Catchup for new players, it’s 25ilvl below m0 or LFR but it still help you increase your ilvl faster to not waste your emissaries on useless upgrades.
Fair enough, but it’ll still make it a pain to move around early on. If pathfinder was to be obtained by exploring the few maps and doing all the storylines then i’d rather keep the floating islands out of the achievements and then go there once you can fly rather than have yet another Nazjatar
So, you believe keeping current class design, gearing system, reputation system & approach to flying is the way to go?
My suggestions would usher in a new age of glory for the game, you fool!
Yes, people who are bad at the game subjectively prefer fewer utility/counterplay and more focus on raw damage.
I can’t say I value those people’s opinion though.
Class design in BFA is better than in MoP you say.
…Right.
There’s no need. I did not say “copy/paste MoP”, I said “take MoP and adjust from there”.
Every complain you may have about MoP balance wise could be addressed whilst retaining everything that was so much better about it.
That is just your assumption not backed up by anything.
Yes because it is more coherent. Unlike in MoP where everyone had everything except for few special cases that made couple of classes broken or irreplaceable.
No, it wasn’t better. It is just people goldfish memory. The only good thing about MoP was that casters were a bit more mobile and had their fillers castable while moving and that is it.
Never going to remove an entire class from the game, thank god.
No surprise
There are already hard counters to a DH. If you studied up and practiced, you’d smash one, assuming he isn’t better than you. Sometimes it isn’t the class that’s broken, it’s your ability.
You’ll notice it’s always the Locks who were once super overpowered, but got humbled by DH’s, that are the saltiest about their existence.
And it’s not like they’re useless now, either. But these Lock users want that god status back, and they’re chomping at the bit for DH’s to be removed to regain that.
Good thing you said subjective, because that’s a sweeping generalisation.
Fire mage: Alter Time? Frostjaw? Deep freeze? Shatter? Ice lance to counter spell reflect? Evocation? Mana gems?
Fear beast for hunters, that allowed some nice skill plays against druids? Blanket CS?
I started playing Warlock in BFA, and I’m playing Affliction. Nice try though! Your failed attempt at finding a pattern sure was a great piece of entertainment.