Deep wounds is still the same + buffs damage.
I know you are tryin to win your invalid argument in the feral discussion just because of your outlast hopes but nothing is changing, deep wounds is still here and im still here remind it to you
I know i cant talk for serious someone that said DEEP WOUNDS SUCKS but still, if 2/12 are OP then is quite easier to nerf them instead giving damage+healing+utility buff to all the rest 10. Even you can understand that.
Deep wounds isnât the same, as you yourself say. It has a different damage component to it which totally changed/changes the feel of the spec. Since it has this new component, word on word, by definition it has changed.
Anyway, I never said that itâd be easier. Itâd be significantly better for the game, however. And if anything, class tuning and design should take Blizzards lion share of design.
Feral btw seems quite good atm in the game. I even got caught offguard by their burst a few times, but thats on me. Damage overall is super high at the moment.
They added a damage increase, not removed as you wanted it to be.
You talk about PVP?
They where never bad at it to be honestâŚ
Everyone here is talking about PVE, still their damage aint bad but it suffers from being the spec âlike a rogue without the damage + toolkitâ and specially from boomkin that has treants+innervate+sunbeam.
I love to play holy, but it always feels bad once I used serenity.
Generally I feel I can top the tank much faster with any other healer when I donât have serenity.
canât say anything about flash concentration, didnât level my priest yet, but if that solves it then great, might try it out soon
I wouldnât want to heal mythic keys without it. Maintaining 5 Stacks of it makes your hard hitting slow and cheap âHealâ just as fast as flash heal but hit even harder.
Having played Shaman, Druid and Holy as 5 Man healers so far, I like Holy with FC best for single target pumping. Couple this with Surge of Light and Trail of Light and Guardian Spirit and you have a very potent combo for 5 man dungeons.
i see so stacks wonât drop.
that surely helps, maintaining shouldnât be a problem, also it adds a little annoying factor to the spec.
Heal works with trail of light now too, right? Didnât play holy quite a while
Yeah. Itâs not a big deal to maintain stacks if you get used to it and talent surge of light (which you should when using FC). All my high keys were done as Holy with FC this expansion.
Yes now it comes from condemn which is different right?.
Nope, you wanted the deep wounds removed back in S4 when it made arms shine and you could not understand that when something is THAT good it should not be messed with.
Its still deep wounds.
You should still have a problem that all Arms damage is coming from 1 ability in your âmetersâ as you had before
I mean⌠I did main holy myself until 3 weeks ago⌠I found it lacking really bad in ST⌠Shamans crit even 30k+ whilst Holy cant crit the half of it with GSâŚ
Is the FC legendary THAT good?
I mean i lost my patience and rerolled to shadow, if you think its that OP ill try making one next week
Once you get used to maintaining the stacks, your heal turns into a low mana high throughput single target spot healing machine. Itâs also rather mana cheap versus what other classes have to spend to get comparable spot healing.
Add to this apotheosis and serenity in general and youâre topping people left and right. Trail of Light especially in 5 man dungeons will make it into a very effective âI need to top multiple peopleâ tool as well.
My shaman isnât as geared as my priest, but for shaman in general I found the oh crap buttons and tools to quickly spot heal multiple targets lacking compared to hpriest with fc.
You are the second that makes it sound/seem promising, ill craft my max shadow next week and then ill make one to test it out
Yeah but shaman can crit over 30k ST from what ive seen, it should be bigger number now. With these big numbers⌠You cant have an oh sht button as well i guess besides link (that people should know they must enter)
If you pick venthyr, yeah. After that most of your damage usually comes from mortal strike, execute, bladestorm and alike- While Deep wounds is at the bottom of the dps charts where it should be.
If I wanted to play a bleed class Iâd roll a feral druid. Iâm glad warrior is back where it belongs- Hitting hard, not over a period of 6 seconds.
Only in name, which I have no issue with. Deep wounds as a mastery has completely changed.
No, since the damage doensât come from just one source- But more importantly, the damage happens now the moment you hit your key, not 6 seconds later.
Feral = a worst rogue. You donât play feral for performance lets be reel. You play it because its funâŚwho didnât love firekitty back in cata. Wtb cool new formsâŚ