I don’t believe you. Every at least 3 games, there is an Ally raid with high rank Warriors and healers. I guess it’s a 5 man group or even two of them. I lost a lot if not most of these games.
“Horde don’t seem to complain about AV unless they lose”
Horde complained once. When Allies formed premade, while the opponent could not do the same.
So yes, you want equality and fairnes and totally change one aspect of the game.
You knew this was going to happend in Classic didnt you? Since you claim to have played the original version or was that just made up as well?
How does the reward switch from 1 token pr. Loss vs 1 token pr. Loss? Regardless of who you fight?
Or do you feel like if it’s premade vs premade it should be 0 token for a loss?
How about you get nothing if you loose? Is that fair? Or you get 2 tokens if you loose and winner get’s 3. Is that fair?
For the sake of argument:
Let’s say you get 2 tokens pr. Loss.
Don’t you think players would loose on purpose as it might be faster rep. Gain?
Would you consider it to be fair then?
What’s the point of trying to win if the gain is so minimal?
The entire point of winning is to get something out of it that is more benefitial than loosing, despite fighting premade or not.
To win over a premade ( if doable ) you gain something even greater than 3 tokens.
I let you figure out for yourself what that is.
I don’t need to prove anything to you. You would naturally be biased - as you are horde and the conditions and benefits of the conditions suit your motive. Get woke go broke.
93 games 91 defeats. It must be you then.
I read these forums for months now. Countless posts about AV dominated by Horde (for whatever reason). Not a single person, mentioned a ratio even close to 98%. And with such a big sample.
If I was biased, I would’ve told you “git gud” and /lol in your face.
The worst I remember, was 70-80%. I also played every day and my observations was about the same, a month before (70-80% wins) and 6 maybe 7 games out 10, was victorious for the last month.
Any Alliance that has less than 10% win ratio in AV? I just can’t believe that things could be so bad.
That’s a good argument and I agree. We wanted more and more easy stuff, and we got them.
But judging by result, people are frustrated by premades vs pugs. And the whole honor system doesn’t help. It is not PvP, because it is not competitive. Also, there is no gradation. Its mostly a pug or a premade. Stomping or being stomped.
A BG pug, is not solo experience. Ιt’s not the same with LFG or LFR, where you have to do the same things again and again. You have to coordinate and put a lot of effort. You meet bad and selfish players (hello mid-fighters), but also exceptional players. So good, that you feel the need to whisper them “great job mate”.
It is, in that you try to beat the enemies in each BG. That’s PvP. It’s just not rated.
It is. There are many reasons why it is, but it’s essentially a social design thing. You’re given more reasons to want to communicate in Classic than in retail, because the rewards are valued higher in Classic. But it’s just as fragile as in retail, and fatigue is going to make it worse over time.
You don’t “have to”. It helps. This inevitably leads to some who does, and others who doesn’t. But because it’s an out-group you’ll reject that out-group for playing in a way that you deem harmful to your own gameplay experience (like making you lose when some random pulls and then kills the prospector in AV and it was a really close AV where a proper prospector pull would’ve made the difference).
This becomes a driving fuel for toxic outbursts, which in turn leads to apathy by many. More and more toxic outbursts leads to more and more people that stops caring about it. They stop caring about communicating, and they stop caring about even trying to play. Apathy is toxic by its very nature.
Retail is a good example of this effect, played out over many, many years.
But of course, prokroustis… when you don’t understand it, you’ll fail to see why it matters.
Ok great, so what you’re saying is that to make it better for the majority (according to you), then they should remove the option to queue as less than a full premade. Because they obviously outnumber the solo players if it happens “almost every single BG”.
If it is so important to you to play with your friends and voice chat being “social”, why are you so reluctant to play against other people that do the same?
According to you, premades are the vast majority. So that means even for them, they face premades just as much as you do.
And why would the queue being limited to only full premades lead you to assume I’d want to only face people who doesn’t play as a full premade?
In case you haven’t noticed yet, that’s what you’re asking for.
From the rhetoric of everyone defending premades, it is absolutely clear that all they want is to ROFLSTOMP randoms over and over and over again so they reach their honor caps as fast as possible.
I don’t really care about what they’ve been saying, but I’d suggest you go take it up with them. That isn’t what I said in literally the posts you replied to, so what’s your deal? Are you high right now, or what?