>>>RULING: Revealing the position of same-faction players, to opposite faction

This game and it’s ‘‘community’’ is dog$hit, a swamp of schizophrenics, angry rl losers, drug/alcohol addicts etc. Forget about it and go enjoy your life. Me and my buddies pretty much stopped playing, only coming back once for an hour every day and the other to do some twink BGs because you know, bad habits die slowly.

PS: Blizzard is dead as well, the Blizzard from back then with the shiny ‘‘bling’’ doesn’t exist anymore, it’s all about the money.

They should never have made the internet available to every idiot on planet earth, back in the 90s when home-use modems started to roll out it was so much better cause the internet entry level was so high that the idiots and lowlifes couldn’t afford it.

15 year old post Blizzard have revised the TOS, EULA and their approach radically since then.

One could argue the rules from Vanilla should apply to Classic

You could, but then Blizzard would have needed to put up a separate set for classic, announced that to the players and most importantly should have enforced that from day 1. Most importantly, currently the old rules from Vanilla do not apply to classic.

As you said, they changed the Terms once, they can change them again adding a “Classic” paragraph.

But anyway the point of this post is asking for clarity on a seemingly widespread practice that is impacting a lot… of players.

Silly. If you’re on a pvp realm and you’re aware that other players - either A/H - are actual thinking human beings who will do whatever they need to get an advantage then they will. And no, this is not against the rules. It is not win-trading, and it’s not an unfair advantage. It’s assh*le behavior, but not against the rules.

They could, but then they’d also have to enforce it, that’s really the biggest problem with Blizzard in Classic WoW, dodgy crap gets to continue so long that it becomes accepted as “that’s how you play the game”.

The thing is that its impossible to prove. Since all communication is done outside of the game.

That some players dont kill players of a certain guild doesnt mean there is cross faction communication, it could just be to avoid creating a war with that guild.
In this silithus scenario, there is no doubt what happens, its just impossible to get proof of who is the actual offender, you cannot just ban everyone that doesnt attack a enemy player.

You can prove it with a live observation.

If you are alliance player :

  1. you log-out in the Hive cave controlled by Alliance, and wait a long time
  2. The Game Master comes and watch the Hive and sees that Horde players are not entering this cave, for a long time.
  3. you log-in with your character in the cave, and you get spotted by other Alliance players
  4. The Game Master will see with his own eyes that some Horde players who were completely elsewhere, too far to even be in range of targeting you or seeing you at all, suddenly come inside that cave, ignore the other Alliance players, magically come right to you directly, and kill you.

This observation will prove that those Horde players were made aware of your private position.

THE OTHER PROOF IS CAPTURE SCREEN OF CHAT WHISPERS WITH PEOPLE (from those guilds) DESCRIBING THE PROCESS IN WRITING.

Such as “I called some Horde players to come to kill you” or “Player ABC is with us, we’ll ask him to come kill you anytime you come back”, etc.


Anyway, the point of this post is asking if this is against the rules or not to reveal the position this way repeatadly, whether this can be proven is a different question not asked here.

You can observe it and get a pretty good feeling that they are communicating. Like, you can see something is happening, however there is no real proof other than it being very likely that they are communicating.

Highly doubt that there is any communication going on ingame, it can be RealID since they arent really trying to hide what they are doing, if they wanted to hide it, they would be using Discord, which blizzard dont have access to see.

If it is provable is very relevant to if it is against the rules. It’s kind of the reason blizzard removed the cross faction communication from their ToS many years ago, cause they introduced a tool that allowed you to add your friends no matter the faction they play on, in addition to 3rd party communication systems becoming much more advanced, and popular with a larger portion of the playerbase, making it hard to prove anything since things are being done outside of the game. So instead of trying to enforce a rule thats impossible to prove, they removed it.

The same systems are in classic, if they should have or not is a different topic, but its here to stay, so it’s very unlikely that blizzard would try to enforce a rule they gave up on many years ago.

When a player admits in the game, by chat in the game, that he does those things, then this is a proof, a confession.

Instead of crying about rules on a pvp server just play the game as it supposed to be played: Group up or hire some bodyguards that protect you from the gankers.

It’s a pvp server and all this world pvp shenanigan is the main content of this game on a pvp server. If you don’t think that’s the main content they you selected the wrong server.
It doesn’t matter when horde players know your location if they can’t touch your group. Let them bring a whole army to deal with your group. Assert your dominance over them in game and not in the forums… if you want a safe space then you should have rolled on pve server.

Nope. PvP means being invisible when not visible. That’s the gameplay mechanics.

When you /who a player from the opposite faction, you get no results. The only way you can know where an enemy player is… is by seeing them (either with eyes or on minimap if you can track)

So nope.

It’s not supposed to be this way, they’re not supposed to know where you are and come in a straight line directly to you… to kill you continuously in a loop.

They are supposed to look for you and search for you, and kill you when they “find” you.
That …is the proper way to “play the game as it supposed to be played” as you say.

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If you think you’re going to get an official enforced ruling from blizzard here you’re not going to. If you really searched and searched you may find a presidence for blizzard making a “ruling” but this would likely only be in something that is contextually completely different. Such as a world first boss kill.

I suppose you can take that to mean no ruling, means it’s allowed. And my extension not considered cheating or degrading the game experience. Or if you wanted to look at it in a different way not something Blizzard want to or are able to police.

Yes players may quit if… - heard that every day for the last 15 years of the game.

I’m afraid there are only two options, either quit the game - no longer a problem to you.
Transfer to PvE - exploit is no longer viable. Or there is already a solution in-game, it’s you on a ruleset you want to use.

Everyone can have a 2nd account and play horde and alliance on the same server.
It’s also not possible to see the exact coordinates where you are when /who - they just know in which zone you are. They still have to find you in that zone.

It also doesn’t matter if they find you if you would be able to kill those players. If you can’t beat them alone you need to group up. That’s how it works.

You did not contradict anything I said.

The fact still stands that the PvP gameplay design is such that one should neither

  • exploit unintended mechanics, nor
  • abuse of getting knowledge of an opposite faction players’ position

to degrade their experience of the game in a continuously repeated way.

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Correct

Also correct

However,

Look if this was a court of law your point would have a lot of weight, however Blizzard states that they have the final say. And in this case a year of silence show’s their intentions - adding to the (ever-growing) list of reasons why i’ll never rolling PvP

The real reason is this is…

or Possibly both the above.

The idea of an army of GM’s policing player conduct sounds great and yeah i’d love that, but dude it’s just not going to happen. Players have been fly-hacking and are still botting the game and those barley get looked into, there’s just no way you’re going to get the answer you want on this, if an answer at all. If you do, well after you accomplish that miracle, you should stop all crime everywhere by asking everyone really politely.

One could argue the rules I quoted… are already in place, and do match the described behaviour. And as such, Blizzard simply has to enforce them (when they can*).

(*for example when there is written evidence in-game in /w)

Again it comes back to what we’ve already covered.

Regardless to what you can find online the big blue choose when, how and if it enforces it’s own rules. Cross-faction collusion is now par-for-the-course in WoW on PvP servers.

Want a solution ?

Because

They’re just not going to enforce it, why because it’s a lot of work form them to-do. I know it, the people doing what you’re describing know it, the GM’s know it. Why don’t you?

It’s all part of the game, you put out a statement with a bunch of easily agreeable policies but you only enforce it when it suits you.

Welcome to the world.

btw the text chat from the discord was interesting reading.

5 of us in stealh being griefed by our own faction was declared as 30 possibly world buffed. Lol.