Yeah I think George R.R Martin and Stephen King have put it quite well when it comes to making captivating narration and screenplay.
In general, it is better if your work provokes questions rather than gives answers.
These days many screenwriters and authors for tv shows and games are hell-bent on driving their own agenda and narrative through: As they have before.
However, where the differences begin is that the modern narrator tells you that this is the approach or take ypu need to take from this medium. Be it the Last of us 2, Past 3-4 WoW expansions, Acolyte, take your pick.
That, and they tend to use a popular franchise as a setting to tell their story, rather than using that setting as a framework for their story.
I hate that the entertainment industry has become this cesspit of talentless morons and arrogant developers who are convinced that somehow their PoV is important or better than anybody elses. A very holier than thou attitude. Then again, pride’s the cardinal sin.
Edit: Like for example, apparently in the new rings of power season people are unironically siding with Sauron or saying he was the most sympathetic character of the season, despite him literally being the dsrk lord who binds them all. Now this alone would be a fantastic piece of storytelling and metastory about just how persuasive and charming the Dark Lord could be, something I’m sure even Tolkien would appreciate. However from what I have seen from the discussion is that this has not been the intention at all and these interpretations are somehow wrong.
When in reality, that is as far as I understand the story of Sauron. He is Lucifer. The most beautiful, bringer of gifts, the most glorious thing after god. And yet he falls and is ever uglier for it ever since, never to rise again.
I have no context or more to give since I haven’t and don’t intend to watch the series, but it has reached my ears all the same.