Tanking is the hardest job

I will give you an example.

What’s the fourth planet from the Sun?

Before you answer, I want you to keep in mind that I don’t like Mars.

What’s your answer?

And smarter in general, not just in World of Warcraft.

I’m more of a twix hater myself
Anyway the fourth planet of Helios going up by proximity (closest planet first) is Ares

To be fair the reason yazma is so messy is that most of tanks in keys below +20 dont even know they can easily pop those adds one by one and survive just fine while clearing it for dps.

I may be wrong but i think that back in bfa those adds were much more deadly for tanks .

There’s a max limit to how many there can be. It’s easier to just drag the boss around and keep them in the middle. You’re cutting off part of the room when you clear the spiders.

When you pop them you get a problem when you are around and have to dodge the purple spots on the ground. And since you killed some spiders you will get new spawns on more ‘random’ locations around players, which players have to be aware off and dodge.

Better just go around the room and bait and stack the spiders. Like Elahra says; there is a maximum.

Yazma is messy because the non-tanks do not know where to go with soulrend. Are those people who go to the middle of the room instead of on the side behind the boss are clueless and making the fight 10 times harder with also 10 times less dps uptime on the boss.

Popping them is not the right way. You’re supposed to kite the boss around the edge of the room and have the spiders follow you. That way you can fight the boss indefinitely. If you pop the spiders you will run out of space very quickly. The only time popping the spiders can be somewhat valid is on low keys or if you know the fight will only take a short while, but even then doesn’t do much good. It never had anything to do with how deadly the spiders for the tank.

The reason it’s messy in pugs is that people bait the spiders and adds in random places, forcing the tank to play around it. If you pop them you turn the boss into a DPS race, which it’s not designed to be.

I thought being a mother was the hardest job.

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oh we can, it just also requires the boss dies in time most of the time :dracthyr_hehe_animated:

I’m gonna be real, I just started tanking myself and it only made me lose more respect for tank players who claim it’s harder and that dpsing is easier.

What I will give them is that you have the most responsability in the group which can make it daunting to pick up.

Share popcorn pls

:popcorn:

It always amazes me how many people struggle with the most rudimentary things.

I think it’s incumbent on us all to point it out when we see it.

Me, I relish the opportunity to.

There are levels to this and not to sound arrogant, not too many people are on mine, but I digress.

Ok

Ok

Ok

Ok

Ok. I do hate it when mages or augvokers outdamage me.

Ok

OK => https ://ibb.co/gDBPrS2

I’m gonna go deplete some more keys and be last at dps again because DPS role is so hard and requires an insane amount of skill to play it :frowning: Especially BM Hunters or Fury Warriors!

I see your dead last in interrupts.

I see Pala did 30 dispells (on top of healer)

Paladin healed ~ 5M to party members. Direct heals. You healed yourself for 22M. To compare.

You are 3rd in damage taken. With 33% more damage taken than the other 2 DPS.

AND. You got power infusion cast on you 8 out of 9 times. Through the whole run. And that disc knew what he was doing and timing it with your meta and other CDs.

Also, you would have been dead twice with major CDs if it wasent for the pala bopping you. Pala knew you were the PI target and it would be wasteful if you died.

Warrior did not have much of party buffs. But he did rally 30 times, at the right times. He spell reflected yazma and stance danced the soul rend. He was doing everything correct. And as a result, he is the one with the least amount of deaths and least amount of damage taken.

You on the other hand died to Merciless assault twice. Which means you were not using your short CC to interrupt the cast when the Disc died, nor were you re-casting defensives. You were not paying attention and that is something a DH can do.

In fact, you should have been doing it given that the healer (and a clothie) was the only one baiting charges. On the other hand, pala stunned 3 times the charge.

So yeah… you got carried.

Nah. You were zugzuging. The ONLY parameter you can muster is your raw DPS. And its false cause you were getting power infusion. With out it you would not have such a bravado.

Go and try to impress someone else with you BS. Im an analyst. I look at WL for fun.

…Mike drop…

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Why would you drop Mike? He did nothing wrong.
Also I believe I said this:

…so I don’t get you points? I never said I didn’t do any mistakes.

You talk about teamwork, but you complain when others get PI. I tought the objective was to finish the key. A bad dps is bad with our without PI.
You say any other class has overtaken DHs damage wise, but you start imposing rules when you are proven otherwise.
You say I was dead last in intrerupts, but I say I did 31, warr 30, pala 27 and tank 18, but who’s counting. And the number of intrerupts is not that important. More important is what you intrerupt.
You say I died twice the whole dungeon, I say the paladin also died twice.

Actually most of your points are contradictory, but everyone is entitled to have it’s own opinion, that’s the beauty of the post. I don’t know why you’re so tilted.

I play main tank, I switched to DPS, completed a high key in time, formed my own opinion. I’m curious how many DPS can switch to tank or heal and do a high key in time.

So the only one who’s BSing here is actually you.

But since you said DPS is the hardest role in the game, that must be right, no? This is also the reason why there’s a shortage of tanks and healers in M+, because they are so easy to play, nobody wants to play them. Everyone wants to play the hardest role there is, which is DPS.

Bid deal. I do that with an alt. So what?

You did do mistakes. And because of that, the rest of your party had to compensate. Including the healer and the tank. That is how you timed that key.

You are the one quoting me your WL run with you as #1 dps as if somehow an AD26 is a massive achevement. Well you were not #1 on dps. You were a mediocre dps that got buffed by PI.

And even with PI… yish 227k overall is sad. Ive seen better. Much… much better…

Sure buddy. Whatever you say. Once you post your WL on the internet for all to see…

I can see this:

Terrifying Screech. Warr #1. Fiery Enchant. Warr #1. Fanatics Rage Pala #1. Wild Fire. Pala #1

Yeah. You are not even close to #1 on the important casts. You got carried.

Cite me on this. I said DPS is as hard as tank and healers when played correctly.

You are the one that walks in here saying its easy. When in fact, its your zug-zug that makes healers and tanks not want to play.

Its this fantasy that DPS is easy. NO. Its because your incompetence can get carried by healers and tanks.

Once you realize DPS also got an important job to do and execute that job. Then healers are literally bored and have to DPS. While tanks can AFK their route.

If you continue this idea of “easy” dps, healers will for ever complain that DPS dont interrupt.

I was though. Just look again at the image I posted, maybe you’re reading it wrong.

But I actually don’t really care what you think since you’re a troll and post contradictory comments. And when you see you’re wrong, you seek other excuses. Typical DPS mentality.

I would love to, but the only one where I can “barely” support is Incorpo :frowning:

To reply on topic, I sweat more as a dps than a tank. Once you know the route of the dungeon, you just have to adapt on the group you play with. Not that difficult.

I sweat hard as a healer but it’s not my main spec so that could be the reason, or I just met really bad groups.

Dps as a warrior is easy, less utility more focus on pulling out the numbers. As other classes (ret/ww/hunt/mage) that’s another story, more thing to take into account if you want to support your group correctly.

All in all, from my perspective I tank to relax but I do tank for a really long time.

DPS difficulty depends (in my opinion) on following factors:
-utility
-complexity of dps rotations (or prio list)
-gcd speed

I mean if I take enhance, I would say it is one of the harder specs. It has no rotation, flexible cds, tons of utility which is on gcd. So using utility can mess up your dmg hard, especially during cds.

warrior as you say is indeed very simple, especially fury with the current Tier as you have a very very simple rotation is besides shock wave and stormbolt no real utility that hinders your dps.

hunters are also very simple actually and ret as well. Even though ret has tons of utility, finding windows to put it in is much easier than on enhance which is basically 24/7 resource capped and always some button lights up and you are also always in a dmg window…

As a healer main I strongly agree. I would love to tank but it’s just too much stuff to prepare for and worry about.

what you need to prepare for?
I mean if you have a main, you have run the dungeons a dozens and know the routes and mechanics anyways.

the most annoying part about tanking is if you are lower geared and try to get initial aggro while dps blow all their cds before you even reach the mobs