What's wrong with the PvE community?

You fail to realise that not everybody has been playing the game for the last 2 years. A lot of people seems to be new or returning players

being new or retunirng player doesnt mean you are guaranteed a free boosts from community

want to play on high keys ? learn mechanics before joining groups

or learn how to play your class - for example i had to leave 1 group in mists yesterday because hunter in group who was supposed to be only bl dint have bl pet.

if this was +10 ? ok i would led it slide. but when you are learning that your class can bl in +17 on ytranical week where first and last bosses in mists are particularly nasty ? ye no im not staying in such group a second longer.

ofc i got ton of slurs in whispers from undergeared owner of key who wanted free boost - reported him imidiately . but owner of key thought that community owns him a free boost just like that hunter just because he had mists key and others boosted him to that key level.

do you know what was one of very first things i done oon my fresh hunter alt i leveld solely to try out survival this tier ? i got wolf that can bl . its the basic of basics on hunter. and then you find people in +17 who dont know such basics. and expect others to boost them . and most likely complain later about pve community who doesnt want to boost them .

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You know what? My regular group pugged a healer for a Mists +22 last night, and they left after we wiped on the first boss.

The reason?

We were so busy having an argument on discord about the reasons why the WoW community is toxic that we completely messed up the mechanics, our dps was terrible, and we barely managed to get 30% of Ingra’s health off in the first phase. I do not blame that healer at all for leaving. They must have wondered what they’d got into, and how the 4 of us had ever managed to get the scores we had.

On the other hand, I’ve just had a tank leave on the last boss in Spires +14 (which was nearly dead and would have easily died) after tanking appallingly throughout the dungeon, and spewing a load of abuse at the rest of us. While I agree with what you say in a general sense, it’s also important to call out toxic behaviour when it does happen.

i will ask only 1 thing . how long did the first boss fight in spires took you to that point ? ws it 2 minutes or over 4 minutes.

The first? I have no idea. It was the last they left on, when the boss was at about 15% HP.

What makes you think the keyholder did not want to run without BL?

If he actually wanted BL it’s keyholder’s fault. If he wanted someone with BL he should have requested and verified it before throwing his key in.
First throwing the key and then finding out that one team member does not meet the expectations is not the player’s fault but simply bad leadership.

And next thing:
Where should a new or returning player actually learn that his pet is not his very own choice of preferrence? Where is the learning-resource that actually tells him that he needs a specific pet (none of the guides that I read on beastmastery mentioned it)?
Just hope you told him in a constructive manner. If not you shouldn’t complain about him not knowing this as you just became part of the problem.

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:man_facepalming:

It happens all the time in guilds people do not have BL. Just press drums.

Try Wowhead. It’s right there in the BM starter guide.

It says that there are there are three pet families with 3 different skills.
Where exactly on that guide does it say that a hunter absolutely needs a ferocity-pet?

It just says that you need it if your group needs BL.
But if the group leader doesn’t request BL, how is someone supposed to know that the group needs it anyways?

ah silly me i misread thought he left on first one.

so were you mean to him at any point of dungeon ? or it was over time and you wiped ?

people leaving like that in 99,999% of cases doesnt happen " just because"

ye no - if its +17 he should check comp of gorup by himself and have bl pet ready .

this is why people leave groups - becaue others treat +17 as it was +5 and nothing you do there matters.

everything you do in high keys matters.

this is why people leave keys - because they feel like they are disrespected by others who expect team to carry them .

17’s are fine to just press drums in, instead of bloodlust.

so you press drums i leave - because i have every right to leave and instant join next group which woudlnt be as failed as previous one.

im not getting paid by blizzard to carry people .

if blizz hires me and gives me a paid job to make groups for people in lfg - sure i will have 10 stacks of drums ready

but untill it happens i reserve my right to leaving when i feel like it.

You can do that.
But keep in mind that you’re becoming disrespectful yourself if you first let the keyholder throw his key in just for you to leave for reasons that you could have seen before the start.

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It is quite a thought you are thinking you carry just for using drums in a +17.

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… Weren’t you the one struggling to keep active mitigation up as a guardian druid because you were running completely wrong talents and thus generated pretty much no rage? :thinking:

Let’s see… The healer died quite early on the 2nd boss, which was positioned badly (but it was a 14 and I don’t expect tanks at that level to know the finer aspects of positioning) We didn’t have a CR so the rest of the dps gradually died until the tank finished off the last bit by himself. We congratulated him on that.

On the 3rd boss, he skull marked the Vy relic, which we dutifully killed first. Then he danced around with the boss trying to keep it close to Vy, which resulted in the orbs being all over the place and dps dying trying to help him soak them. But we managed to kill it, albeit slowly. No-one complained.

We flew up, and he pulled 2 mobs together with instructions to ‘PLEASE can you manage to kill them together’. We did. Time was very tight.

Then he pulled the boss and skull marked Vy again, but this time we ignored him and killed Urh. He made a remark about that and proceeded to tank the boss as far away from the shield as possible. One dps died and the tank started hurling insults at them. Someone said ‘please don’t be toxic’.

He waited until she was nearly dead, then said ‘this is a waste of time’, jumped off the platform and left.

I suspect it may have been over time. We had slightly under 4 minutes going into the last boss, which is very tight for tyrannical. I was watching what I was doing rather than the timer, though. We wouldn’t have wiped if the tank hadn’t left.

And stop trying to find excuses for the times when it does.

But maybe you consider him totally in his right to be toxic and leave, seeing as you also consider this an acceptable way to behave.

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How many dungeons do you need to do to learn that it’s needed, and that it’s the hunter’s job (in the absence of another class that can do it)?

Depends on how many runs you had that had neither a shaman nor a mage. And it might just be that the 20th dungeon you do becomes the first where that happens.
If everyone just leaves and no one tells the hunter what he’s doing wrong and should do better…
Then the leavers do not solve anything. Instead they start becoming the problem.

I had maybe 2 or 3 runs with my hunter (out of at least 30) where I was the only BL in group (and in one of them the tank hit drums before I could use my BL because he thought BL was a SV-skill…)

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