Also there is a possiblity, that soulbinds will be the deciding factor for min-maxers, and not the spells like these. So atm all cryings are nothing but waste of time.
Iâm pretty sure you can just change your talents for gold at your class trainer, this wonât be a âoh pay a sum of goldâ amount probably, as already stated before, they are intending to design this so that you will be unlikely to swap over
Yeah. It costs 50 gold though if you do it enough. Itâs not easy.
Yet itâs designed to be accessible, itâs not like youâll have to cough up an epic mount, something Blizzard has explicitely stated not to be the case when designing covenants
Edit:
This arguement is a bit pointless come to think of it until we know exactly what type of hoop they expect us to jump through, but I fear it will be worse then 50g in classic
And that performance can come from oneâs own experimentation; oneâs own successes and failures. You know⌠Instead of âlooking it upâ.
Sorry, but I donât get the fun in âlooking up the âbestâ buildâ and then copying that. I really, really donât. Isnât the fun in the challenge of finding your own solutions to problems and challenges? Isnât that way more fulfilling than copying someone elseâs ideas?
I agree with the edit. It might even change over time.
Weâll see.
My main concern with this, right now, is that these spells are stupidly powerful and they will make or break your character entirely for some parts of the game. Itâs just inbelievably over the top.
How are you supposed to experiment if youâre not supposed to swap?
I never said I was doing that, you just projected that image onto me without me giving any hints towards it.
Thatâs not how I play at all, I play more like the first way you mentioned, through experimentation
But again, how do you want me to experiment if I canât swap around?
Edit:
Iâm not saying remove covenants or abilities, Iâm just saying disconnect the core class mechanic abilities from covenants. If they filled up what they removed with other covenant like abilities thatâs fine, but please donât do this to core class mechanics
Sure, eventually a groupâll get the gear they need to kill bosses.
But theyâll be miles slower and the experience will be worse than a group that actually put the effort into making sure their builds worked. +15âs will be anything but smooth as will heroic raiding if everyone is doing below average DPS because they didnât make sure their Covenant Ability/That weird follower talent tree arenât specced out properly.
Differences between builds are massive. A guy today who uses bad essences and bad corruptions will be 30-40k DPS behind someone who put in the bare minimum of effort.
The game shouldnât be designed around LFR heroes. These covenant abilities being in the game or not will make 0 difference to them. None of them will rage quit because they couldnât use their AoE judgement effect on a single target boss in LFR.
You CAN swap. Itâs prohibitive, but you CAN. I personally wouldnât. If I hit a roadblock, Iâll find a different solution than change the covenant I like.
You know⌠âthinking outside the boxâ.
We donât know numbers. We donât know cooldowns.
What if theyâre 1 hour cooldowns? Is it still a problem then?
They might not be âcoreâ at all. Just⌠âextrasâ.
They will pick whatever they think is the best, then when it gets nerfed feel really bad about the choice they made. They will then probably just leave the game.
why bother, just ditch these abilities all together. No one feels bad, everyone feels good they get to choose what looks the best :).
Well, theyâre being punished for being ânarrowmindedâ. Thatâs good imo.
And if they leave the game over 1 skill, then sure⌠whatever⌠I wouldnât want those kinds of players in my game anyway tbh. (if you donât get it; I donât think many people would leave over something so minor; you can just swap if youâre THAT fuzzed).
There is no way out from the box Covenant forces on you unless you swap the Covenant. You get the ability and thatâs it. Everyone else with your spec who chose the right Covenant will always be ahead if you unless you jump into their box.
Person that doesnt care about performance arguing about perfomance then calling us ânarrowmindedâ XD , you really are too much.
And its not your game.
EDIT inb4 âyou wont understand it so i wont explain itâ reply
Yeah there is. Because a small, small, small % less or more performance is NOT going to matter in 95% if the content. Itâs just not.
And if people get anal about that small small percentage; then thatâs THEIR problem. Blacklist those people. See how they enjoy playing amongst themselves.
This exactly. The problems mentioned above ARE TOTALY AVOIDABLE. The current direction the team has decided to go with Covenant actives is flawed to say the least. PLEASE RECONSIDER. WE HAVE SEEN MULTIPLE EXPAMPLES OF THESE KINDS OF SYSTEMS NOT WORKING IN BOTH LEGION AND BFA.
Yeah. You truly just donât get any of it. This all goes over your head. This reply proves it. As does:
Itâs called âimageryâ, âmetaphorâ etc. Also; that part of my response was in jest. Which I even enforced by adding the part in parentheses. But again⌠this is all just going over your head. And that in itself is okay, but then just donât respond mate. Because youâre only digging yourself a bigger and bigger hole.
So âyou wont get it so i wont explain it thenâ gotit. Further proves my point.
I DID explain it. You really lack comprehension mate. Iâm so sorry for you.
Now⌠If you want me to make something crystal clear for you, then ask me a question. I will answer. In a simple manner so you can understand it. Go ahead⌠ask away.
Sure - experimenting with different builds can be really fun. It can also not be very fun if you have to spend unnecessary amounts of time into it. Since you have clearly missed a lot of my previous points Iâll try to make this one as clear as possible:
Fun example: Hey, these talents seem really cool, I want to try them out. â Go to the nearest rested area â open talents tab â choose the cool ones â go run a mythic 0 dungeon to get a feel for it. If you end up not liking it you can go to the nearest rested area and try something different.
Not fun example: Hey, this covenant ability seems really cool, I want to try it out. â commit to a covenant â grind rep for weeks (at best) â go run a mythic 0 dungeon to get a feel for it. If you end up not liking it you canât go to the nearest rested area and try something different.
I agree that trying things out for yourself should be part of the experience and people shouldnât completely rely on guides and sims. Those are meant to be exactly that - a GUIDE and a SIMULATION meaning that your performance WILL BE DIFFERENT and its there to show you a detailed version of which thing does what and how X can interact with Y. From then on it should be trial and error which is why you shouldnât have to invest so much time into the trial just to have to spend that much time trying to rectify it if it comes out an error (in regards to how your character works).
Large time investments should be dedicated to progression, not the base.