Spinebabwe is hands down the most absurdly overpriced disaster I’ve ever seen in an MMO.
I can’t be bothered explaining money supply, inflation, gold buying, and botting again—it’s like talking to a brick wall.
You got what you wanted, so now that you see the result, can you finally admit you’re wrong? GDKP wasn’t the problem. Also, can you admit that you gave Blizzard an easy out to keep raking in bot subs while pretending to care about botting and gold buying?
And @Blizzard, stop looking to Reddit for game advice.
Some accounts also get stolen with phishing methods or used with fraudulent credit cards, that incur chargeback merchant fees for Blizzard. The “paid” amount plus penalty costing Blizzard a lot more not to mention the damage the botters do ingame.
For example in video 2 I think they explain how botters make very cheap accounts not profitable for Blizzard at all in here (thanks to that poster btw for linking):
For example in another F2P game Valorant & League this is explained in more detail why it is so difficult:
An ex-dev that worked at Blizz:
If you have any good ideas don’t forget to submit them through the ingame suggestion box!
OP just becouse you are antisocial and unable to play the game without buying gold and later on gear dosnt mean that we who actually play the game want you to be able to do it.
GDKP is still practiced in secret, Blizzard doesn’t really make an effort to ban it.
GDKP is not the only source of RMT, boosting, making life easier, mounts, BiS objects… in short, banning a source of problem is good, enforcing the ban is better. And that won’t solve everything, there is an economic system to review in WoW, because snoops and lazy people prefer P2W, a 20 year old game, to playing normally.
So your rotten irony: “You see that banning the GDKP was useless, put it back” we see you the RMT player.
You know copy and pasting the same response in every thread that mentions bots doesn’t inspire confidence. It’s also saying a lot without really saying anything.
Some accounts do get stolen and LOTS of others don’t, they are created and supply a sub cost to Blizzard. Trying to deny that is just being completely disingenuous, if you are trying to claim Blizzard make no profit at all from bot account sub costs then please provide the exact figures.
Using any example of a free to play game system to justify the lack of action or effectiveness in a game which charges a significant monthly subscription fee is ridiculous. I believe they even say in their article that being free to play or having cheap re-entry into a free to play game is a contributing factor.
I believe Thor is describing why banwaves are smart when dealing with the prevention of new script creation by bot makers, as short individual bans would lead the scriptors to investigate what detected them more often and would create workarounds. However, this doesn’t apply to manually detected bots, if there were active GMs on servers monitoring bot farming spots that’s a totally different kettle of fish.
This manual method would also address Kaivax’ point. If your method of identifying involves the employment of more GMs who can actively manually monitor the game and respond to complaints promptly the workarounds for scriptors become so much more difficult.
The simple fact is that Blizzard don’t want to invest heavily into this aspect, WoW has made Blizzard billions, if they wanted to address this they could easily employ the massive quantity of staff required and still have billions to spare. They choose not to.
I remeber an mmo, where you could get handcuffs. If you saw
a player and suspected them to be a bot, you could use the handcuffs
on them. Then they needed to do something like a captcha.
I dont know the exact details anymore, but just wanted to
throw out the general idea.
GDKP is pay-to-win, and it plays a massive role in driving gold buying and botting.
Let’s not forget that Blizzard’s decision to launch Molten Core just 2 weeks after release created a ‘rush’ mentality. People felt pressured not to miss out, so they turned to boosting to keep up. Boosting increases demand for gold, which in turn fuels gold selling, and the bots step in to supply it. It’s a vicious cycle, one that GDKP only makes worse by normalizing the use of large sums of gold to win loot.
Blaming the removal of GDKP is ignoring the bigger picture. The issue is systemic, and stopping GDKP is at least one step toward breaking this destructive loop.
can you give an example of some items that are insanely OP without a reason?
I’m lvl 60, not even a good farming class, but I’ve managed to buy my epic mount, to enchant my gear, got almost all of the pre-bis (missing those god forsaken Dal’s)
Ofc certain luxury items and pots are overly expensive because raids just opened, but I don’t see how “out of hand” things are the moment
There’s nothing to admit, other than GDKP being another cog in the RMT machine, so we’re doing well without it, even if I dislike reading all the “HR x,y,z” party titles
All I did was skinning, mining (whenever I could and sometimes go out of my own way to do it), that was enough to reach 470g at lvl 60 (didn’t spend money on gear, only bought necessary skills and upgrades for those)
Now, the other 430g were made by a mix of running Stratholme Living with dropped Orbs being Round Robin (each person gets one Orb) and each Orb goes for 40g on the auction house, and from my experience we usually drop 2 orbs per run, sometimes 3, so I made some bank there and the final 200g were made in two days hunting some devilsaurs here and there and skinning them
I would say I’m not doing anything insane for my gold making, I’m just a bit careful how I spend and look for ways to make gold that don’t bore me
And about your RMT comment, if I were to ever buy gold, I would never be able to farm gold again, because I would spend every second of any farm thinking “instead of this I could just trade in 5€ - 10€ for the exact same gold without spending hours”, so I just tell myself “if I do it, I get banned” and move along
And you do not wonder how you can sell at such a high price? I was there in vanilla in 2005, the prices are crazy nowadays so yes I imagine that it is enough to farm the right ingredients, the right dungeons and resell what was worth at the time a few gold for an amount of several tens of golds.
I only play era. Essence of Water is 10-11g on pyrewood village. 18-21 on firemaw. There is no gdkp on pyrewood (Horde). MC epics goes around 200 on pyrewood 500+firemaw.
Firemaw has gdkp.
But I wonder how does era prices compare to new servers
But for new players who starting on era, they can make easy gold so they would have 40 level mount ready with no problem.
Go to westfall → kill birds → collect light feathers → sell them for 1g each → at level 15 you already got 100 gold, can buy all spells at trainer + get mount at 40.
Oh honorable mention, collect magic dust in westfall, sell for ~30g each, I sometimes do this while waiting for battleground queue.