That seems to be a thing with rares on the island. They’ll spawn a second time a few minutes later after they’re killed. Happened with every rare i’ve killed so far.
It is.
Certain rares spawn continuously every 15 minutes or so.
The more “rare” ones, have periods where they don’t spawn and then spawn, and respawn a few times after 7-8 minutes.
I know, im just getting unlucky with its spawn timer.
Ive played a pretty decent amount on Siren Isle, bought the surfboard mount and all that, yet that one has never spawned for me while i was there.
I had a disucssion about Siren Isle with my wow friends last nigth and I came to the conclusion that while it isn’t garbage, what Siren Isle is is gruel.
It’s thin and watery made with a bare minimum of material and watered down as much as possible. A few quotes form the wikipedia page drew my eye:
gruel has been a staple of the Western diet, especially for peasants
Gruel has historically been associated with feeding the sick
Gruel has often been associated with poverty
What we’ve been given is gruel but been told it’s a filling meal and that’s why it’s unpopular.
This is what Blizz dev can offer : a bland and dull game. As long as the conflict between A and H will be dead, the game will be dead too. Every expansion we will continue to fight a common evil entity. Boring. After 6 months break I decided to play again. I watched the new cinematics : an orc and a human holding hands together with tears in their eyes. Bleah.
Which is utter nonsense as even during the earlierst expansions A and H always ended up banding together to fight the bigger evil. I’ll never get these warmongering fans - then again, we also still get wars in RL while by now one ought to think ppl would be educated enough to no longer support such follies.
Either way, we didn’t even get .7 patches with content in the past, so even small content is more then nothing. If they hadn’t used recycled content, we’d have probably ended up with nothing but the two story questlines. I don’t care. 10.1 is on the horizon and that’s what matters.
I have to disagree, and would like to point out that faction tension is not equal being at open war nonstop. People who rightfully miss the ‘orc vs. human’ element (since the whole franchise was started and built upon it) want the former option, because this sudden everyone loves everyone path is as nonsensical as the nonstop allout war.
At lest in my personal opinion.