The biggest server keep getting bigger, the smallest keep getting smaller. To a point there is no return anymore.
The recent Free-Server Merges allowed for people on High populated servers to move to other High populated servers, not helping the issue many players/guilds have on low-populated servers. Not even Medium servers saw a growth.
Mind you, many of the current âlow-popâ servers were High populated even back in Legion and/or WoD!
Just before Cata my original server Iâd been on since 2005 died out. Especially on Horde side. I choose to move 9-10 characters, faction changed and moved a whole guild to a, back then, High populated server with a very healthy balance between horde/alliance.
Roughly 100 members have over the years transferred as well to join our guild. However since end of WoD our server had a very healthy population and around 120 raiding guilds. But since then, there has been a very rapid decrease of both players and guilds, to such an extend itâs below 50 raiding guilds in BFA - to now even much less looking at Shadowlands.
Meanwhile the largest servers, even full servers keep seeing migrations of players. Creating lagg and queues especially on a server such a Draenor. Causing problems as well for people who once started playing on Draenor.
Back in August we were promised more server connections to happen; but instead we got radio silence after a few weeks and Blizzard conveniently made a sale on transfers; making even more people leave low populated servers, migrating to - you guessed it. Already full servers.
Because the gap is so big between high and low, it means the migration only goes one way.
Now if I had not had 100 people moving one or several characters to stay with our guild, I would have moved during Legion. But at the same time, what would the point be of transferring anywhere, when the population issues are not being addressed or regulated by Blizzard? Meaning, that the whole server could die in just 1-2 expansions anyway as my current?
I already moved to a server I thought had a âhealthyâ population and I am sure many did too. Only to see it completely die or getting overflooded with people, in just 1-2 expansions. It means losing friends and the enjoyment of the game.
Meanwhile low-populated servers do not benefit at all from being on a low server:
- The economy is broken
- Weâre still sharded with the largest servers so Warmode is impossible.
- Due to the sharding we still experience lagg
- Questing/Farming is not anywhere easier or faster because of sharding.
- Guilds cannot grow, with a decreasing playerbase.
I donât understand why Blizzard isnât solving this. Theyâve done plenty server-connections in the past, but the job is undone. I also donât understand why Free-Merges goes from High to other High servers, only moving the problem of overcrowding. Not fixing it.
And why doesnât Blizzard introduce a permanent discount or permanent free transfers if you move from High -> Medium/Low?
Not enough is being done to manage the population. Despite Wow apparently have more returning players than ever, there are still way too many servers, than what is healthy for the game.
There is a very clear picture on sites like WowProgress, when you see the number of guilds on most of the low-pop server, it only goes down, and since there is no longer any benefit what so ever, on being on low servers: Why not do more merges so the last remaining low pop, can get into Medium or High?
Not enough is being done, and every time it takes way too long before connections are being announced to them actually happening. It took years, from the cries of Ghostlands and other servers, until merges actually happened; and we did not even get that many of them and the problem still exist.
Again. The EU is being completely neglected compared to NA servers, and nobody bother adressing this, because itâs maybe only 25.000 active players, split across all low-pop servers. So who cares, right?
At least it feels that way, and when Blizzard do transfer-discounts right before Shadowlands it just smells like they want to make some quick money over actually fixing the problem once and for all.
TL;DR - More server connections! There are too many too-full and too many dead servers. Youâve done it before Blizz, do it again.