First of all, it’s amazing that you’re willing to expand on the Classic WoW content for new and unknown areas!
But, with that said, there’s a very fine line between improving what’s there and ruining it.
Some thoughts after watching BlizzCon and hearing out the panels and giving it some thoughts myself.
Feedback and thoughts:
Tanks:
Having Warrior, Druid, Paladin and Shaman tanks being balanced is AMAZING!
Having Paladins as an additional viable tank on Alliance side and Shaman tanks on Horde side is great! Shamans has always had this feeling that they was supposed to get a tank spec but never happened and paladins has always had a tank spec but not viable.
But adding a rogue tank and warlock tank to the game feels completely unnecessary and weird imo. This is so out of the blue for the Classic WoW community and i have never during my 18 years if playing WoW (especially Classic WoW) heard ANYONE asking for this.
Having 3 tanks on each faction and Paladin and Shaman being faction specific would have been the perfect balance.
Healers:
Again, balancing resto druid and giving other classes new toolkits is such a brilliant move. I love this and this is exactly what me (the classic community?) has seen as possible “Classic +” changes.
But once again as I mentioned earlier with the tanks, who has ever asked for mages to become healers? I understand that you want to try things out. But not even Retail WoW has gone this far with distancing classes from their own class fantasy.
DPS:
There was so little information about this that it’s hard to have a solid opinon here. But from what I’ve seen I think it looks great. Especially balancing specs that haven’t been viable before are some amazing changes and something we’ve wanted for years!
Except one thing: Don’t take WF from the shamans and make it an “enchant”. Either you give alliance shamans and horde paladins or don’t change it at all. Again, completely ruining the class fantasy which is such a big part of Classic WoW.
I also think that shamans should have gotten a more viable way to use two hand weapons instead of going dual wield. Especially since there’s more specs wanting one hand weapons in the game than two hands, so this could really be the “king of two hands and big crits” kind of spec.
“Rune Enchanting:”
I’m not sure if this idea is a good idea. It feels like it’s a great way to end up like retail wow with bloated systems that in the end only have a cookie cutter spec anyway. I think reworking and improving the talent system and add dual spec would have been the perfect implementation.
PvE:
Just taking an old instance and make it a 10man and add some “new bosses” and call it a raid feels extremely cheap and low effort. I see what you’re trying to do, but not sure if this is the way to go, since BFD will never give you this epic feeling of a raid after being a low lvl 5man instance for the past 18+ years. Raids should have been new places (like the Kara Crypts etc) where we venture in to unknown places to give that epic raid feeling.
Besides that, there’s so little information about PvE that it’s hard to say anything. Where will we farm pre-bis? Is there any 5mans at all?
Level Cap 25:
This I kind of like, especially if you make it progressive and releasing “new levels” over let’s say 1 year and you end up at lvl 60 where we then expand on the Classic Era to become the true Classic + we’ve always wanted! But then again, what’s the point of doing end-game content at lvl 25 if all you’ve worked for becomes wasted progress after 3 months when lvl 30 is released? It kind of gives me the same feeling as retail wow where you lose all your character power progress every new season, which in my opinion feels like ****.
PvP:
Not that much information here, but would be cool with a ranking system that you work on and get gear towards your journey to 60(?) and by the end of that journey if done correctly you get “rank 14”. But same here as with PvE, will it feel like a waste of time because the character power will reset every time a level is released?
Additional change idea:
Would have been really cool if you added more Class / Race combos, such as human hunter, orc mage etc.
A LFG tool that is not automated but a place to sign up & create groups.
I know this is a long post, and I NEVER post on the forums. But if this gives us, the community a chance to get our voices heard I’ll give it my chance in a hope to align the developers vision with the players.
If you made it this far, thanks for reading and please tell me what you think!
/Peace.