To guarantee two spells critical, generally chain lightning and earth shock, when the tooltip of elemental mastery clearly states « your NEXT spell », resulting in very frustrating situations, especially in AB when a 6k hp warrior in BWL plate gets obliterated by 2 buttons when he tries to spin a flag, it should not be categorized as « clever usage of game mechanics » as it wasn’t a thing in vanilla wow and is only allowed by artificial spell batching we have in the current version of classic, and any « I Win » button should be removed from the game, period.
yupp… spell batching is weird as hell… it works really weird when im trying to use my counterspell aswell…
We thought we did but we didn’t, artificial spell batching is awful
So can every other class use this to his advantage, you have omen of clarity for example if you can do a hardcasted spell and an instant right after it will work.
The thing ppl who are complaining about EM seem to don’t understand is that even if you were to remove batching, elemental shamans would still blow you to pieces as in the gear i was able to collect as a resto shaman i can achive 27% crit on my casted attack if i were to retalent.
And to kill a player who has 6k health you need far more than a simple EM combo as to do that kind of dmg with CL+ES you would need 1559 Spell dmg
It’s Horde advantage so it’s fine for BlizzVision. God forbids though that on-hit procs don’t have internal CDs like it was in Vanilla. Can’t help Paladins doing their job even without abusing bugs.
if enemy has … lets say 3 second cast time spell, i have to use counterspell after 1 second, if he on 2 second and i cast counterspell, hes spell will still get through
I don’t thing having 2 spells refounded of their mana as a Druid has the same impact as a chain lightning crit, and omen of clarity is only used as feral, usually I cat or in bear form not allowing me the Druid to cast spells.
Regarding the damage, elemental was very bursty even in vanilla, but it had a heavy RNG component to the burst, just like POM-pyro mage.
You also seem to forget than in a premadeVpremade scenario you can have a disco priest power infusing the shaman, to instantly dispose of any player (there’s also zerk buff)
Not mentioning warsong, getting a guaranteed one-shot with a simple macro on the flag carrier is definitely IMBA
This God forsaken simulated lagg we call batching is 200 ms iirc, on the ohter hand all interrupt that deals no damage is instant it will not be batched.
If you Calc PI, Zerker, NAC trinket that seems more reasonable to do 6k it would take 372 sp with EM, but at that point even if you remove batching (which is garbage that i would not shed any tears over) LB+CL+ES would still roughly land at the same moment and you would have a farily good chance to blow someone to atoms with that setup
People crying about shamans doing that (horde) doesmt realize holy paladins (aliance) can do same. With divine favor, omly difference is one does dmg and other healing, but result is pretty much free with only one difference, if u know how, as paladin u can cast holy light, the use favor, and that Light u casted before favor will 100% crit, so if meantime your casting your target took some extra dmg, u just pop that and it crits… Something shamans cant do with EM afaik
And yes, i played both and both works same, its broken, but thats its…
You can’t heal a target that has been one-shotted.
- as a holydin in a BG you want to spam flash of light, nothing else.
In BGs, yes, mostly, but BGs arent whole wow (even tho this topic is based on pvp where shamans do “6k dmg to t2 warr with chain + shock”) , but still, it does work for pallies same it works for shamns, thats all i wanted to say.
And when it comes to spell batching, far worse than this “abuse” is when u heal target, your heal goes off, takes your mana, but target still dies because batching… Especialy on LOH/BOH and such, where they goes off, pop your CD and such, bit nothing realy happens
Spell batching have been removed for LOH, god bless, but you make a point here, it works the same for everyone, and a lot of classes have a way to abuse spell batching, I was taking the case of the shaman because it’s the example with the most impact in classic pvp IMO
I tried it out on my hunter and this is really odd, i dare say the CL+ES is the fault of the batching but if you were to LB+ES it would work without the batching.
It’s the fault of the snapshoting system as a hunter can cast AimedS and MultiS while under furious howl the buff is consumed when you deal the damage itslef not when the spell is casted.
Like yea, shamans can pump insane burst thanks to that but no way 6k…
Also to LOH fix thing… U sure about that? Because this exact situation happended to me like 3 days ago, when i used LOH my CD poped, my mana went to 0 amd my tank died…
I think i saw something on twitter about spell batching on LOH, but maybe I’ve been trolled
Most likely, cuz even on discord people are talking about spellbaching with pally spells and u can actualy have like 3x BOP on yourself with 3x forberance if u do ot in same time… So annoying, yet not something gamebreaking… Time to time i waste CD and someone dies, i res him and we go on… There are much bigger problems with classic and wow itself
no i cant. damn 10 sec counterspell silence on running paladin
Elemental mastery duble crit has nothing to do with spell batching. Spells get casted at the same time.
Also it was a thing in vanilla, in tbc too. So u make a thread and whine about something u have no idea about and present wrong information as facts. Besides, there are way more imbalanced stuff out there.
It has indeed nothing to do with spellbatching.
But let them rage about stuff they don’t understand as they’ll never listen to reason.
Ignorance is bliss.