When does this happen? Sorry, there was no explanation for it. They just have a tank all of a sudden. It is exactly the same as your objections to Sylv.
yeah just like it’s not hard to imagine that they made a new spell because magic is an evolving thing? You know kinda like how players get new spells+abilities?
Do you want an in-depth explanation as to how mages learned to cast Dragon’s Breath or could you assume that it was just a natural part of them expanding their arsenal?
???
LK didn’t raise DKs. Necromancers did.
Val’kyr were also all about picking you up if you died as a DK.
Spirit Healers (you know, Val’kyr?) can ress anyone at any time.
A Valkyr specifically raised Sylv (AN ELF) in her story, though admittedly under different circumstances - this is mostly included to show that their power isn’t solely limited to “raise normie humans as normie forsaken”
The Death Knights raise a bunch of new DKs of every race (except goblins, gnomes and pandaren) during Legion.
The Cult of the Damned were working on raising a dwarf as a DK during Cata until you stopped it.
Not to mention all the undead trolls running around.
And are you gonna tell me that every single one of the Scourge non-human’s was personally raised by LK? Really? All the banshees?
What about all those dragons that’re getting ressed by necromancers? Or are enormously powerful immortal dragons fine to ress, but elves and dwarves are somehow TOO STRONK for them?
Maybe no one acknowledges what you said isn’t true.
It’s acknowledged by Nathanos specifying that you’re after Dark Rangers and specifically Delaryn as an asset, showing it’s not a sudden thing and instead is part of a plan with forethought put into it.
Blizzard acknowledged it’s different to human ressing and that Night Elves are different to humans (showing it needs ‘acceptance’ and wisp rebellion).
I think the more likely explanation is that the val’kyr were always meant to be able to raise non-humans and the writer of that particular Cataclysm quest didn’t get the memo. Cataclysm 1-60 quests aren’t particularly known for their consistency or respect for existing lore.
Oddly enough though I seem to recall the Doom’s Howl description saying that the Horde stole the blueprints for Azerite Tanks -from- the Alliance, which kinda implies the Alliance was doing it earlier… I always found this weird though as the first azerite tank we ever saw was the Horde’s one.
That actually never made much sense to me. I can only guess that they were directly empowered by the LK when they did that. Not arguing about the races btw, just that they could raise a DKs at all.
Man remember that cool WotLK trailer where some dudes are adventuring and at the end one of them turns into a death knight, that was so sick I hate how death knights turned out
The val’kyr at least were directly juiced up by the Lich King. Which explains both the Death Knights entirely, but also the Worgen DKs, which remains a race that cannot be risen into undeath by the freed val’kyr.
Val’kyr being able to raise night elves and other races is a fairly minor power creep as far as the setting is confirmed as of late (i look at jaina/umbric deus ex machina).
I think what people underestimate though is just how much undeath twists people; take one of the old Silverpine quests. A dude tasks you to kill the murderer of his wife, he wants his hands as a momento of his vengance. The quest reward? His marriage ring. Because he’d rather keep the hands as a momento of revenge.
There’s also a quest from UC that sends you to the Dabyrie farmstead to kill a family there because… the mother of that family was a rival to the quest giver and she managed to survive and escape the plague. How dare that family thrive while mine could not? Go get their heads.
Honestly, undeath has largely been depicted as twisting people. And it’s beyond ridiculous that people think night elves should be exempt from that – as though High/Blood Elves themselves didn’t revere nature and care for their own wilds.
I’m not really a fan of off screen development, but to wail on sylv is a bit weak in comparison to captain hides all magic and dame flying dutchman.
One thing that actually interests me is the direction they’re gunna take the forsaken post-windrunner. A new desolate council coming to the front would be cool, it would be a good chance to flesh out the church of shadow seeing as cosmic magic is coming to the forefront too.
They should have done this a long time ago. The Forsaken desperately need some proper new development. But then again, that could be said about most races.
If everyone has crazy OP weapons and armour, nobody does. The awesome power of azerite is countered with yet more azerite.
A big tank can break a siege and is in fact equivalent to a world boss in strength and threat. Mass produce those babies and lower tier war machines become obsolete.
But then 40 guys with azerite infused arms and armour take it apart. Once they slap some proper anti personnel weapons on the tanks we’ll be in trouble.
I still think it’s funny that this particular skin for fem-mag’har gives them a 5 o’clock shadow. That’s how you know it’s true love - mutual stubble burns.