémon center. I know the cards will get to the UK, but the merch is a maybe.
So, peeves?
SCALPERS.
Fire each and every one of them into the sun…
Its funny how levels are only a concern if they’re wildly different in Retail.
In Classic, as a level 8, two level 9 Defias might as well be a Retail Elite Mob, 'cos I am 100% getting my fade ran. Ouch. I’m getting good at running away… ._.
Viable strategy all the way to 60. Because retail scales with you it makes you forget that something higher level is a legitimate threat. Doubly so if its a spellcaster because in classic, enemies dont display their cast bar.
You can turn on ‘Show Enemy Cast Bar’, tbf.
Good lord, x2 lvl 10 Murlocs vs my level 9
and I legged it on 5hp…
Trying to find the Likely Extremely Dead guards is going to be a nightmare. That camp is rammed with Murlocs?
I do see why people bemoan the ‘champion of the world’ role we fill nowadays, because it’s a far, far cry from the start… where every encounter feels like it should have boss music.
I remember that the difficulty of overworld mobs is pretty class and level dependent, there’s some classes (hunters, warlocks, mages) that can punch above their weight and kill mobs that are higher level than them or in groups and there’s others which suffer fighting more than one equal level mob at a time (rogues, warriors without gear) and there’s also level ranges where because of stat scaling or gear availability some classes will feel more or less powerful.
Hunters can kill anything if they have enough ammo and patience
and they can cheese it with cheetah kiting