“Nobody”? Bold statement, and considering I actually know people who didn’t like PvP and had no problem whatsoever gearing their alts through PvE normally, it’s also a wrong statement.
When Hellfire Citadel came out, normal raid gear was the better than honor gear, heroic gear was better than conquest gear - in PvE that is, both were worse than PvP gear in PvP.
WoD’s issue was always that it lacked actual content, so since it never had a 3rd tier of raid, when Season 3 started and the pvp gear itemlevel got upped, normal raid became unviable. However, that shouldn’t happen and as a matter of fact didn’t happen after WoD. There was no issue whatsoever with raid vs pvp gear, there was an issue with lack of enough content, which is the major flaw of WoD altogether.
However, you seem to think the other way around is fine. And no, we aren’t talking about gearing alts at the most basic level, we are talking about having to do high end pve to get the required stuff, which is this trash BfA system. Which is the peak of hypocrisy.
There was no other pve content besides raids. Now there is other pve content besides raids, which makes this point moot. Again, not a gearing system issue, but a lack of pve content issue, which was, once more, WoD’s biggest flaw.
This is just dumb. Do you understand how the MoP gearing system worked at least? Let me lay it out for you: in the last season of MoP, pvp gear was exactly like in the last season of WoD the easiest route to cheap itemlevel to get you started to pve, by farming honor. That is if you were capable to farm honor efficiently without having gear, which is precisely the same question to be answered for WoD by the way. Even better, if you were capable at the later stages of the SoO / S4 tier to cap your big conquest cap instead of farming honor, you could get a full set of 550 ilvl gear, which is for most slots better than flex (current normal), which is, you guessed it, precisely the same situation you seem to think was not ok in WoD.
BUT! There are differences now. In either MoP or WoD, as a pve player you were bound to raid lockouts, and every other source of gear besides raids was null for you, worthless. That is in fact what made pvp a good source for a starter set of pve gear, not the system. Now, however, you have repeatable, scaling pve content in the form of mythic+, which is not going away. You now have an actual better source even for starter pve gear than you had in either MoP or WoD, which means that this so called “issue” you are trying to harp on is in fact a non-issue. In the meantime, pvp players under this trash BfA system have to farm not a 3 hour pve grind to get a starter set, after which they are free to never set foot in pve again, but instead week after week all the time or fall behind horribly.
So yea, no thanks for your BfA system. BfA pvp gearing can go rot in pieces, it’s the biggest joke of a system they ever brought for pvp in this game.