I’ve been thinking about how to implement a system like that fairly, and I think you could do so in a way that doesn’t impact anyone too much.
At the end of any key, mythic or raid, you can rate all participants by giving them +1 appreciation point. You can only give one to each player per run, with a cooldown on that person for 24 hours.
Once a player gets enough appreciation points, they unlock special colours for their nametag (that appears above their player model).
Good teammates can customize their nametag with a number of different colours (that doesn’t clash with the common usage of colours in terms of animosity or opposing faction), and excellent team players can customise them with a rainbow or purple nametag.
This way, by seeing customised nametag colours, you can easily tell that this player is reliable.
The problem therein is, how do they lose reliability then? Should these points degrade over time?
Why do you even argue with someone who don’t understand the meaning of “no player with that name is currently playing” and believe that it mean ignore?
I totally missed that - somehow. This is notice you get when you try to interact someone, who is either off-line, or different realm. There’s certain grace period you can send pink-text cross realm after grouping or so, and sometimes it just doesn’t work even when grouped. (unless system has been changed, not paid attention to bfa as close).
Unfortunately, it is very hard to make a system that cannot be abused in an MMORPG. But at least it wouldn’t punish anyone, but reward those who play well, outside of that environment.
How can people still not understand, that the offline text is the same text you’re provided with when that player ignores you across servers.
I have provided you with plenty of proof and i’ve even tested it with Dowlphin who is also commenting on this thread.
I’ve provided screenshots of this happening and tested it myself on multiple occasions.
At least this is the case for me, idk if some addon i have is inteferring with it, but whispering people across servers is very possible, regardless of their current location, etc.
Only 2 scenarios, at which you can’t whisper someone from a differing server from your own, is if that person is offline or has you on their ignore list.
Either one of these two provides the player with the same system message when attempting to whisper said person.
if you don’t know/haven’t tested it, don’t comment on it. Already supplied you with evidence, you’re either ignoring it, haven’t read the several posts i’ve written or choosing to be ignorant on the subject.
Either test it ingame or don’t post on the subject. Already supplied you with plenty of screenshots/proof that this is how it works.
Sorry but these screenshots are hardly a proof. 10 or more people explaned to you how ignore works, but you keep debating it. Has it ever occurred to you that you might be wrong?
If you behaved in that run like you do here i’m not suprissed that the tank left.
Hardly proof? Why in the world would i be lying, what do I have to gain from it?
Also how are they hardly proof? I’ve tested it on countless occasions, with and without the person on friends list, etc. I’ve whispered people from within instances, outside instances, etc.
Every single time, when a person has you on ignore, this is the outcome. How can you argue against it without even having it tested/showing screenshots of your particular outcome?
Until you provide substantial proof to the contrary, i’m just gonna treat this as another case of uneducated nonsense.
I tried to replicate what Caustie claims with a friend using ignore. It didn’t do what his screenshots show.
I didn’t get any message cross realm when my friend ignored me. The message he shared is one I usually get if cross realm decides you can’t talk to each other any longer or the person is offline. I don’t get it when ignored.
I did all that yesterday with my sexy assistant Lenura. I get nothing, which is why I couldn’t screenshot it. I get nothing, no message. The whispers just send. I type it in, hit enter and nothing happens.
Player would still be physically visible but the system won’t allow messages through as they are no longer in the party and are therefore invisible to the messaging systems. Just a thought.
Which is the same as my result, except i get a system message. But that seems very odd, cus i’ve replicated it both with and without addons and i get the same error message.
I’ve never been unable to whisper people from different servers, regardless of location, party or no party. Me and dowlphin tested that yesterday and he was able to whisper me without having any prior contact whatsoever.
Usually if you are grouped cross realm for something, like a dungeon, it gives you a grace period that you can speak to someone cross realm after you are no longer grouped. After that it’s like they are offline and you get the message you linked in your first screenshot.