We dont want RDF

I mean, virtually every WotLK pserver that tried to run without RDF like you muppets want have died.

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Ofc when they were ran for 10 years and same ppl playing it over and over again. Its not the same principles applied when a game is on for 1-2 years.

:roll_eyes:

I have no idea what you even just tried to say.

… I think they try to imply that classic somehow attracts different sort of players than Pservers which in their own words “Have same and stale community that played there for way too long”. And since Classic has been around for 2 years or so the examples of pServers don’t work

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Oh, so he thinks every pserver has been around since WotLK OG ended, is that it?

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Hell knows because I don’t get the logic either.

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I think you are the biggest chimp here man. After all these months, you are still responding on his posts while you KNOW that he is ignoring you. Not even talking about your cringe dollar counting.

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Question to the anti rdf:
What should Blizzard do about the current situation when theres minimal groups going for dungeons between 15-80? Also for the normal/heroic dungeons at 80?

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I wish I couldn’t pretend to know what they’re going to answer you already :frowning:

“Blizzard shouldn’t do anything, it’s up to you as a player to build a life long friendship with a bunch of other folks for this temporary activity in the game, it’ll be good for you!”

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That’s cute.

He’s ignoring half the board, whilst more than half of the board are disregarding everything that he says. Much like the dingbats of twitter, the middle-aged women of facebook and even the crybabies of this board; I’ll continue to post regardless of who is or isn’t reading.

I like to remain consistant.

And honestly, I’m surprised he’s still here. With all the faults he has with the game; not being able to solo old content, no RDF, BM not being a raiding spec, wanting phases to last extra long so that he can get every piece of BiS loot in order to “parse”, etc etc I’d have thought he would’ve gone back to pirate servers by now.

I guess WoTLKC isn’t so bad after all.

We don’t want it, its kind of needed at this point. Getting groups together for 1-60 dungeons is too much effort for it not being part of a great journey anymore. Your experience won’t be ruined because that classic levelling feel is gone now. You don’t have hundreds wanting to do rfc and deadmines anymore, instead you’re forced into questing due to the low population of players in the levelling brackets.

Nobody wants to go around capital city to capital city and doing quest chains just to do a dungeon they’ll overlevel in a few hours, so at least being able to get fast group content done will make the game feel less barren.

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Maybe they shouldnt have implemented boost from the start? Blame blizzard for that. The lack of ppl leveling in the world is because of the boosts allowed.

Not entirely true.

The reason you don’t see anybody running low level dungeons is because it’s simply not worth it without fast access to the dungeon. As an Alliance player, how do you quickly get to Scarlet Monastery if you’re currently levelling in Ashenvale? The experience you’d get from the dungeon simply isn’t worth the downtime from the travel distance.

Meanwhile as Horde, why would you go to Uldaman?

As for people out in the open world? Most people have the alts they want by this point, levelling is super fast whether there’s boosts in the game or not. That being said, I do agree with you that Blizzard shouldn’t have added buyable boosts.

same man low lvl dungen are dead atleast give it till 60-70 after thet get rid off it

for ever 1 keep sey dont want it trust me u want it u sey world alive for u it already dead no 1 qeust all already 80 lvl alt hell just give it till 60 or 70

or give back 100 procent xp buff till 70 or 60

Prove me i am wrong :

  1. The RDF killed the social: In 2010 maybe, in 2022 not. Wotlk private servers that disabled RDF proved it, TBC too, the “You think you do but you don’t” has never been so true.

  2. The RDF has killed the social bis: The RDF tool allows to empty the channels in order to let us speak freely on it, today the channel is spammed with announcements and if we have the misfortune to speak for fun we are insulted or ignored

  3. RDF is a tool, therefore not RP: The BG tag when slacking in front of an NPC or via the tool has never bothered anyone and it dates from Vanilla

  4. With the RDF people socialize less to group: Spammer “LF last tank for” with a reply in pm “Hi +1”, is not sociable. In addition, the Salute in question is still retrieved via the RDF once TP in the dungeon and/or grouped automatically, it’s just politeness

  5. With RDF people no longer talk in dungeons: RDF does not impact a person’s willingness to talk in dungeons, and this has been proven once again on Wotlk who disabled RDF. What makes players socialize in the dungeon is the combination of discovery + difficulty

  6. The cross-server RDF has killed the social: True, and we can very well not activate this feature, however we are already drowned in the mass since the servers are 2 to 3x more populated than at the time , in other words this defect is already implemented natively. In addition, the BGs are cross-server since Vanilla, and it has never bothered anyone

  7. With RDF I can’t group manually: False, you can make an announcement in the channel, group them and tag. Or go there on foot if you wish, it’s a principle called the Walk-in

  8. With the RDF I can’t make friends and keep them in contact: False, nothing prevents it, however there is no reason for others to keep in touch while the dungeon is clean in 15min chrono

  9. The RDF which allows TP in the dungeon is bad: True when you discover the game, False when you have played 10 years of play. The Wotlk private servers which have disabled the RDF have proven it, 5min of auto fly in afk Alt+Tab Google

  10. The RDF allows abuse of kicks: False, there is a 15min cooldown before the first kick, in other words the dungeon is already clean at this time. While a manual group gives full power to the lead and can kick at the slightest whim (lack of dps, no cc, not enough stuff, too much of the same type of stuff to need etc.) Worse yet, a person can leave the group without ANY penalty, once they get the loot they want right in the middle of the dungeon, imagine that if it’s a dps that tag tank to make it faster, roll dps, gain the loot and quit, with the RDF the person gets the “deserter” for 30min.

  11. RDF is not Classic: Indeed, that’s why Classic ERA exists, a server that has been neglected by its own fan base apparently “the best version of WoW”

  12. If you want RDF, go to Retail: If you don’t want RDF, go back to Classic ERA, the server you abandoned and which was nevertheless el famoso “the best version of WoW”. The RDF is part of Wotlk.

  13. It’s Classic not retail: Wrong, it’s Wotlk, just stop.

  14. Players will prefer soloQ RDF to get the buff 15% : Ok just remove the buff then.

  15. RDF should be implemented with ICC only : Wrong, RDF was a part of 40-45% of the total Wotlk life, and RDF is not a dg/raid content, it’s just a tool so as the game is in 3.3.5 it has to be in day one, exactly as the fly is 150%, 1.5sc casting, double spec, no CD every 3 days to craft an Titan Bar and 200 others things that we can list.
    For more exemplaination read that =>

Yes and we did not have these things until ICC :melting_face:

  • Summoning Stones: To use any Summoning stone, a character must be at least level 15. There is no maximum level to use these meeting stones.
  • Health and Mana Regeneration: These regeneration rates have been increased up to 200% for low level characters. As the character level increases, regeneration rates gradually decrease, until returning to normal rates at level 15.
  • Troll and Orc shaman totems now have their own unique appearance.
  • Nerfed Oculus
  • The distance at which these health bars are visible to players has been increased by 40 yards. (oh wait, isn’t already enabled on TBC ? :slight_smile: )
  • The speed of improving the Norfendre reputations has been increased by approximately 30%.

Yes and we did not have these things until ToC :melting_face:

  • Cast duration to summon any ground mount is now 1.5 seconds, down from 3 seconds.
  • The skill Apprentice Rider (75) can now be learned at level 20 for 4 gold. A letter will be sent to characters reaching level 20 to direct them to the riding master.
    Companion Rider skill (150) can now be learned at level 40 for 50 gold. A letter will be sent to characters reaching level 40 to send them again to the riding master.
    The Expert Rider skill (225) can now be learned at level 60 for 600 gold from Honor Hold or Thrallmar masters. Faction discounts are now applied (Honour Hold for the Alliance, Thrallmar for the Horde). Flight speed at this skill level increased to 150% of run speed from 60%.
    Artisan Rider Skill (300): Faction discounts are now applied (Honor Hold or Valor Expedition for the Alliance, Thrallmar or Warsong Offensive for the Horde).
    To continue harmonizing the number of mounts available for purchase for each race, a new 60% speed ground mount has been added for night elves, and a new 100% speed ground mount has been added for Forsaken.
  • Object comparisons: by pressing the Shift key. while hovering over an item with the mouse now displays the stat differences from the currently equipped item in the corresponding slot.
  • Portals have been added to Orgrimmar and Stormwind to lead players to the Stairs of Destiny at the Dark Portal.
  • A new zeppelin dock has been added to Thunder Bluffs to allow Horde players easier travel to and from Orgrimmar.
  • The local mail department got tired of walking so far each day to collect mail and decided to install a large number of new mailboxes in Stormwind, Undercity, Darnassus and Orgrimmar.
  • All stackable potions are now stackable by 20.

Yes and we did not have these things until Ulduar :melting_face:

  • All ground mounts can now swim without unhorsing their rider. Flying mounts still cannot swim and dismount their rider when entering water.
  • DOUBLE SPEC
  • Applying a glyph no longer requires being near a Lexicon of Power. The same rules apply for changing glyphs
  • Players no longer need to complete the Nat Pagle, Extreme Angler quest to become Artisan Anglers. The quest rewards you with a special premium fishing rod. Players who have already completed this quest can visit Nat Pagle in Dustwallow Marsh to receive this new fishing rod.

RDF is not a RAID or a DUNGEON, it’s a mecanic/parameter like all i listed before.

You just want a CUSTOM WOTLK, you don’t like this game, go to Classic ERA and stop trying to ruin our game.

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RDF killing the social is not a thing. I do HC’s with new people every day, I don’t remember any of their names and they don’t remember mine. I queue up, get invited, do the dungeon, leave the group just like everyone else.

Social interactions online were still a novelty 15 years ago, now they are a part of everyday life in all aspects of the online world. When RDF was added originally I thought it was great, and for use with low level dungeons and normal HC’s it would make the game better for a lot of people.

I was fine with no RDF, I still am, but no doubt it can solve problems people are having with finding players for dungeon groups. I would leave it out for HC+ tho, that’s a disaster waiting to happen.

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Some people with bad faith here will say that the problem is you :smiley:

Someone might suggest I am the reason that social interactions are no longer an attractive thing in the online world? Doubtful, but even if they did I don’t have a problem with it.

This is not a WoW problem to begin with, it’s an online problem. The novelty of the internet is gone, in the 90s you could speak with Nasa scientists and US Military commanders by joining IRC channels, the novelty of being on the cusp of this new revolutionary technology and sharing your experiences.

Now it’s just friday morning anywhere in the world, and your teenage daughter was born in a world with pure online connectivity in every aspect of life.

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Stop effing tag me in that. I told you before. Your worthless spam with that garbage is annoying as F.

1 boost per account doesn’t have this impact on levelling.