That is very subjective.
Most of the players I play with are mainly motivated by the desire to grow in power. For that LFR is not enough.
Most of the people who do not do more than LFR now, would just watch the story on youtube rather than stress themselves with the demands of some
“Raid leader”
Ok, so let’s remove mythic raiding. Because the attitude needed for that difficulty is horribly toxic and ruins the game for me. Ok?
And no; the people who run LFR don’t care about raiding; it’s not their ‘main thing’, so they won’t quit when they’ve done it. It’s just something they ‘have’ to do, because Blizzard keeps gating story behind a raid.
Such nonsense.
Remove the top difficulty; makes more sense. Less people play that.
Most people who do LFR have NO DESIRE AT ALL to raid. Period.
If LFR wasn’t around, they wouldn’t magically start raiding. They would NOT raid.
And for me personally that would lead to quitting; because being locked out from seeing the story play out is unacceptable imo.
Same can be said the other way around. Mythic has more negative effect on the game than LFR.
It doesnt change anything. It doesnt matter if they end up raiding or not. Psychological aspect of creating desire to see content is still present and it keeps players playing no matter of they end up doing raid or not.
You simply refuse to understand: A lot of people would NOT SET FOOT INSIDE OF A RAID if LFR didn’t exist. It’s not ‘unbeaten content’ for them; it’s content that might as well not exist for them. Those people, me included, would NOT raid if LFR didn’t exist.
Vanilla proved this to Blizzard. They literally stated that they made LFR to get more people into raiding because they felt it just wasn’t worth making raids for the small percentage of players who raided. So again; be thankful instead of making outrageous claims about LFR.
Yes becouse they completly understeminated value of having unbeaten in the game. And they have several times state that LFR was mistake including very guy who created this system.