Why aren't the High Elves and Amanis the races featured in Midnight?

If being a hater means I have to dispel your delusions with objective facts, then so be it. Frankly, at this point, I’m surprised that Blizzard doesn’t just lock all these threads or at least merge them.

Although now that I’m thinking about it, I can’t be arsed to deal with you morons because it doesn’t achieve anything but time wasted, so hope you enjoy the block!

Please take a sedative, you’re scaring me :pray: :pill:

Comparing a race to Classic isn’t a good one. They changed their minds on Classic because of money, mostly. Despite the very vocal minority, there aren’t enough people demanding High Elves as an allied race to make Blizzard want to implement them.

That’s also not mentioning the lore reasons which have been explained multiple times, or the fact that the majority of their racials would be similar to the Belfs.

When I see a high elf thread, I flag it.

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you can put your flag in your :peach: :slightly_smiling_face:

Ah yes everyone who wanted another dwarf that surely made them a lot of money. How many people play Earthern again? 0.1%?
Blizzard bends lore all the time, lets be honest here. Goblin Shamans enslaving the elements with abusive contracts?

playable HE’s in Classic+ would be neat and would totally play it. For Retail it’s kinda too late now.

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NO :imp:

That’s a great reason since both of those are the High Elves. The void elves just got void added to them.

Completely different breed of Dwarf.

They also got allot more fur.

Tauren and Hm Tauren. Dwarf and DI Dwarf have distinct differences between each other. High Elves? They don’t. Blood Elves are literally High Elves that went by another named. You think if i change my name to another one that i’m suddenly a whole other race?

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I think that was mostly lore reasons rather than anything else. Also, the Earthan was distinct enough from the other dwarf races to work, despite being another Dwarf race. Comparing Blood Elves and High Elves, however, they’re basically the same except Blood Elves have green eyes due to fel corruption.

As for bending lore, you’re right, but unless they decide to pull a Game of Thrones and pull a massive high elf group from somewhere random, there isn’t enough of them for an allied race. The remaining leading group was the silver covenant, and I have no idea how many remain after Dalaran was destroyed.

Additionally, I wanted to mention that one thing I’ve noticed about new races is that they need to be visually distinct from each other. There is some overlap with this, such as Orcs & Belfs & Velfs if they’re using the non-void customisations, but otherwise.

Even if you ignore what the developers have said, High Elves are way too similar to Belfs for them to exist as a standalone race, in my opinion.

To be fair, what are the Earthen but rockier dwarves? I guess lorewise they’re more mechanical than their dwarven brethren but from a gameplay standpoint (which is where the infamous “blood elves are high elves lines” is pretty apt) there’s nothing to distinguish them from the other two Dwarven races on offer.

Since Warcraft became an MMO Blizzard has bent, and twisted the lore out of shape so many times to accommodate player balance and gameplay opportunities. That’s why the Blood Elves were Horde in the first place!

There’s an untapped region rumoured to be called Northeron north of Stratholme that has been yet to be implemented. Yes, it’s a wildhammer region, but there’s a strong affinity between the remaining High Elves and them. Who says there aren’t any high elf holdouts there we don’t know of?

Even if you ignore what the developers have said, High Elves are way too similar to Belfs for them to exist as a standalone race, in my opinion.

The Zandalari were biologically and aesthetically the same as the Darkspear. If Amani are to be added, as I hope, they also look quite a bit different from their Darkspear cousins.

I don’t see why they can’t do the same for high elves. There are plenty of theorycrafters that have offered the use of modified Human rigs, not to mention the plethora of distinct features like blue tattoos

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Other than the fact that they have an entirely different background and culture, they look altogether different to their other dwarven counterparts, have entirely different racial traits that are supported by who they are, and are numerous enough to sustain as their own sub-race.

Yeah, no. There are many reasons why the Blood Elves never joined the Alliance and why they joined the Horde that have existed all the way since Warcraft 3. Their joining the Horde back in TBC was entirely set up in Warcraft 3, not in TBC (although it helped quite a lot, but still made sense.)

If that were to happen and we found a High Elf settlement, I think there are two main problems with that:

  1. There still wouldn’t be enough of them to support an Allied race.
  2. It would have already been confirmed at Gamescom. One of the main campaign quests is for the player to follow Arator outside of Quel’thalas, exploring various places, including Stratholme. If this were going to happen, it would have occurred in this questline and would’ve been announced already.

Furthermore, considering it’s close to Stratholme, I don’t think anyone lives there anymore, not after the third war.

An Amani allied race got shot down at Gamescom, so that’s not happening (although new customisations are coming to trolls, so that’s cool)

While Darkspear and Zanalari trolls are essentially the same race, their cultures differ significantly due to their distinct histories and tribes. Also, I’m pretty sure they do have some visual differences from the normal troll race.

Meanwhile, Blood Elves and High Elves are the same, apart from the name, eye colour, and their allegiance. That’s basically it.

Other than the fact that they have an entirely different background and culture, they look altogether different to their other dwarven counterparts, have entirely different racial traits that are supported by who they are, and are numerous enough to sustain as their own sub-race.

You can argue that their rocky biology is a bit different, but the Dwarves are still descended from the Earthen, and their movements and animations are pretty much the same. You could argue that Blood elves descended from high elves (although the distance may not that that far)

Yeah, no. There are many reasons why the Blood Elves never joined the Alliance and why they joined the Horde that have existed all the way since Warcraft 3. Their joining the Horde back in TBC was entirely set up in Warcraft 3, not in TBC (although it helped quite a lot, but still made sense.)

Then what do you call Kael’thas’ affiliation during the human campaign in Warcraft 3: Frozen Throne? He was defending Lordaeron under Garithos’ command.

In-universe, yes, Garithos’ mistreatment of Kael’thas caused the blood elves to abandon the alliance. But they were once part of the Alliance. Varian, when chastising Jaina after the Purge of Dalaran said he was in talks with the Blood Elves for them to rejoin the Alliance. I can’t quote her exactly but Alleria also gave a verbal offer for Silvermoon to rejoin the Alliance as well.

Whether or not the Blood Elves belong to the horde, it is strange how no other Horde race has consistently had its loyalty waver.

Regarding the gamescom announcements, someone datamined a mount from Northeron. Maybe it’s just that, but it’d be a shame to leave that zone out.

Additional customisations for existing races have also been ruled out, which means either these extra features are being consolidated into a race, or they’re going to do nothing with these new models (which would be disappointing)

While Darkspear and Zanalari trolls are essentially the same race, their cultures differ significantly due to their distinct histories and tribes. Also, I’m pretty sure they do have some visual differences from the normal troll race.

You can say the same thing about the Elves. Maybe the High Elves might have been too similar during TBC but enough time has passed for them to each have their own distinct cultures.

It’s simply a re-organisation of character creation and racial optionis - that’s it.

For Amani trolls and some others like Naga & Ethereals - these would have to be a new allied race and a new race. Amani and Drakkari Forest and Ice trolls need their own rig.

However, High elves, Wild Hammer, Sand Trolls, Emerald Dream Worgen, Highborne are all just easily achievable by.

  1. Re-organising character creation
  2. A short intro quest and narrative - which all races should have if selecting Exile Reach
  3. Active Racial swap option

1. Re-organising Character Creation

Blizzard would need to review and bolster up specific customisations for High elf, Sand Trolls, Wild Hammer - but here is how you could do it.

Option A:
Add Appearance customisation tabs on races where it applies:
e.g:
Void elves:

  1. Click on Void elf , you will get Appearance Options with a picture of a void elf and that of a high elf:
  2. If you press continue without selecting one, you will choose a class and then customise with ALL the options seen.
  3. However if you selected High Elf, you would get classes available to that appearance - once selected
  4. Takes you customisations that have the ones for high elves clickable and at the top, the void elf specific ones are still available, but greyed out, you can choose to unlock any of them if you want to make a more interesting elf.
  5. Racials: Entropic embrace and Spatial rift - gain light visuals and arcane colour schemes respectively and also get a different name - they are glyphable to the void versions later if you prefer.
  6. Might have certain classes greyed out, but could potentially have Paladin available on this - presumably Paladin would have a void visuals version incoming at some point, selecting high elf will use the normal Paladin on, but the class visual can be switched form void to light via glyph or trainer.
  7. Tailored opening narrative, and a bunch of high elf NPCs will offer

Pressing enter with high elf appearance will change the void elf opening narrative to a new one: both narrative cinematics for void elf and high elf can be viewed in the starting area

Before exile reach, you have the "return player experience that instead has a short quest where you meet the high elves, and their connection to the void elves explained.

Option B

Have a race version of the faction page. [View as Races] or View As Faction.

As view as races, Here you have Humans, Trolls, Elves, Draenei, Tauren etc , not as main race and allied race.
e.g. you select Elf: you would then have Night or Day:
Click on Night you select Darnassian Night elf, Highborne, Illidari, Nightborne, Felborne - Nightborne and Felborne are on one side with Horde above them, Darnassian , Highborne and Illidari are on the right with Alliance over them.

Click on Day: you get Void elf, High elf, Darkfallen to one side and Blood Elf, Illidari, San’layn to the other. Vvoid elf, high elf and Darkfallen on the right with Alliance above them, Blood elf, Illidari and San’layn on the left

Void elf and Blood elf will be the first option and beneath each would be high elf and Darkfallen, then Illidari and San’layn

this is because selecting them is the actual race option, and selecting High elf or San’layn will just be a void elf and a blood elf with greyed out or hidden options that include the void elf and blood elf unique customisations, which you can choose to reval extra options when under high elf to have void elf options to hcoose rom s but certiain options may invalidate

Example of other races:

Night elves - Adds the Highborne, Illidari and Darnassian tab
the

  • Illidari: Night elf leaf hair/beard options, jewellery options, antler options and Elune arcane options not selectable (not even greyed out) option will restrict your classes to Demon hunter and Warlock (blizzard can decide if players can use the illidari appearance for other classes down the line]
  • Highborne has some new fancy hairstyles and beards, extra jewlery and arcane artifact customisations as well as access to the night warrior arcane glowy tatoos and the star ones Elune’s Avatar had, these are highlighted, however the leafy hair/beard options are greyed out and the tattoo options that are non-glowy will be greyed out [can be unlcoked], all classes Druid class selection adds the name Druidic Botanist
  • Darnassian: will have the ornate jewellery and Highborne hairstyles greyed out, but Elune/arcane glowy edges and the stars on the face tatoos are all selectable

Shadowmeld can be swapped for something else: You can switch this via a glyph as and when you choose.

Troll: Sand troll, Jungle Troll - [

  • Sand troll - sandy and grey skin customisation highlighted, to decide if any classes will be greyed out. clicking on greyed out options will auto de-select the Sand troll tag, but will warn you
  • Jungle troll - the above are greyed out, but can be selected by click on them and ticking the option.

Dwarf: Wildhammer, Bronzebeard

  • Wildhammer - wildhammer options are selectable at the top, mage/lock options greyed out, but you can select them - hovering over will have some script explaining, Wildhammer aren’t typically these classes but have become available since relations with Ironforge improved.
  • Bronzebeard: Wildhammer tattoo options are greyed out, but can be unlocked, Shaman class also greyed out but selectable with etc

Other Race Examples:
Draenei: Man’ari (red skinned ones) and Eredar
Mag’har : [options by Orc clans: Dragonmaw, Blackrock etc organised that way]

2. A short intro Quest or Narrative

This can be extremely helpful in explaining some of the lore and the current situation of the sub-races or factions we have additional customisations for.

  1. Short intro Quest after logging in
  2. And/OR Narrative in the opening load

I’m in favour of a unique Narrative rather than a quest, with options to view the racial narrative later.

For races that start in Exile reach I would send them first to Jaina or Thrall just like the returning players get, but instead of class catch up, you get a short introduction with Jaina/Thrall AND/or their racial leader and countrymen- so it would be the sub-faction e.g. Sand Troll opening and once you go through that

3. Racials Swapping

Several ways to do this:

  1. glyph racials… certain sub-factions like High elves, Highborne, Sand Trolls and Warhammer can have unique versions or cosmetics replacing one of the races racials - when you select their customisation appearances, you will get that version as your main racial.

however, you can then glyph the original later in if you prefer those instead and vice versa - this can be an item glyph from an NPC or a feature in the spell book - I would recommend an NPC - in the case of safe high elf - you would get the high elf version from the high elf NPC and the void elf version from a void elf NPC right next to them. But you will have to go home to switch - because it kinda is something tied to your sub-faction, but obviously flexible as void elves can become high elves and vice versa. Wildhammers can choose to follow the Bronzebeard path etc.

  1. Design a new racial pool system - so there is a pool of racials races have, and you can swap some for others.

a) The best design for this is like a column with talent nodes. Giving you the options you can choose for each.

But unlike class talents, thsese can’t be easily changed, as some of them are fixed on character creation and require
b) This might also mean expanding each races pool of racials, but only being able to select the original number you can just swap certain options round to fit your fantasy theme, or class

c) Just do glyphs, you can glyph in the appropriate one, although you might enforce certain restrictions, like you can’t select the light high elf option with purple void elf skin customisation … you’d have to change that first in barber shop then go change the racial. Like this they can actually have “key customisations” that would make a tlaent node available, - and if a new player wants that option but can’t select it, hovering over the node will say: Only High elves can be this, you must switch your racial appearance to high elf in the barber shop to have htis option available.

The issue with this.

The lore surrounding your High Elf character doesn’t match the High Elf lore.
For example:
I am just itching to play a High Elf Hunter. Her story doesn’t match the lore surrounding Telogrus Rift. She’s not curious about the void. She doesn’t care about the void - indeed, she hates the void. She is just a pure High Elf Hunter.
Really, as a High Elven Spellbow Ranger of the Silver Covenant, she should be starting in Shandaral / Crystalsong Forest

Yeah otherwise we’re going to end up with Draenei with a light symbol on their head or Taurens with chunky antlers or brown orcs :joy::joy::sweat_smile: or anaemic blood elves with grey skin. It has been done in the past, they could do it again.
The only question is… why?!?
It’s not a new race, it’s just… a copy and paste.

I want originality in this game, not the same race you can play right now but one little difference.

Where was she when Arthas invaded Quel’Thalas and decimated the High Elven population? Don’t you care of honouring all the dead by changing to Sin’Dorei like many of us did?
Aren’t you bitter the Alliance branded us traitors because our king followed Illidan? :thinking: you still simp for them? :face_with_raised_eyebrow:
Well if you just want to be a high elf and not caring for our history, you’re not as proud as a high elf as you should.

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This is why you get a differnet Narrative openr if you have selected the high elf customisation - did you miss that portion? It sets up your sub-faction story and why they are where they are.

To find out more about high elf hunters, you gonna have to do the high elf quests in QUel’thalas that are part of Midnight, they’ll explain much more about hte lore, as it is for all races and allied races.

Both this Ranger and my High Elf (currently void elf) Ranger were in Quel’Thalas.

This Ranger sided with Kael and even joined the Sunfury and Sunhawks on Bloodmyst, but managed to escape the Draenei.
But she agreed with the Sun King, Kael’thas and embraced the Sin’dorei name.

Simply, my High Elf Ranger disagreed and chose the Alliance over Quel’Thalas, believing she was right to chose morals > power.
The beauty of RP is that I can create two different side stories where both characters perceive that they are “right.”

My view is irrelevant.

This isn’t necessary because I know the lore for the Quel’dorei Rangers and the exile that was placed upon them.

High Elf Hunters are possibly one of the easiest RP and lore-based options in the game, currently.

Exile’s Reach also doesn’t cut it.

It needs to be a Quel’dorei setting and Crystalsong is perfect.

We can’t have Quel’Thalas nor should we demand it.

Only the High elves in Silvermoon changed their name to Sin’dorai/Blood elves.

The Alliance High elves kept their “Orignal” Race name. Even the Blood elves that Lor’themar Theron exiled to stop a civil war when Grand Magister Rommath teaching a technique that Illidan showed him to siphon/drain mana from Living magical creatures they swore/took an oath to protect since Quel’thalas existed. Those Exiled Blood elves had no where to go except to Human cites /villages and changed their race name back to High elves.

They are not dead, never was. They are everywhere in Alliance areas. Yes most are in Silvermoon but they are ot dead.

They been part of Alliance since forever and never left. In Wow Valilla they were everywhere in Alliance ares. Was one Blood elf in the Horde? No. as they were Hostile towards all. Also the Blood elves in the Horde was not becuase it made sense, no it was out of “Necessity”. The devs admits this in an old TBC clip where they talk about Blood elves and they had to change the “entire” lore to make some sense why the Blood elves are in the Horde. As Horde players cries for a beautiful race to balance the player population and Alliance wanted High elves playable. So Blizzard tought “Lets kill two birds with one stone” and give Horde Blood elves. Blizzard could used other races or like its been for Alliance created a brand new race. In TBC Blizzard had to idea waht to give the Alliance after they announed Blood elves for the Horde. Was Not until near realase they announced the Draenai. A race that did not exist in Warcraft and they used the what little “broken” race had to created the Draenai.

We also got the Void elves. a small squad of Unknown Blood elves of “23” people that never existed in Warcraft…never mentioned even and suddenly existed out of nowhere. Instead giving us High elves already in the Alliance and have History in the Alliance. So the “how many exist in order to make a race playable” is BS, does not work anymore. Same with Vulpera that is just few Wagons that is left of their race as they been hunted by the snake people for decades, but they were made playable. The Mag’har orcs from AU was only a handfull that came to Azeroth, and as we saw in the Arathi Highlands story they been given the Hammerfall “village” as their new home. The mag’har from Outland, we killed them in the Orgrimmar siege as Garrosh took all the young orcs from Outland for his Kor’kron. That’s why Blizzrad had to take Mag’har orcs from somewhere else as there was barly anyone left. The sick and old is still in Outland but for how long. The Tauren was only 1 village left as the Centaur hunted their race to extinction but with Blizzard magic for WOW they hade repopulate from one village??? Then there is Darkspears who Thrall saved a handfull from 1 village on an island (Isn’t that what you call an extinct race??). The rest was wiped out by the Naga and Murlocs but with Bliizard magic for WOW they repopulate with ease??

Isn’t that odd?

Velociraptor became birds.

The fact “is” the Alliance High elves exist, have always existed,Blizzard choosed to ignore their existence even if they still added more of them almost every expansion. (They just need to come together as one faction as there are many split High elf factions in the Alliance). Just to not step on the toes of Horde players as Bliizard “is” Horde bias and always been Horde Bias since Wow Vanilla.

Thankfully there are Horde players who are open to playable High elves for the Alliance so they can play on both sides. Was even a video before TBC Horde players “sang” they did not want elves in the Horde as it would destroy the Horde’s identity as a faction.

High Elves fit the Alliance perfectly.
Amani Trolls the Horde!

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