Where gear is kinda primal focus of everything since BFA*
Corrected it for you. There was a reason why Ghostcrawler and Holinka worked for years to make PvP ladders as fair as possible.
Where gear is kinda primal focus of everything since BFA*
Corrected it for you. There was a reason why Ghostcrawler and Holinka worked for years to make PvP ladders as fair as possible.
I woud said gear was primal focus of everything since Vanilla and they tryed to âfixâ it in Legion but with questionable result
They fixed it in MoP - patch note you posted and it was the best PvP ever. Questionable is your PvP skill if you canât push anything without broken PvE gear and I donât want to be rude but if fair chances are the reason you quite then we can go only to this conclusion.
Whatâs the point of PvP gear then and PvP ladder if PvE gear is so good? Just remove ladder and give these rewards for M+ progression.
Honestly, the WoD way of dealing with PvP is the simplest way to fix it iâd say.
PvP gear should be really strong in PvP, but just having Vers be boosted through the trinkets isnât really enough.
When I read that such players like them are happy with the current gearing system because they can just gear from doing M+ and raiding Iâm disgusted.
I woud say my PvP skills are around 1,8k up to meby 2k max, with that i my opinion geting 1,8k atm and unlockin 220 ilevel gear is rely realy rewording , i woud said even too rewording, doing +15 in time or hc/mythic raiding is bigger chanenge
I dont say i dont enjoy PvP becous I do i am simple a person for who fun>balance and fairnes , and i see 0 reason why âJimy with big Sword of Dragon Slayer canât pown people in PvP with itâ
Then clear +15 and stay there and donât bring it to PvP ladder.
You clearly said ou quit PvP because you couldnât get advantage from PvE. End of story. Disgusting
The weekly arena Q grants 100 conquest when you get 1500 honor from rated. By the time you have 1500 honor you are conquest cappedâŚ
Wth are u talking about?!
and on the other hand many spells do not work as their tooltip show in PvP (from damage modifiers, to effectiveness, etc). so much for carryover when the game has basically different abilities effects in pve and pvp. what they say about gear is just an excuse because they are already doing it with abilities so iâll just reiterate it â Ion wants us all to go to his pretty castle and torment us in endless mythic+ farm to atone for the original sin of being a pvp player
Not if you lose A LOT, hehehe !
Unless youâre losing a crazy amount of arena games the likelyhood is that you will not benefit from the full 100 conquest the quest gives.
You also need rated honor for 3/3 Vault rewards so no - capping on dailly bg quests isnât really valid.
If it had been, thereâd be no issue with item level gap; finding out PvE players have both higher item level and are able to get the same or even more vers was the catalyst of this thread, as you can see in the source material I linked.
Not only gear is problem.
Brodan i pmt u ingame
Truth is that, even if RNG sucks hard, you can spam Mythics+ all you want to gear up, while there is a wall you cant pass throw in PvP and its not spammable. Even if you reach top rating, you cant get items as fast as in PvE.
that spam is cap at 210 ilevel , to get pass that you need like 16 weeks of good rng with Vault, from PvP you can be full 226 in 8 weeks and PvP kinda got cath up mechanics cos conquest points stack but all lost Vaults or weeks when you didnt hit +14 from m+ does not get back
That was perfect pvp system WOD it was fair to both pvers and pvpers. But activision noooooâŚ