But would they be wrong to do this to the nelves?
Science says no.
But would they be wrong to do this to the nelves?
Science says no.
If crushing a satellite into the planet and humiliating nelves is the price for remaking azeroth, I would pay that price twice.
A lot of minor/new races are usually one-note.
some never develop beyond that, looking at mecha-gnomes.
Old gods rly are the alpha legion of Warcraft.
Sure, but even mechagnomes had more going on than these unsettling cretins. Literally every second line, if not actually every line full stop, is nose this sniff that smell such. It never ends.
Maybe it is my PTSD talking, but all I heard from mechagnomes machine better this, upgrade to machine that.
The grummles weren’t much better, and neither were vermins now that I think about it.
of course I assume we have a lot more enteraction with these than we did them.
Warcraft has a bizarre history of blatant fetishes being ok’d by some1 high in the ladder.
But that was not their goal. Murozond created the infinite flight in a far flung future where he had fully succumbed to the insanity of knowing his own death in an effort prevent it from ever happening, thereby violating the only reason he exists in the first place. In Dragonflight we’ve been presented with this weird idea that the infinite dragonflight is trying to create Murozond because… reasons. I guess you could argue back and forth about timeloops and causalities about which could conceivably have happened first, the flight or Murozond, but they were a pretty simple yet effective villain affecting sabotaging points in time at the behest of their aspect, Murozond, most of the time of the apparent benefit of those inhabiting that time period (stopping the dark portal, stopping Arthas, stopping Archimonde etc).
They didn’t actually show up in that dungeon at all. I guess the bronze dragons were just hosting a tourist attraction that patch.
But would it not make sense?
Murozond is destined to be.
The infinite flight is merely a self fulfilling prophecy.
Murozond already is.
His timeloop is closed. How he was created was always known, how he ends was always complete, just as Aman’thul’s vision showed him at his ascension to aspect.
Ngl, never liked the idea that Nozdormu was destined to become Murozond.
The Titans willingly made the Aspects knowing that two of them would become evil, what sense is there in that?
Also, retroactively, knowing that Aman’thul can look into the future very specifically, alot of things don’t make sense, outside of Blizzards its destiny to not be destined or something
Almost like fleshing out the creators of the universe past “they made the universe” is a pitfall that no fantasy writer has ever managed to do correctly. Like I don’t mind having a weird lord of time putting in these mad designs into a world if I never know his full intent. Having literally spoken to Aman’thul in Legion, it doesn’t make any sense at all.
Not even FF14 got this right and is by far one of the worst aspects of the entire game’s story.
oh god that sounds like a sensory hell to me, thank god there’s at least a toy that silences it but still yuck
guess i wont try out the patch
It really is. You have to endure it for some 20 minutes at least before you get to the town and can pick up the toy to silence it, but honestly if they had the foresight to see that people didn’t want constant snorting in their ears why did they go through with it
i dunno, the M.A.D explorer guy from that sidequest in Azure Span returns with a vengeance and is a part of the main storyline, he’s pretty obnoxious. i don’t know who is it on the writing team but they are really bad at writing these “haha i’m so whacky and im proud of it” characters.
doesn’t help he’s also voiced and would win the award for the worst sounding voice a character in this game can have if chromie wasn’t a thing
otherwise the zone is pretty cool so far, it’s surprisingly creative in some areas (the “digs” are a fun little distraction) once again showing that at least blizzard tries to put some life into their quest design and doesn’t want to be the borefest that ff14 is.
It takes somethjng really special to beat the horrific voice acting sequence between Felmyst and Brutallus in SWP.
I still hold that Ahab Wheathoof in Bloodhoof Village is the worst voice.
I understand its because the npc and voice is infact a child who got it made through “make a wish” and it is very sweet they did that, even gave him a cute little quest
but its still atrocious noise pollution to my ears whenever I hear the voice.
Thuzar hates cancer-stricken children, you saw it here first folks…
I’m terribly biased but I generally prefer games to invest in European voice actors. It allows for a broader range of accents and often fits the ‘fantasy vibe’ much better than American accents do.