PI- remove it or keep it

I have so far only found one type of person who has a problem with PI: People who are too focused on meters.

Focused on meters

Why not? Loads of externals makes your class feel better to play. That’s why they exist. They buff you for a set period of time, letting you do things you otherwise could not.

Meters again.

Somebody else too worried about meters

More getting worked up over meters - though at least in this case you’re aware that a solution could simply be to go full Aug on the problem and attribute the bonus damage caused to the priest, solving the perceived problem.

It’s one of the oldest and most famous buttons in the entire game. I think it’s fun to receive it or to see what madness others get from it. I agree WoW has too many buttons - but this one? Really? Why not do something about the fact that my rotation has 15 buttons. Now there’s a place to start.

So why this one in particular? You just describe it as not fun, but why is it not?

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you waited 4 days to say that :roll_eyes:

And this is pretty much how DPS are “judged” anyway. Nobody will bat an eye on how you dodged mechanics and etc. If you got “orange parses” then you immediately stand out.
Hence the PI drama. IF warcraft logs would for example automaticaly disqualify from parse ranks peps who got PI then the PI “issue” would be also somewhat solved. :rofl:

Edit: And hence some people go full PI… Either by being the raid leader’s “buddy” or throwing a huge tantrum if they don’t get it.

Err… no lol. You jumped to the wrong conclusion.

Well, if people are getting super worked up about who “deserves” PI, instead of calmly discussing the most optimal use of it (which usually isn’t hard to work out), they’re definitely focusing too much on meters.

Note that I didn’t call you meter focused. :stuck_out_tongue:

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Some of them definitely were. And it caused tensions, upset whispers, bribes as ‘jokes’ and what not. I found it annoying and upsetting, and I lit up our boomie instead and not much later specced out of it again lol.

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Other than Aug and PI, please let me know externals that are so impactful on your damage.

The people you mention are the ones that ONLY look at meters. No CC, no offheal, no deff CD, nada.

But assuming that DDs do that, meters matter. Because meters is damage and bosses / packs fall faster. If things die faster, I have to heal less. I can DPS more… and the dungeon runs more smoothly.

And having certain specs benefit more than others seems unfair to me. Simple as that.

Why is it that a Destro will do literally do 200k more on the overall with PI, while a rogue will do literally 0. It just adds another factor that is impossible to balance. And cements the meta and makes all of us have a worse time doing keys.

PuGs or Friends. Its equally bad.

Just remember SP in S2. No matter how many nerfs he got to the damage, it was still meta and required. Simply because he would PI the mage. Nothing more.

I think simply people have different philosophies. Right now, I got a chilled approach towards stuff. I know what I am doing but I won’t sweatlord over it or something. So getting for example high blue-purple parses is considered polite. Yet I had a dps raid team member who played same class as me, who would brag in whispers if he beat me or make excuses if I beat him.
Like c’'moon. its just a video game? What are you trying to prove here? :rofl:
Yet some people seem to be very insecure about their dps and getting that orange parse “means everything to them”.
And I somehow can understand them. Back in wotlk-cata where I was… 15ish? I also tried to sweatlord as much as I could and getting those big metters mattered much to me… now… guess I have outgrown that “nerdly gaming teen” phase? :rofl:
Maybe some people have not outgrown that phase…

That’s such a good point. It’s not a fun ability to be balanced around imho.

The saddest thing is that IF you played the god comp, you could time keys that otherwise would be impossible. And because of that, blizz kept nerfing it.

However as a result if you played SP and wanted to run with your friends it was a disaster. If they were not FMages then SP did wet noodle damage after so many nerfs.

And even IF friends or people in lower keys played the god comp, if you did not do the mega-pulls and timed CDs to PI, you also did wet noodle damage.

It felt bad even for SP players themselves.

And Aug is in the same situation now. Its just hard to see… Its an aufull spec to play. You time no keys with it and is a net DPS loss in low keys.

If you play super high keys, with skilled people on the other hand, its top 1 dps.

PI, Aug, and support in general is not a good, or fun thing. Its bad. For everyone. At all levels.

Yeah I know, and it sucks. I don’t play it but from observation over the years it seems like such a regular pattern for spriest. They get reworked, they’re really strong, four rounds of nerfs at the minimum and they’re back where they started. I can only imagine how soul crushing it must be at times.

Last season was brutal in that sense with balancing their utility.

Nothing wrong with it imo. It’s nice for classes to have unique quirks that are affective on other party members. The only people who whine and cry are those who use raiding as some way to score high on WCLogs. As long as the bosses are dying then I see no problem.

It’s not like raids are stacking priests to acquire this so-called OP ability. It’s fine how it is. Just because someone is slightly higher up on the DPS meter because of PI doesn’t mean your damage and contribution to whatever you was doing was pointless.

But regardless of whether you care for meters or not, it sucks for casual players when their class becomes weaker purely because it overperforms with an external buff in a group setting.

When its existence has eaten up an entire hero talent tree that provides effectively zero benefit for the priest themselves then pi is causing problems.

I’ve nothing against the idea that priests have a support spell, but when investing into it comes at the expense of not investing into the design of your own class mechanics then thats an issue.

Not to mention that priest as a whole feels like it’s being handled with kid gloves and designed to an entirely separate set of rules to everyone else because of the fact it has PI…

Use it on DH tanks on big pulls.

Nobody stacks priests is because PI is not an issue in raids. Because buffing 1 dude out of 20 over a 5 to 7 minute boss is not as impactful.

Its an issue in M+ where you buff 1/5 people. 1/3 to be more specific.

But IMO if anything that proves the elephant in the room. I am personally tired of balance tuning around raids, specifically Mythic raids, while those that do M+ almost exclusively are thrown under the bus.

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Bloodlust? Hello? It’s like the most famous external in the game. Blessing of Summer is another.

Then there’s all the buffs and debuffs that increase the damage of party members throughout a dungeon of course. There are dozens of these. And then of course there’s the fact that any defensive CD can be abused for offensive purposes. This is a very common tactic in PvP but also sees tons of use in PvE.

The amount of damage dealt by the party matters, yes. But once you are worried about the meters, i.e. comparing your damage against those of your peers instead of focusing on throughput or comparing to yourself, you have effectively become covetous, and that leads to all sorts of problems.

Even if one sweatlords over optimizing PI, causing drama over the fact that it’s given to somebody else or wishing it to be removed for this reason is not the way to do that. Your job is to optimize group damage, not optimize your own damage at the expensive of higher damage output for others.

The real sweatlords know this. This is why I have repeatedly encountered a “toxic middle”. Basically there’s the low end where most people don’t care, and then there’s a somewhat high end around the top 5-1% of the playerbase that is hilariously toxic and does things like what are demonstrated in this thread, but then break through to the real top and up here all this toxicity is just completely gone. Here people focus on the success of the group - however underperformance still gets you left out in the cold. They just don’t flame about it and they know what they’re talking about most of the time.

In solo or PvP settings you’ll often play completely differently anyway. Blizzard can and do add plenty of systems to help you deal with hard mobs in solo play, and most mobs aren’t hard anyway. Even as a mage fighting a mob that can’t be slowed I can kill enemies with over 6 million health…

That’s not PI causing problems, that’s this dumb hero talents idea they’ve got. I used to think it might be cool, but after seeing the Frostfire one… lords almighty. They’re just adding onto the insane bloat we’ve already got and how it all concentrates into just 3-4 spells as well. The Frostfire Bolt proc list is meme-worthy.

Dont care what Bellular thinks, nor have i see his video… but either remove pi or make it a cd for the priest only imo…

BRO… BL is a thing that affect the whole party to begin with.

And peaking of BL, lets just roll out the history. It USED to be an ONLY shaman (ONLY horde) thing. And look where it is now !!! Because with BL blizz admited a long time ago that you CANNOT balance a buff that gives such a massive advantage.

Either you give it to EVERYONE (including drums) or NOONE. Thats the only way.

How about we talk then about CR? Same thing. And if you really want to go through memory lane, Druid Mark used to be an OP buff. But in that case, blizz decided to give it to noone instead.

So… why is PI still a thing then?

As for Blessing of Summer… YEAH… I see how that went. In S2… exodia.

You call THAT something healthy or “normal”??? It was nerfed so many times in S2 its almost a non existent thing at the moment. And just the same as SP, no matter how many times they nerfed it… HPala was still there, occupying ALL the healer spots for ANY key 20 and above.

Literally killing the season for any other healer that wanted to do something more than just the weekly chest M+.

If THAT is not proof of WHY its a massively bad idea to give 1 spec, and only 1 some external OP buff… then you are delusional.

So do like BL: Give to EVERYONE, or NOBODY. Your choice.

So? Still does not prove anything. Damage is damage.

So your statement should be: There are people that dont execute mechanics. PERIOD. Thats a problem regardless of the DPS or E-peen they might have.

But from the bunch that do execute mechanics I don’t care if they have a massive unbearable ego. As long as stuff dies fast im happy. That egocentric individual does not need to be my buddy after the dungeon you know? :slight_smile:

oh noez not everybody spends 24/7 reading wow forums.

no, its an ability priests lose other things to have as its is so powerful, so its a boring ability, that isnt fun to use but you are forced to use it if you dont want to drag the party down

so what, there is 0 fun using it, there are better trinkets