Why are people so angry all the time?

Those people became friends. I met my WoW friends while leveling and raiding, too. They are friends now because they don’t rage, flame, throw fits, lose patience easily, or get angry over trivial stuff. I’d not hang out with people who are constantly negative or fight-y, because I don’t need that in my recreation time.

But when I do PUG content, I expect that people will not be social. I’m pleasantly surprised if it’s different, but as others said, usually when things don’t go so well, you get some folks who get agitated. While this can happen in guild or community groups too, I feel it’s less common because people like that are less likely to last in those environments.

Anyway, my only point is that the WoW community isn’t “generally” bad or angry or toxic. It largely depends on who you hang out with and how you choose to play the game. There are a ton of genuinely nice people in this game.

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I think that a lot of the aggravation in group content comes from people not being honest - to the group or to themselves.

Don’t join a farm group if you don’t know the fights.
Don’t join a farm group if you bought your clear.

Be realistic about the level you play at and find a guild/group that fits your needs - don’t expect to be carried, don’t expect that you should be contributing less than everyone else.

Don’t be angry if you’re called out on something you said you could do.

I smell a snowflake.

Its the combination of lots of things.

Like playing the game for 10+ years and going through new clueless people hundreds maybe thousands of times. Blizzard continuously unable to keep their hands of the classes that some people have spent hundreds of days playing and the developers just crap on their character.

And overall how the game is going its not the same game that many long time players started and some of them/us are angry about that too.

But the main reason for raid rage to most people seem to be their impatience of new players that are not on their “godly” level of gaming.
They have forgotten that they too were new players once.

Because that’s how this game looks like now, i don’t know how many toxic people i’ve met but there’s a lots of them… :c why just don’t be happy and help people out? Like in the old days…

imo, it’s a shame… and to be honest it’s not fun to play this game anymore when the 50% of them are all toxic. :frowning_face:

And sorry sorry for the bad english, I’m bad at speak // write it. XD

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I think there are 2 issues which are causing the negative behaviour that you are talking about.

1: PUG & LFR were designed to make it easier for people to do content, without having to go onto the chat pages and hunt for or set up groups. The plus side being that people can queue and get into content easier. The negative side is that this content is not about a group of ‘heroes’ working together. It’s purely a ‘get in, get gear, get out’ arrangement. So if it runs smoothly, everyone gets their bling and moves on. If you make online friends as a result, then that’s great, but if it goes wrong, people get angry because said ‘get in, get gear, get out’ plan is not happening.
2) Gear is SO EASY to come by now, that you can do some world quests, a warfront and a rare boss kill or 2 and boom, you are iLevel 370. So some people get this gear and think ‘cool, now I can do heroic raiding’ only they can’t because they haven’t done their homework on the instance.
In the old days WotLK etc you had to do the work to get the gear to progress to the next level of difficulty, so you were READY for the content. Nowadays there are too many people with high iLevel but limited knowledge. This is ok providing they know that, but if they don’t and get into content that they can’t handle, it’s a pain for the rest of that group.
I say this as a casual player because I do a warfront, I get a piece of 385 gear (or 400 now) and think ‘This is nice and I’ll keep it, but what use is it to me’.

As the tooltip sometimes suggests “being nice may get you invited again”, but that is nonsense. It is so incredibly easy to get into groups nowadays, it doesn’t matter whether you are an a–hole or an angel. You probably never speak to those persons again either way (unless you b-tag add them).

Back in the days you almost knew everyone on the server, or at least the guild they were in. Acting like a jerk had consequences, otherwise talking to their GM about their behaviour sometimes worked. Now? Who? Nobody knows nor cares.

Combine that with the endless grind of the same content we have to do to get better gear, is a recipe for disaster :stuck_out_tongue: (now this is ofc dramatised).

Play for fun, or don’t play at all!

Nah, the main reason is because Activision made the game from a community driven MMORPG game into a single player experience with having to group with people every once in a while. People do not care for others, if they are not enganged in some sort relationship with them and WoW actually insentivizes solo gameplay rather than group one. Case and point - LFR and LFD.

Probably because theyre trying to play a game that is a shadow of its former self where they see things they dislike and when they actively go out and say “hey Blizz we dont like this” Blizzard doubles down on what they dont like and people get mad

Yes and because everything is so simple and streamlined outside of the raiding and made single player friendly that is the cause for some “good” players to become impatient because they have forgotten that they were once new players with no clue at all too.

But true the main reason for vile and hatred comes from anonymity coupled with no repercussions of acting like a tool against fellow players.

The people that act like a complete morons nowadays are the idiots that would have been ostracized from the main community when there was no LFD and LFR and for right reasons they have would been in the penalty box.

Meanwhile devs have pikachu face on and no clue why people who used to like the game and now do hate the game.

Yeah, since being new back in the day, you had to beat obsticles - level was one, gearing through dungeons another. There was a steady progression through the whole game. Now you can BUY yourself into the new expansion and literally not learning a damn thing you can join a raiding group. All thanks to accessability. Thanks Activision.

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I am frankly quite angry that you have asked this question.
[angry_face][shakes_fist_@_world]

Indeed, when you played the game on a community driven servers, like in Classic and TBC, being a jerk had consicuences. Players black listed you.

But instead of reverting to player choise - Activision decided: “You know what? People can’t have bad social experiences, if there is NO social experience in the game, BRILLINT “farts and inhales deeply””.

It all starts with “i” “me” “mine”

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Only one here is you !

Players asked for the system in the first place which makes me doubt very much you played back then at all .

Rezista does sound like a special snowflake to be honest like he or she really is acting like we are the dumb ones and he or she is superior to us :laughing:.But he always sounded that way but I choose to ignore it until now cause it’s obvious.

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Im trying so hard to be nice and polite to other posters all the time now but players like him make my blood boil .

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Ah I tried the same with Rezista many times but sometimes it does not work with his ego driven attitude.

Anyone who asked the systems we have now he/she should be committed to psychiatric care sure LFD and LFR made things like getting group easier and getting to see raids more accessible but in my personal view the cost was too high.