That also means that a healer, that could step into a +10 dosent. Because he has to do +9s instead.
Wait times for your LFG in +10s would increase. While those of the lower keys would decrease by a bit.
So what?
You now have people trying a +7 coming here to complain that they wait too long. And tomorrow you will have people doing +10s complaining that they take too long.
In the end, you will always have X DDs that dont find a group. Regardless of what you do.
Its a zero sum game.
You keep being oblivious to this. A tank/healer shortage has an IMPACT. You disregard that impact.
How can you group with more speed if all you got are X healers/tanks? It cant get any faster Jito.
How can it be more efficient? Efficient how? Packing more DDs into existing groups? HOW?
Fairness? How would it be fair? You invite 3 DDs, 70 are left waiting. Who cares WHO gets in? There is still a bunch waiting.
Accessible? HOW? What does accesibility mean? And who cares how many buttons or how intuitive is the LFG tool? If the problem is waiting for 2h…
You perceive one problem - a shortage of tanks and healers - and seek for solutions that resolve that directly, or indirectly mitigate it in the current design (LFG).
I perceive another problem, which is the flawed design of LFG in its ability to efficiently, optimally, and fairly create groups for Mythic+, and I argue a solution to those flaws in the form of an automated queue system.
Those are two different problems with two discussions.
You seem hell-bent on making your problem into my problem, but I’m not here to talk about the lack of tanks and healers - I’m here to talk about the flaws of the LFG system and the improvements an automated queue system could bring to the process of forming groups for Mythic+.
I have explained this to you multiple times, and I have clarified that this is not a lack of understanding from my side as I fully acknowledge the problem you’re outlining with regards to a lack of tanks and healers. Thus I conclude that it is you who struggle to understand what I am saying, and after 300 posts by your count, I’m not going to repeat myself again if it simply continues to fall on deaf ears.
You don’t understand what I’m trying to say or don’t like the answers I give you. That’s unfortunate, but I am incapable of communicating further with you if you haven’t gotten anything out of reading 300 posts from me.
For what it’s worth, I understand what you’ve been saying.
We both know that healer would just use the LFG tool instead. But the undergeared tank that wants to skip building their rio and ilvl and go straight into 10’s and then get pikachu face when they get a decline, they will not have the option to skip that route with the auto-queue. I am fully aware of the tank and healer shortages, I have never been pro auto queue, but you are just too busy arguing with everyone to even understand what was being said.
Ok… I give up.
Gonna use the simplest example I can think off.
You got 5 cake boxes and you argue a machine can place cakes in boxes the faster than humans.
Ok so then tell me. How will said machine pack those 5 boxes faster than humans if there are only 3 cakes available
How can you fill 5 boxes with cakes faster if you got 3 cakes available only? (And no you can’t slice the cakes).
I am not good in maths so if you can explain how this works faster…please do.
You missunderstand me. They are two different problems with the same CAUSE. And all I have been doing is pointing out that you cannot solve any problem if you dont address the cause first.
You want to fix OUR problems. We BOTH have to address the same CAUSE.
That cause is lack of healers and tanks. It creates all the problems you mention.
For example: Fairness. Why are only 3k DDs invited to keys. Its unfair I agree. But this happens because there are 100s of DDs quewing for the same key ! And how can you make more keys, to get them all into them… more tanks and healers.
For example: Group forming optimization. You cant optimize something which is already at max capacity. There cannot be more than X keys done/hour because there are not more than X tanks/hour available. You can permute which DD gets into that key all you want. The fact is that a lot of them wont get in, and it will be inneficient and unfair for whoever dosent get into the key. The cause is lack of healers/tanks.
Like I said already:
So no. They are not two seperate discussions. And NO. A SoloQ will NOT address the root cause of the problems you are trying to solve.
We need healer/tank reform. And WHEN the playerbase is better distributed we can talk about reducing time, optimizing group forming, and making things more fair.
The only change to tanking i want is that i want to beat even more dps in overall, but that’s probably just me.
There is nothing wrong with tanking, it’s just that humans are not nice and treat new tanks like trash, seasoned tanks like me dont care what the dps players think.
You need a reform to how people behave, which will never happen
All other games have it, like league and so on. People are fed up waiting 1 hour before they can form group to play, thats why a lot dont bother to even play and cancel the subs.
You will still wait an hour or more as a dps because there is just so many of you, also if this matches people based on skill the queue times will be infinitly longer the higher you go
Also lets not forget that any competent player, especially tanks and healers, will play with their friends or use the manual lfg and will not even participate, amplifying your wait times drastically
Anyone with hands will not bother with the people that use soloq, they will sign up in LFG manually and get invited just as fast if not faster, with more competent players usually
A dungeon lasts 40 min. You cant reduce the trip of the car (group) by half. Its 40 minutes. Regardless of what car you use.
The only way is to make more than 1 trip. Make 2 or 3 trips. But if you only have 1 driver, you can only do 1 at a time.
You dont have 10k players in the quew. You got X tanks. X healers and X DDs who’s sum total is 10k.
The average wait times are not 8 min. Its 8 min for healers/tanks and 2h for DDs. Its proportional to the ratio of tanks/healers/DDs.
SO. If you only have 1k tanks. Then only 3k DDs get to play. All the rest wait in line.
You can optimize those 1k tanks and 3k DDs however you want. Wait times will not be reduced. Because the same ammount of DDs wait in line, for the name ammount of keys available (1k).