Its a product to make money, if anything
So improvements will make it sell more
Not when the selling point is the opposite.
If you want improvement and changes you can play retail.
If you donât want improvements and changes, you can play classic. Thatâs the whole selling point of classic.
If we wanted to get what we would do today, we have that. Itâs already available. But we donât have what we did back then, and we wanna give back people what we did back then,
True, youâre absolutely right, but this little change/improvement wouldnât hurt anyone would it?
It should have been there from the beginning.
Besides, as a few others already pointed out, there are already many changes made compared to 1.12.
Weâre on version 1.13.4 now, not 1.12.
That means changes has been made.
If more customers are happy, thatâs a good thing right?
Only because you are abusing free honor spam by doing premades 24/7.
Wouldnt want a fair game vs other premades would ya? Pathetic.
Me? I have never played a premade in Classic.
And Only? Didnât you read my argument why I am against ALL changes?
So you are proving my pointâŚ
You are literally doing what I said people are doing and why we can never add changes.
You are using some other change as an argument to add more changes.
Yeah sure. If you didnt play premades you wouldnt be against this idea.
I give up now.
Itâs a little change/improvement to remedy a mistake and it will make more people happy.
Nothing more, nothing less.
As again, What Nastas says. The game will benefit as a whole.
What? How do you get that from this suggestion? If anything, running premades against randoms is the cheap way, not the other way around.
WoW classic is not the same as vanilla and #nochanges couldnât prevent that either.
I agree that technical changes should be sparringly applied, but zealously going âNo changesâ everytime someone proposes a change, is the dumbest response Iâve seen in this gameâs lifetime.
Randoms facing premades is an issue to this day on Retail and should be of the highest priority for battlegrounds to change.
No one benefits from this other than lazy people who just wants a bloated win rate to boost their ego.
Exactly. It has always been part of this game.
So why would it in any way be reasonable to change NOW, in Classic? That is a recreation of the game, and not something new? And on top of that, no one knows how it would affect the Vanilla ranking system that is 100% based on grinding.
Classic is a recreation of Vanilla, warts and all.
This is a wart.
When Blizzard said âyou think you do but you donâtâ, this was the things they talked about.
When they said they was going to recreate the authentic gameplay systems. This was the things they talked about.
Because it ultimately doesnât serve the purpose of recreating the game as it was. Or are you going to tell me with a straight face that a good majority of games were premades? The way I see it, thereâs nothing about this suggestion that can be turned into a flipside detractor. Something like LFG would.
The game didnât launch in 1.12 either, so the game was never the way vanilla was anyway.
Putting in effort and playing by the rules, have you actually done PVP in Classic? The entire top 100 players on almost every realm are bracket stacking by colluding with one another. Theyâre rigging the honor system to get epics.
If itâs premade only, then you might have the problem of servers and factions which has a predominance of a certain class resulting in players of that class being unable to PVP due to the over abundance of players of that class.
Another gripe i can possibly see is that PVP will be rather active during peak times as expected, but during the quiet hours, there will be players unable to form full premades which is when the queing solo or in small groups of a few peeps is nice to have.
Which is why i support both having a premade and a pug system. It allows both player types to exist. But even this has itâs flaws. I can see that you may have an exodus of players from premades going to pugs due to the drop in grinding honor from pugs. And then you may have a resurgence in players trying to do cross realms WSG and AB using discord servers so that they can still premade stomp pugs.
I can tell you with a straight face that the gameplay system in question is an authentic recreation of the Vanilla system.
How people choose to use that system today is irrelevant as long as no new exploits are being abused.
We have that right now.
AV is a pug battleground.
WSG and AB are premade battlegrounds.
Itâs not irrelevant and I donât believe for a second that you think so either. Min-maxing mentalities changed classic into a different game from vanilla entirely because those systems were and always have been partial to being exploited for maximum gain. WoW in its vanilla conception, although you can find examples of competitive communities, was not a competitive game. WoW classic, is entirely a competitive game and whether you choose to participate in said competition or not, you donât get to opt out of the consequences that environment spells for you.
You want to change the gameplay system to emulate an arbitrary player behavior from Vanilla.
I got that.
I am against that.
Here is my argument why I am against that: Premade vs Premade, Randoms vs Randoms - #14 by Bodiesan-earthshaker
Itâs a reasonable argument, but loses its value in the sheer stubbornness that supports the sentiment. You also seem to refuse to acknowledge that WoW classic is not WoW vanilla. With that said, I also understand it will likely never happen (good for you). Clearly you wonât agree with me and thatâs that.
Itâs actually bad for me short term, You see, I am solo pugger who have never played a premade in Classic. I play almost only wpvp though in huge groups.
But itâs good in the long term. As long as Blizzard donât add more changes this will continue to be the best game in the world. We all know what happens when they start changing things.