In the world of DnD 5e, swearing an Oath (with a capital O) is in itself a source of power, a pseudo-divine promise to the world around you that binds and empowers you. They’re generally embodied by a set of tenets*. If you fail to adhere to your oath’s tenets, then you risk losing your paladin powers entirely and becoming a mundane normie again.
*Devotion, your ‘Generic Paladin’, has Honesty, Courage, Compassion, Honour, and Duty as its tenets, while Vengeance has Fighter the Greater Evil, No Mercy for the Wicked, By Any Means Necessary, and Restitution.
Is this a late act 3 fight because it hasn’t happened to me yet
Spoilers At the end of the Moonrise Spire part, at the entrance when you first assault it. Even with decreasing the difficulty and cheesing it it was a chore. Allies almost all immediately get evaporated, endless hunger of hadar that never breaks concentration somehow, barely able to do anything, etc.
All around awful fight - because of the tight corridors, there’s not really any evading it either so it’s just a matter of luck. Worst of the worst kind of design.
The Nightsong fight had some similar issues, but less so.
The corruption of a good and true paladin can lead one to become an Oathbreaker - it goes beyond merely break an Oath, it is a desecration of it, where you throw off the shackles of your bindings in pursuit of dark ambition. That void left behind is filled by hatred, and from that hatred they draw upon their own kind of power. A shadowy mirror of a paladin’s own abilities. Where a Paladin might project an aura of devotion to aid the good and true, an Oathbreaker’s own auras support the darkness - fiends and undead, and not to protect, but to harm.
Tl;dr They’re bad dudes with bad magic. They curse, they summon undead, they buff their undead, they control undead, and their 20th level feature is called Dread Lord.
I only had the one HoH for that fight, and fair was fair since I had wyll drop one of his own.
So apparently there’s some server headcanon that the Stormwind Park moonwell wasn’t an actual moonwell, only an imitation? Though admittedly it’s a moot point considering it was destroyed back in Cataclysm.
I was going to say that I don’t really remember a lot of gore gore, as in guts and whatnot flying everywhere, until I remembered that pretty much the first minutes of the game are very gory. Oh well…
I will say the tutorial area is probably the heaviest it gets with gore for a good while. As in, I haven’t actually progressed past Act 1 yet (haha im slow), and I don’t really remember anything else that’s notably gory like the tutorial sequence was.
I do wonder if there’s a no-gore option like the game asks you about for nudity as well. You probably still read about it, but maybe the visuals can be toned down.