We dont agree on the fact you want changes though. I want it to be implemented as is. LFD also doesnt give you free BL, CR or normalized dispels.
And i said i will try it indeed, once. After that i will let that mode to rot as most other people will.
Right. So if all LFG can provide to you is to split the raid into manageble chunks with the purpose of âseeing the raidâ then WHY do you want a quew for Normal and Heroic mode ?
It STILL dosent change my arguments:
The people you play is a key component in this game. That is why you have guilds in raids with ârostersâ and what-not. The harder the content, the more coordination/synergy you need with those people.
And if its Blizzards responsibility to choose those people for you, then its blizzards job to make sure that the completion rates of such groups remain at a healthy state (nobody wants to wipe to things all day). Therefore, it will nerf the content.
And currently in M+, the âcompletion ratesâ of dungeons depend on the individual. So he as some agency (raising his rio, L2P, things along those lines). When its blizzards job to do so, all they can do is nerf the dungeons.
Dosent matter how popular or unpopular it is.
I donât want to queue for normal or heroic
I totally agree with you.
LFR is popular and i will choose that mode because it is easy, i do not get declined, i can queue for it and i can do it over multiple small sessions and still see the raid.
Fair enough. Unless you fall in love with it!
Most probably, though, Blizzard make some changes but not enough, and LFM+ will become something like Arena Shuffle â a promising feature bogged down by too many missed opportunities.
You dont know if the player is any good specially in a LFG group.
They dont need to ? People gone leave before the m+ even starts if the setup of the group is really poor.
For most people a 9 is not a low key for most m+ players a 9 will never be completed.
Atm there is a fraction of the m+ players who completed a 9 or higher in time if you go above 10 i think its less or around 1%.
Nope there is a reason not all classes have TW/BL and it should stay this way.
What score would be 10 ? Have KSM or 2000 score ? You can have that whitout completing an 8 90% of groups would disband in a 10 at the slightest problem or someone would leave it happens even now and it will happen alot more in LFG m+.
Make it 2500 ? people who have these scores play mostly pre made they wont join a LFG.
There is a reason you get declined.
Ilvl is to low, score is to low, you class is already in the group , people need specific class like TW/BL or a BR or a Dispeller/decurser.
Blizz will never ever be capable to balance this in a LFG tool for m+ they are not really known for being able to balance anything let alone something like this.
You mean bogged down by severe toxicityâŚitâs one of the most hostile environments in this game.
I play with friends, i dont even pug much, if at all, so i highly doubt that. And toned down rewards(which is 100% needed for that unless you dont make changes) will keep most people out of there anyways.
Would this queue system also be useable by groups? Like 2-5 players?
the game is in need of players with brains
If blizz would do it properly and match you with ppl who have the same M+ rating as you then no.
Whether it would use the leaderâs score, or the groupâs average, it wouldnât be an accurate representation of your groupâs strength.
The problem is we can theorycraft about such a system all day long, but whenever blizzard implements something they always twist and turn it into something that disappoints everyone, including the people it was intended for.
Because they cant !
If Rating ALONE was a good predictor of skill, then you would not have any problems with the current tool. You would instantly invite people with X rating and thats it.
But people WANT players with more rating. And with the dungeon completed at that level. Because they dont beleive that players at the appropriate level are good enough.
So you need extra parameters to judge performance. And the more parameters you add the more people fit into those parameters. Its mathematical.
Its cant be done. And any attemps to do so fail. You just confuse âmathematical impossibilityâ with âblizzard twisting and turning thingsâ.
When blizz would do it the right way; people should be in for a hard ride with a very high failure rate
And i do not think people want that. Like you say; people want some carries in the group too.
Most likely yes. If a 2000 score player complains about not getting invited to +10s, and an automated MM lets him queue for it, then gives him 4 2k teammates, the outcome might not be what he wants.
Yeah. Every dungeon would be for all 5 players a progression key. Which means it will be hard and it will have a high failure rate.
Not to start about group compositions and you end up in Grim Batol with your 5 random classes and you do not have curse dispells or something.
Thatâs not too weird. People ask for a lot of things because they think they know what the issue is, but they donât. They merely see the result. So they come up with a request to solve something that wasnât the problem to begin with.
While Blizzard, as weird as some choices are, does know some of the limitations (as seen with Blitz/Solo Shuffle): tanks and healers, and tries to cover this in one way or the other. There needs to be an incentive to queue as a role in high demand.
That second part is always included in whatever we ask for, whether we like it or not. In Blitz it became a duo-queue system for healers. In Solo Shuffle you get 50 Conquest to toss at your alts. What it would be for M+ (IF this were to happen)? Lord knows, donât even ask for such a system in the first place; itâd be bad.
In the very base thereâs only one issue: a lack of players fulfilling the tank/healer role. Not a single system proposed currently fixes that. With an overload of tanks/healers, groups simply cannot be too picky regarding DPSesâŚ
Iâll take cash or WoW tokens. Thank you.
Cant wait for the threads about that, or when a queue finally pops and when they enter they have no cr, no lust and the wrong dispelprofile and 2 people instaleave, thats gonna be fun as well, the âwe need a 37 year deserter debuff for m+ lfd leaversâ threads are gonna be through the roof.
Most of you donât see the big picture,this isntât about coordinated grouping it is about puging.
When you pug you already invite or being invited to keys by people you donât know,you have no idea if you are wasting your time or vise versa.
At least with a LFD tool you have a chance to PROGRESS.
It should not replace the custom group finder it should be there as an option is all iâm saying.
This problem also exists currently with pug.
How do you judge a pug player? M+ score, item level, thatâs pretty much it.
You donât know if he was just bad player being carried by others.
The only thing you can decide is the class/spec combination, which in turn encourages meta play.
No matter with or without LFG queue for M+, you can never be sure about player competency.
Yet you can filter out the obvious when forming a group yourself.
Yeah, is this true? Why would a tank or healer join an automated matchmaking system if they can otherwise just form a group themselves in mere seconds?
I donât see it.
At best/worst you get what you see in Headless Horseman; players filling roles while not actually doing what should be done by that roleâŚjust to have a faster âqueue timeâ.