The fact that MC got made in a week has nothing to do with either PvP or PvE game modes being a priority, you have to consider how enormous the game was on release.
How many dungeons(PvE) did the game have on release compared to BG’s? Or are we going to claim dungeons don’t count?
Especially considering dungeons back in 2004 were the end game content for so many people that could not raid at all for one reason or another.
That is a very, very bold statement(bordering on wishopium) on your part and wrong in reality. PvE has been the overwhelming driving force for WoW.
Ask yourself this:
How many guilds existed for the purpose of clearing PvE content compared to guilds dedicated to PvP, ranking, ganking in the open world and setting up events for premades?
How many expansions got made with a big bad boss on the cover of the box and an implied raid to come with it, compared to battlegrounds/arenas?
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Check this box art for TBC, arenas - the PvP content that objectively made WoW PvP an endgame activity to rival the PvE raid progression and launched the e-sport scene, arenas aren’t even mentioned on the cover… Does this still look to you like PvE was supposed to play second fiddle to PvP?
I don’t mean to insult you but to claim PvE is the mini-game to PvP in WoW is kinda flat-earth equivalent level conspiracy. I don’t know when, where did this idea catch roots since I see so many people parroting it on these forums.
I was a big PvP enthusiast too, at some point it was my end-game activity in WoW. I’d like for PvP to be good and fun as well. But I can accept the fact that most of the fighting in the World of Warcraft has been against murlocs, dragons and everything inbetween instead of other players.
You can find threads still up on the internet where PvP-mains were complaining PvP wasn’t getting enough attention(balancing, new content…) going back all the way into the 2008’s. Guess what… we’re exactly in the same place today. Did the devs betray recently the PvP scene, favoring PvE, or this has always been the case?
MMO’s where PvP has been the endgame activity look almost nothing alike in their progression structure to what we had/have in WoW.