You cant judge the hybrid classes based on Vanilla.
Keep in Mind that Vanilla was unfinished. It was like an Early Access to WoW.
The paladin for example had three hasty thrown together Skilltrees, which were kinda reworked later to not suck as much as thes did but still were ways of being good.
Hell, Paladins could basically spend their points as they wanted, because no talent other than Illumination really mattered.
Come TBC, with the team having the time to actually finish the games as they wanted it to be, suddendly the hybrid classes could do everything very well.
Paladins still had a bit of a Problem tanking long Battles, but other than that, everyone was golden.
The point of Hybrid classes is that they can fit every role, and come TBC they did.
Read what means āsupportā
Support class support team in team gameplay.
Example could be League of legends.
5 players in team- 1 tanky, 3 dpslike,1 support. Team = together everyone achieve more.
Donāt like support your team,donāt pick hybrid class.
Well, it could be like in TBC where a single hybrid in a group can enhance the whole group with a return on par with a pure DPS, but thereās no point in bringing more than one per group
All I can say is that hbrids were more often than not, totaly fine.
I was able to do every role as a Druid in TBC and WotLK, and in Legion too.
And as far as i see from the forum, Druids seem to be dominant in PvP right now exactly because of their hybrid status.
So other than an unfinished product like vanilla, what are your examples for Hybrid classes getting hated on (more than other classes) in WoW?
Yeah, they eventually were fine. And even more fleshed out in TBC.
But thereās no denying that some classes were hastily slapped together or simply neglected for a long time in Vanilla. Hybrids being chief among the latter. Calling Vanilla ābeta WoWā doesnāt change that.
Stop playing classic then, we all knew how the specs etc. are going to work. You knew it, I knew it and we chose to play classic despite of that. You cant expect them to change the game just to suit you and your opinion of what classic should be.
Feral tanks are absolutely legit, and are actually optimal on quite a few fights such as Vael, Jindo, Thaddius, Patchwerk and basically whenever you need high TPS
If you didnāt play in Vanilla or canāt remember it, Iām not gonna go through the patch notes for you. You know where to find them.
And if you mean examples of the devs who didnāt like hybrid classes, Iāve already directed you to two examples.
false, we have a feral dps druid, 2 enhance shamans and even a dagger rogue and a shadow priest, if the guild wants min max (witch there is no need in classic) then they will try push you to a more optimal spec but most wont care
Yup, it already is like that - one feral for 3% melee crit, one moonkin for 3% spell crit, one shadow priest for shadow weaving and so on - which is why I mentioned thereās a bug with Leader of the Pack at the moment which might contribute to why ferals are currently a bit problematic.