Tanks how do you deal with DPS in dungeons?

more dps = more rage = more threat and it means mobs are hitting you as tank.

healer need to drink after each pull and healer needs to drink for only 2-3s at most and than pull should continue.

Also healer can drink while walking, mana ticks every 2 seconds, press your consumable when it is about to tick and move. If healer is running OOM it is healer skill issue. Mana five second rule + ticks ( weakaura name )

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This is ridiculous to require such a thing from a healer. You can require it from your friend but that kind of optimization is unheard even in high M+ runs, asking it from a pug in a wow classic dungeon is ridiculous. Weakauras, drinking every 2 second, stop it. Just wait 20 seconds, we waited for you for 20 minutes to arrive to the dungeon after all.

Treat them like feral children and understand that you need to watch them like a hawk and be prepared for idiocy and tantrums.

They are akin to herding cats

life is too short to wait for healers reach 100% mana. If they above 30% any tank should pull new pack.

get a mage friend and get 100 water before run. We need to speed run that BRD or we lost our spirit.

Just remember that this is disrespectful to healer to pull at 30%. Because when healer will be at 0, heā€™ll need to decide: spend mana potion which costs quite a bit or let you all die. Iā€™ll spend mana potion, because entire group should not suffer because of bad tank decision, but Iā€™ll have bitter taste in my mouth about that situation, because Iā€™m really poor and have very little means to earn money in the game.

Of course when someone donates mana potion to me, Iā€™ll happily use it to make run a bit faster, that happens, but not often.

Playing with a warrior tank with prot spec, 1h and Shield is just a horrible experience.

It seems so many tanks are doing that now and its complete garbage. Now I like having a prot pally or feral tank instead of warriors.

You donā€™t need to pull huge groups, just smaller groups but more rapid pulling at once one pack is dead.

To watch a rage starved warrior run all over the place trying to get aggro is just sad.

Iā€™ve played with a few tanks who did fury/prot, and they had no issues whatsoever. Group could multidot and AoE as much as possible without over aggro the tank.

Many ppl seem to be new to tanking in vanilla as a warrior, and they refuse to listen to more experienced ppl.

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I never had any real problems in pugs as prot warrior. Its not easy to have rage at early levels, but thats more specc design specific.

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Guess it depends on the style.

I suppose pulling huge is slightly faster, but the downtime from drinking and corpse running should be factored in, meaning itā€™s not massively faster.

And, of course, fun from whichever style you prefer. I enjoy the efficiency minigame.

I have absolutely no rage or mana issues with small, continuous pulls.

I might review myself in the 50s range but for the time being, very few have area damage, and most of them are brutally expensive.

2H tanking is funny, because itā€™s better than no tanking, and when the tank is playing safe (small), itā€™s okay. Big packs are volatile, lots of damage and downtime. Itā€™s kinda like life tap, which is basically not happening in my groups, even if I whisper to use it a little.

I did get positive messages from healers when people saw me having a shield.
So Iā€™m just going to note that Blondie is playing a mage. If I were, Iā€™d probably advocate a playstyle revolving around Blizzard.

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Playing ether deep prot or fury/prot with a shield is the way to go until you are fully raid geared I would even say until you are full t2 geared, everything else is pushing it a bit, if you know your healer(s) you can go DW earlier but just like you said healers love the shield as it makes them have to waste a lot less mana.

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It is always a great pleasure to see a paladin or a 2h tank in a dungeon. But then again I am a mage, so my view is very skewed. Tanks are so scarce I have to tolerate the deep prot sword and board boomers as well, but I always cringe internally at the prospect of spamming frostbolt at a skull for the next 90 minutes instead of fun and efficient 30 min aoe run.

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When you do Start ask you group for the mana potions from the crates.
Ask them nicely and they will give you.

yeah it seems that full prot tank warrior doesnt work in vanilla its the fury / prot talent to go for tanking dual wield that works which i hate ā€¦ guess ill just have to wait for TBC to release then go prot warrior again

If there is multiple melee dps battle shout becomes really good threat.
Mark skull and concussive blow stun that target, while getting aggro on rest of the mobs.
Smokeys lighter, ramsteins lightning bolts, gnomeregan helmet, flame wrath polearm, lbrs trinket, eranikus trinket, helps with aoe threat.
Edit: with these tools at disposal can do big pulls as deep prot. We pulled entire upper level of Guzzler bar with this.
(Optional) Force reactive disk if you got the money.

Itā€™s very simple. If they tank it they spank it.

You wait, you ignore the trigger happy DPS, you make no attempt to pull aggro off them, and they will die.

Then you laugh in their faces and tell them to let that be a warning to behave themselves in future and not act like clueless noobs. If they donā€™t like it tough! Good luck getting another tank in a timely fashion.

This also applies to healers - I habitually refuse to heal any fools who yolo charge into mobs without waiting for the tank.

I am clueless as Iā€™ve never played it, and only see things from the healer pov. But in 2019 I leveled with a group of people I bumped into at some point, and our tank was full prot. It seemed perfectly alright tbh. He was a great tank, we never had any issues. He did spec to fury prot during BWL if Iā€™m not mistaken.

Fury/prot works just fine. You donā€™t miss any important talents from deep prot as long as you replace Shield Slam with Bloodthirst. What you do miss is Tactical Mastery from arms tree so no stance dance for fury/prot tanks.

In fury/prot you can also go DW when you overgear enough the content. Just donā€™t call yourself a tank at that point. Youā€™re a dps whoā€™s holding threat.

a dps holding threat is all you need in classic. having some nightelf/tauren roleplayer prot warrior is just a waste of everyones time

Hahaha no they donā€™t die, they crowd control, evade or face tank the pack with healer losing slightly more mana than he would healing if you had threat. Normal dps can kill multiple consecutive packs with tank dead/afk. Then you get a ā€œtank ??ā€ comment once and if you continue being a self-important dick you get a kick, we have dual spec now, tanks need to learn their place as equals. You are stuck in 2005, on top of being high on your own farts. Tank is a role, you do your role to the best of your ability or you get replaced.

I often get a tank and a healer for an end game dungeon before filling the 3 dps spots.

This applies to tanks equally or even more so than to dps. They shouldnā€™t act like clueless noobs and play like itā€™s 2005.

You keep on yolo charging into mobs and refusing to wait for the tank then if thatā€™s what you want to do.

Just donā€™t expect other people to like it.

Nonsense. You can also become OOM when tanks and dps prolong fights by not doing enough damage or if they are taking too much damage due to lack of agro from the tank.

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