Words fail to describe how much I love this.
I was overly hyped by the prospect of Alex dying.
but then she assembled the avengers and my smile was gone.
All I wanted was to finish my aspect death bucket list.
If not in DF, then when will it be? WHEN?!
Thrall seems to have decapitated himself with his own axe.
Mike Ybarra: I have altered the deal. Pray that I do not alter it further.
[puts nelfposter hat on]
I can’t believe the Avengers Assemble moment had no Night Elf main characters take the centre stage, only being relegated to background blurry missable characters during their patch! This patch was advertised as the Night Elf patch!!!
Classic human privilege blatantly out in the open again, we gotta get closeups of Jaina and Turalyon before any Night Elf character huh…
Visual confirmation of a rushed ending of an expansion. I’m not even mad.
nothing about this cutscene makes me happy. except for the hilarious cube
all of the positivity i was feeling from blizzcon and the new direction immediately drained away
I hate marvel
The kicker is, they already did this back in MoP.
The culmination of the Valley of the Four Winds and Krasarang Wildse storyline in Stoneplow, albeit rudimentary in presentation, was a a totally earned avengers assemble moment.
Yes — because you worked for that. The satisfaction comes from not expecting this outcome but also from seeing your work throughout the two zones pay off in a big and unexpected way. It’s catharsis.
I remember how that moment felt when I first played it. It was the first time, ever, that a video game made me cry.
There’s no catharsis in the Fyrakk cutscene, no sense of achievement on your part. It’s just a cheap Marvel “huzzah” moment inserted so that Alexstrasza can deliver a one-liner.
https://lintian.eu/img/argent-dawn/WoWScrnShot_110823_164538.jpg
Tyrande Whisperwind casts Moonlight!
Moonlight has no effect!
Moonbeam is a damaging spell not a healing spell. They were healthy before she started trying to “help”.
“Is that everyone?” Thrall asks calmly. “What, you wanted more?” Jaina responds in disbelief.
The gorgeous aesthetics of the new zone are so utterly wasted on this paper-thin excuse for a story.
You’re fighting cartoonish bad guys who can’t even consistently explain their motivation. The titular guardians of the Dream are pretty much interchangeable (even Tyrande). Nobody is interesting or memorable.
Like, what are we supposed to take out of this story? “Don’t burn down forests for the evulz?” I don’t think the few people who would do that would realize the error of their ways from such a story delivery, anyway.
Make up a motivation before burning down the forest, got it
It was self defence. That tree came right at me.
This LAAAAAAAAAAAAME. I won’t even go into deconstructing it, that was my initial reaction and going further into it will just further make me grumble.
This painfully reminded me of the start of Skyrim. Had Alduin waited for just one more minute, the mongrel dogs of the empire would have killed The Dovahkin and saved himself so much trouble.
10.2 is one of the weaker parts of Dragonflight, in my opinion. Maybe the weakest part.
The main story is as heavily as cliched as ever, but I suppose this time it fails to catch my interest with a lack of compelling characters. Wrathion and Sabellian were fun to be around during 10.1 and I enjoyed Emberthal’s arc too. I enjoyed their development, but 10.2 is simply flat. The villain is very basic, as are the heroes. There’s no growth or interesting dialogue, just a really basic story.
The open world content feels a little counter-intuitive on a thematic level. We’ve come to the Emerald Dream to defend it, but a lot of the events make me feel like a tourist who is trampling all over the local flora and fauna and looting all of their useful goodies. I feel less like I’m defending this place and more like I’m just plundering the Emerald Dream for all of the magic I can get my hands on before I try to kill the villain that has come here.
A lot of the emotional moments in the side-quests fall a little flat, in my opinion.
Moonberry going to all that trouble just to cheer everyone up by playing pranks and impersonating the Green Aspect isn’t so sweet and funny when you remember it’s supposed to be a dire situation with the fate of the world on the line.
A sapient being in the form of a dryad imprinting on you without your or her consent, followed by you having the option of asking her to call you mother/father, strikes me as bizarre and uncomfortable.
If I have to mention something good, I personally like Q’onzu. I think they work well as a trickster god and have been written in a relatively interesting way. It’s not the best writing in the world, but I can enjoy how the Loa of Change was handled.
If 10.0 was a 6/10 and 10.1 was a 7/10, so far I’d say 10.2 is a 5/10 for me so far.
In case you didn’t know it existed.
Well duh, the game is written by Americans after all!