Considering the technology is a thing since years ago, Blizzard should really go back and make sharding in zones a player toggle. Like if you have completed a quest chain, you should be able to toggle back to the previous version.
And for size sharding, remove it from cities/hubs. Atleast on RP servers as we normally have in Stormwind.
With Rogue Trader polished off for the next year, finally going back to the WotR DLC that I hadnât finished with the cute android bard who refuses to date anyone.
Made me wonder what difficulty level youâd have to play the main campaign on to get a moderate challenge while not requiring any buff spells/abilities, just go-go-go.
Trying to get Trading Post done for the month (I will not be delayed any more than I have been on the Warden Armour) but my yearning is for V Rising ;_;
Why canât Dungeons 1-70 be Comp Dungeons, I could run most of my alts through there and make a ton of progress⌠Cruel world.
My advice would be not to rush it and simply play the game the way you like. It hands out travelerâs log achievements like candy. Mine filled out in the first few days of just playing casually, questing and doing 10.2 weeklies and timewalking and the like.
Itâs certainly a lot easier than From The Ashes was, but you do still have that level of needing to occasionally do skullduggery [with environmental kills, not build cheese] because you canât do a stand-up fight.
For me, Daring was enough to get a challenge without getting one-shot
My phone contract people spend an entire month annoying me about getting a new contract with them.
Current one is still up until August
Well now Iâm paying them less after that
Donât annoy me?
Looking at the War Within trailer, it seems like thereâs at least one Arathi dungeon boss with holy abilities, unless that was a subtle hint at Kul Tiran paladins being made playable.