War Mode on and Avoiding PvP

Last time i had Warmode on was in BfA because those Vol’dun raid vs raid fights that went on for hours on end were nothing short of amazing.

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that is pretty much what should be and there are alot of people including myself who have it on because i like the challenge of open world pvp . sometimes a low level player comes from opposite faction and i flirt with them and it ends with a blow kiss or hug and not ganking because i know they cant fight back

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Perhaps WM should also have some sort of scaling with massively mismatched players, provided that Blizzard learns how to do scaling.

Yeah… Well… About that…

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I do arena a lot.

But I don’t just pvp. I quest too.

The rando should have warmode off. Otherwise he is fair game.

Benifit of the bonus, with the cost of danger.

I play these games. Elden Ring changed that so you can only get invaded if you ask for it and / or with a group. You can also get a ring to call hunters to help you fight off the invader, you can enter a boss arena to throw an invader out. Also it’s unfortunately popular for people to form gank squads to lure invaders and ruin their day. Based on how popular these changes/options are, I would say that people don’t exactly seem into invasions. Otherwise I don’t believe these options would have come up. Fact is, what you’re looking for is a disruption in the experience and, yes, it often is worth it and fun. But people are very clearly voting against it.

With the above said, giving no pve incentives for wow and allowing people to willingly join like they (mostly) did pvp servers sounds like it’s the best as it’ll be the way to ensure people who want a part of it are a part of it. Also, your idea above to force pvp always on everyone will, in fact, make many many leave. Most likely many who are left would still be peaceful too.

If you want additional proof that people don’t want to pvp in wow … Do you remember Plunderstorm? If you didn’t play during the event, a major portion of the people (that increased over time until they buffed the ability to earn the renown by actually playing) would kill themselves a few minutes in.

Just a heads up that masked swearing is against the rules. If you edit the word out you should avoid a ban. :wink:

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Yes. The elden ring host gank squad situation. Completely ruined the concept of invasions.

Regarding your comment. Its not PvP the players dont want. If you could kill one player easily and earn some gold or resources with it, you would do it in a heartbeat. This is why win trading happens. Slimey pathetic and sad actvity this is, but i digress.

What players dont want is LOOSING.

They want to look pretty, one shot mobs and always win at everything they do. And they are proud of it to. It honestly sickens me.

People are voting against it because the game itself changed and attracted different kinds of players.

You say that its a disruption in the experience. I disagree.
Its only a disruption in the experience if it is not advertized. Otherwise its PART of the experience and players would expect it.

Like i mentioned on another comment. You log in to the game for the first time to create your character and pick your race. Immediatly you see that the game has two factions.
the logical conclusion is, whichever faction you pick, the other faction will attack you on sight except in select few safe zones.

I think people changed to be honest. 15 to 20 years ago it was unthinkable to have an MMO exclusively PvE.

Gamers are soft. Pure and simple, and this reflects on wow. Just look at the recent expansions.
Dragonflight is pretty as hell, for sure, but its a cute and cuddly disney adventure (from what i played of it)

Same with TWW. Horde characters are completely castrated and the alliance king is a complete pushover. And dont get me started on the new characters. They made me wish there was a War Mode for NPCS so i could spear them to death. (Dwarves without an accent?? Really?)

Bottom line, people want an easy experience and something confortable. That’s not a videogame. Thats an “i win” simulator. And as long as the game allows me to be a considerable obstacle on the fluffy cloud people are floating on, i will do so and kill anyone of my own level with a red name on sight.

As it should be.

If you are bothered by this, call a geared higher level to kill me and gank me with another 2 or 3 friends. And i, in turn, will call another 2 or 3 friends. Suddenly a chaotic battle breaks out in the Open World area.

Glorious.

I have to admire how tone deaf you are to how the bulk of the playerbase has zero interest in world pvp.

There are open world pvp games but WoW does not force it and PvE is simply more popular, no matter how much it disgusts you.

WoW has always had Normal realms and PvP realms were phased out.

Oh no. Not tone deaf at all. I can fully see and i address this in my above comment.

Also PvE does not disgust me at all. It can be super fun. I love doing delves and dungeons are cool too, only did Heroics so far, but its fun. Though if its ALL you do, it gets boring

The “fun” sterilyzed experience and the blatant cheating of win trading is what disgusts me. You never loose. Like ever!

There should be risk and there should be danger.

hating PvE would be moronic, since you have to level somehow and the game advertises itself as an adventure.

Before i even posted on the forums, i did a lot of exclusively pve to learn the game in some degree. And yes, i was ganked. And just laughed at it.

I leveled in legion (amazing expac btw) in timewalking and did dungeons. Some people were cool, others not so much.

But the game encourages you to rush to 80. Ok cool, you got dungeons, heroics, Mythic+ and delves. You do those…

…And then what?

Indeed. Might finally make it worthwhile turning war mode on.

No, no I wouldn’t. When I actively did open PvP in multiple games I’d genuinely only attack or pick fights if I ever did with people who seemed like they’d actually have a chance to win.

In Elden Ring I’ve done about 100 invasions as it got pretty addicting (I did say it’s fun above) and I’ll wait for them to do their thing so we can have an actual fight.

Like, it’s a person on the other end and bullying them is just not fun for anyone.

Yeah. It’s a trend in games. It’s why 3.3 or so was the enormous change to player power in wow and it has only gone up since. Wow players want a world that isn’t threatening. Which is also why I said forcing the opposite will just cause most to quit. But I’m also not agreeing or disagreeing. It’s a fact and it’s here to stay. It comes with it’s positives and negatives. I like many things about it and dislike quite a few.

But this is also why the souls community is quite chill when you meet most players. They opt in to the challenge and work hard to get the result they want. Often a joy to be around too :dracthyr_shrug:

It is! It disrupts the gameplay. I’m not saying it’s a negative disruption per se. But it’s a disruption nonetheless. It changes your focus from x to y. It can break quests, ruin an escort, whatever.

That’s how the game was. Even on the PvE side of things you had tons of opposite faction enemies, even guards with unreasonable aggro ranges that’d get you flagged and killed for breathing a kilometer within them. It’s clearly changed and the faction division doesn’t matter as much gameplay-wise and they’ve stopped beating the dead horse in the story since they kept ending wars and finding ridiculous reasons to start new ones.

Disagree! Games have evolved. That’s why you have the souls genre being it’s own genre to begin with. That’s why Steam has a tag “difficult”. Recently a game called Infinity Nikki came out that has no competition whatsoever. You explore, do stuff, experience a story, make your outfits, do small cute challenges that seem to slowly get more difficult as you progress through the game. You have the occasional combat encounter but it’s just a puzzle to solve. Overall the game would be easy yet it’s a cool unique experience that would classify as a game as much as wow does. It’s just that there are so many people playing games compared to whenever you enjoyed games more, there will be tons more games now to accommodate that too. With their own range of things that years ago wouldn’t have mattered. What you can do is try to seek the experiences in those games that are your type but also attempt to keep an open mind about trying new things.

Doo things that make you happy! If you want to continue, continue! If you’re bored there are literal millions of games to play that might just be up your alley. I know I’m still finding tons of amazing experiences and there are even more to look forward to. You don’t have to be locked to wow for life. It’s okay to do other things. In fact it’d be more enjoyable to play wow if you do more things as that way you wouldn’t burn out.

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I dont fully disagree with you, like i said above, i have no interest in killing a player that stands still or runs away. I’m not a horror movie villain. Lol

I just wish the option of it was kept. This is why i am advocating for war mode to be turned off if you dont want pvp. If you are not a red name, but instead orange, ill just dance in front of you and show off mounts or something, then leave to find actual prey.

I hear horror stories of BFA and dont make the mistake of thinking i am advocating for infinite range enemies and PVE gear necessary to PvP and vice versa. I would LOVE that blizzard devoted more staff and resources to keep the game more balanced and give everyone a fair chance to win. Like i said, being ganked also gets my heart pumping and i am all for it.

Also it was hyperbole. Of course games like the Sims with no clear objective are also games. I just frown whenever i see people advocating for the removal of loose conditions. Without the risk of death/loss/defeat, things get dull very fast. I dont know if you seen the Matrix movies, but in Matrix Reloaded, the Architect tells Neo that he is actually in the 7th version of the Matrix.

One of the versions of the Matrix was a perfect Utopia without any kind of suffering and poverty. And it failed because humans were killing themselves, rejecting that reality due to it being no challenge, and as a result, no reason to live.

In many games, PvP is a solution for content drought. You just fight in arenas or open world untill the next content patch comes.

I used to play FF online and Gw2. Neither of those games have factions and FF has horribly unbalanced PvP. Got bored fast and left. WoW (or what i thought WoW was) was a breath of fresh air.

I think i will literally farm gold and start going in general chat “1000 gold for whoever kills me without PvP gear” Like put a bounty on myself x)

EDIT: I remember starting the game, i was alliance back then, a worgen druid. Then I saw a level ?? Tauren player. My name was red and i fully expected him to explode me from the inside out.
Instead he sat down, mooed at me and mailed me a bunch of gold and potions to understand the opposite faction. What a good sport!

But i would still laugh if he then proceeded to fold my clothes with me still in them.

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Well, it’s still here, no? Everyone can opt in, soon as they’re lvl 20. Before TWW and a little bit during it I was mostly with it enabled.

I understand and it sounds awesome! Fact that you’ve been playing for years and still get as excited about pvp is great. But none of what you’ve said up to now or after is different from what I did. The mode is here, there are plenty of people, at least as alliance I’d see hundreds a day. You being on my server does give you the curse of having very few alliance around though. Perhaps what you want is for the sharding system to be fixed so you can see more alliance players around. (I’d also love to not be that outnumbered sometimes).

I think that this partially comes from a place of frustration by some players and they end up venting(or if you know who Tomrus is on wowhead and the comments there, some just complain on every. single. thing. and that is tiring to even read.). Oh, also, there r those who don’t realise that the “you think you do, but you don’t” quote would work here. Because, yet again, agree with you. The removal of challenge from wow does make it a tiny bit less fun over time. Or, well, in the open world anyway. The rest of the game only gets harder every expansion.

You mentioned FF, that’s part of the plot there too. A people that had eliminated any obstacle before them became numb to everything and wished for painless death by the end. It’s tragic but it’s also a warning. But I don’t believe this is what necessarily happens with games overall. If the majority are casual players then they simply find the challenge somewhere else in their lives, including other games sometimes.

They did a balance patch recently but agree. Frontlines were no fun.

With you lacking pvp gear or your challenger? Also whoever lacks pvp gear can still make up for it with item level.

That’s a lovely memory. I love the random interactions in wow and still have many to this day.

(P. S. I do apologise but typing on mobile is a pain because the site seems to have gotten some new bugs again. It takes me long to reply because it’s quite inconvenient and annoying)

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Dont worry about it. I appreciate you interacting with the thread, and the others above too. You seem like an alright player and i hope to see you in game.

I do miss my Monk in FF, but poor guy had no chance in PvP. Then i would switch to reaper and kill everyone xD. Ill check out the new balance changes.

Also, i meant both me and challeger lacking pvp gear. Fighting “naked” so to speak.

cheers!

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Hmm, they’re probably good in CC? In frontlines I don’t know how anyone can play a melee. It’s already pretty easy to kill someone in range if 2-3 ppl focus them.

Sounds… Weirdly fun! I love it. Keep enjoying yourself with all these random things. That’s what makes wow awesome and it sounds like a blast.

Likewise but unlikely? Although we’d never even realise considering my capped Aly is horde and my other characters’ names are different enough. It’s quite possible that we’ve met already but never realised :dracthyr_shrug:

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Yeah, I seem to always half forget that little detail… Though so far I´ve managed to avoid bans here :beers:

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Have to disagree there, more like 6.0…

Leveling in Wrath was still exactly the same as in classic, just with other talents and a new continent, and the ICC patch really didn´t change any of that. The only leveling related changes were that mobs up to L5 in starting zones were neutral not hostile, and that starting zonge qs were auto-accepted on fresh accounts. You could still easily die if you overpulled, same in Cata and MoP ( cata leveling mobs were actually legit chunky, even with 384 gear you could get yourself roflstomped in Hyjal if you weren´t careful).

You can´t really compare the IMO oversoftened clownfiesta that the re-releases have become with what was actually going on back in the day. No offense intended to anyone that prefers classic, but it is IMO significantly easier than it used to be. Although that admittedly may in part also simply be the experience from playing it a dozen or so times in addition to the first playthrough to level alts, and therefore inherently knowing where the pitfalls are without having to get them thrashed into my head by mob of Twilight cultists first.

It wasn´t really until WoD that “Pull the entire zone, pop CDs, turn in quests” became the norm for everybody regardless of skill and gear and not just those with top end raidgear from the previous expansion playing mass-control specs like frostmage. :beers:

I used to play on pvp servers, I get why you enjoy it :slight_smile: At some point I just got tired of fishing and always having to look over my shoulder, or jumping when I heard a stealth nearby.

I just want to fish in peace!

I also started on a PvP realm. I had no idea what it was but an expansion or two later i moved to a PvE realm and its the best thingi ever did :rofl: