Serious issues with M+ this expansion

Oh I am not against the mixing, I just think if I spent money on a new expansion, I want the first season to be new content.

they also want the token revenu from boosting for portals which will be huge this season .

instead wasting hours upon hours of progres ? just buy 2-3 tokens and buy a boost.

or farm herbs / ores - sell them on ash and buy boost.

give it month when mythic raiders will farm more gear and you will see those everywhere.

you cant outgear +10 if you are not doing +10s already or if you dont mythic raid.

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you can already see steep decline since people realise they can just spam zekvir ? for GV :smiley:

You cant clear +7 → go t8 Delvs fill your Vault and log of 1Hr time in a Week for your 13€/$ in Month feels good

Now you will never find a +10key when you are under 620GS, the problem is
more weeks into S1 you will never ever again running +10 keys. There will be people with 630+ GS who runs +10 for there Vaults.
In the long term just log of and play another game or buy boosts for the Vault

It is so bad, That I cant even get into a pug ARAK key. Queue in for a +7 lol and get accepted as enhance shaman with 620iLvL and get accepted has a lower accept chance than winning the lottery IRL…

2,2k Rating is low. There are people with 2,5k+ Rating and 620GS who wanne farm bis gear.

And when you think now i can run +10 there will be people with 3k Rating and 630+ GS to fill the Vault. So you need to push your own key

and there is 2k6 people which just have time to brute force their score and do literally zero kick and zero defensive on dungeons this season. just carried, but it’s totally offtopic, we are talking about MM+ issues, not players issue

I know right?
Dungeons are too rough. And moving crests and vault up didnt help either.

Funny that ppl are struggling in keys as low as +6, yet ppl here convinced that ´´gear´´ will help these people.

Failing middle school maths kind of a take.

With the current moronic power progression system in WoW, you have to have M+ be absolute joke like S3 of DF (which was massively successful).

Without borrowed power, people simply can not outgear difficult content. They suck too hard (or dont understand that you are supposed to have addons do 50 % of the work for you).

Nah, Blizzard have just been scammed by WoW content creators and the top 0.1 % to think that ppl actually want difficult content.

It has been happening since Cataclysm, never ending cycle. The Dark Souls cycle of WoW if you will.

So you pushed 30+ Keys in Df S3 when it was a joke right?

Gear does help a lot though, specifically the stamina. At 618 I can survive fails that oneshot me 2 weeks ago in +9-s.

When I talk about keys being a joke. I mean reaching the highest ilvl weekly chest. M+ scales infinitely, so any way of talking about it wouldnt make sense.

For the record I think keys being a joke is a good thing.

See my previously successful threads like:

Gear just doesnt make a big enough difference for bad players though. These people are playing a completely different game. They cant even do something that resembles their rotation.

Truth is, if these people do progress (more than 1-2 key levels), it will because they got good, not because they get the extra ilvl. Gear cant carry them.

and people had fun .

atm peopel have 0 reaosn top ush .

its basily compelte your portals and then unsub because outside of top 0.1 % / mythic raiders whom gear fro mraid will help nobody will be able to get thorugh 10/12 bracket . so why even try

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I genuinely hate the m+ gearing changes since Legion and BFA with a passion.

Just one of those things that exacerbates all the issues with M+ currently.

M+ literally INFINITELY SCALES.

Why on earth is this so hard to understand.

Okay, so you for some reason decided that your competitive outlet in life is a speedrunning mini-game in a 20 year old PvE MMORPG. I aint gonna comment on how pathetic that is, what I will say that the ability to push keys is STILL THERE, regardless of the ability of ´´bad´´ players to have fun and be allowed to get good gear.

Dont even get me started… A good tank used to be able to progress a new alt so easily in pug weeks on fort. Now… ah… Blizz. You absolute clueless donkeys.

100% this, who cares if keys get hard at +5 or +100, they get hard at SOME point.

Might as well balance it such that people are having fun and are happy with whatever number they are doing.

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Exactly it drives me crazy lol. Also leads me to believe these ppl dont actually play for a challenge, because if they did they would never make this moronic argument.

I don’t know where this idea of WoW being so tryhard has come from, WoW was it’s biggest in Wrath, and Legion, both times where the game was very easy compared to today.

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Yeah its crazy.

Add to this that Classic Vanilla was by far the best performing version of the game. Absoultely insane MC AND BWL raid participation numbers.

Despite the fact that the majority of ppl didnt even start in Vanilla, but usually later (like all the Wrath players). Classic Vanilla still had the best performing numbers, and it wasnt even close. So the argument that Classic vanilla was the most successful because it had the most nostalgia doesnt even make sense.

Every time Classic WoW got harder, people just stopped playing. With Wrath Classic being the perfect example. Lots of players for the Naxx joke introduction raid, then falling off a cliff every single raid release afterwards.

Even just looking back at Dragonflight, what was the most successful season? S3, the season where you could time a pug +18 even if someone left the grp. And where the dungeons had the more classic M+ design of being easier.

When WoW was released it was also the baby MMORPG for casuals. The entire history and success of the game is being accessible. So the entire spirit of the game is at odds with the tryhard WoW players.

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