Rockslide, Maurudon boss spawns (endless) adds if you keep him alive and just kite him around the pillar.
The mobs spawned used to drop loot and could be killed relatively easily.
It wasn’t amazing gold but it was decent.
Now they drop 0 loot, so it’s entirely useless to do now.
What really happend is what always happens. Someone made it popular by streaming/posting a video, so Blizzard decided to fix it because it’s obviously not how the encounter was intended to be done.
Kinda funny they never nerfed ZF at begin it was broken and bring so much gold around in the economy. They just pathetic with this kind of nerf fix whatever called.
Dude, there is so much in Classic that is not intended since back in the days, but it still stays, which is good-- like this should of, because it IS part of the game. We wanted vanilla as vanilla was, but Blizz don’t understand that.
Not to mention, that there are several things about Classic that was NEVER part or an issue in vanilla, but these bugs in Classic fall on deaf ears to Blizzard even tho they have been reported since the game launched.
Double standards much?
EDIT: I’ve heard Hunter have their fair share of issues, but I am willing to bet that Paladin is the most nerfed/bugged class in Classic in regards of things not working as intended like they did in vanilla. To name a few, Consecration, Seal of Command and Reckoning all have their issues that never was part of vanilla.