Why is it so hard to find a group for dungeons?

As I said, I’ve tanked everything up to 30 so far as shaman without a single wipe. Don’t tell me you don’t need a tank in case Verdan 2-shots clothies.

There are 3 situations when I’m looking for group as a shaman tank:

  • the person is unsure but curious OR he is knowing and I get invited;
  • the person says “lol shaman tank?” - I /ignore such people, happy that I didn’t have to suffer their presence and carry them.
  • I make my own groups - not hard as tank.

The char I’m currently posting from is an Arms warrior. I haven’t DPSed a single time so far because I don’t want a random noob tank risking to wipe and waste time.

Okay so stop crying , try and understand how hard was this in 2004 with less people on server . Tips :

  1. Create your own group .
  2. Spam trade or lfg channels .
  3. Use option Who in the dungeon zone and start actually whispering people .
  4. Get quests to share for dungeons you make .

You’re a priest and you can’t get a group? Healer role is easy groups. Try being a dps and you’ll see how easy you’ve got it.

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Don’t be afraid to lead.

Go to an area around your level, if possible near the dungeon you’re interested in, and ask in /1 not for a group but for members. You can fill 3 DPS in no time, and then it’s a group effort to find a tank.

It’s a real problem for priests now. Too many healers running around.

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Main issue with tanking is just the level, doesn’t matter if you’re a shaman or warrior fully specced into defense. you’re gonna take a lot of damage if your are a low lvl.
I always laugh when I see a lvl 16 looking for a group tanking Deadmines.
That’s going to take ages to get through.

What server are you on?

I prefer spending half a minute letting them know they should wait so they don’t waste their time and other people’s.

I guess it’s more like a chuckle.
If they ask to join my group or ask me to join theirs, I explain.

I waited till lvl 22 to tank DM myself.

I started every single group I ran a dungeon with and never had any trouble. Just do the extra effort and you will be swarmed with whispers in no time. The longest wait I ever had was 20 min or so for RFD past midnight 2 days ago (looking for 3rd dps, had tank and healer). I also make a point to never invite people who spam the chat with “LFG instance dps” just because I’m spiteful like that :grin: Oh, and dps warriors if you still have a tank slot open, I just reply “lol” to those.

May be a few different reasons:

  • Your server has an actual LFG channel. If that’s the case, LFG usually happens there, while world chat is relatively quiet, because trolls and bored people just looking for a conversation will also use LFG for their entertainment.
  • You’re a priest. Maybe it’s different on your server, but on mine, everyone and their mom seems to be a priest. To (halfway accurately) quote someone I saw address this yesterday in LFG: There seem to be four priests for every hunter here.
    In fact, healers seem to be curiously over-represented this time around; I had planned on leveling a resto shaman, but rerolled to rogue after getting the impression that if any class is lacking, its them.
  • You -somehow- already managed to land on quite a few ignore lists. I am not saying that in any way as a comment on you - it’s just one possibility i have come to understand happens over time with some people: It’s not that nobody’s running dungeons, it’s just that nobody wants to be in a group with some (rare and) special individuals.

Is all the damn cleavers shoud just stop play and play retail and cmon man if ur a tank u betta believe its smarter with a warr (plate and sheild) vs fur ball and a holy hot dog that die 1 shot every time (dont even need 1 shot for locks just 1 dot🤠) and whyy we need shammy for tank put on taunt shock and totem shield for epic uses. Ur shield is a totem and it pretends diffrent depend on what totem u got out so y can slay ragnaros instead of just unbreakable pvp rank 14 video

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I don’t see those two points conflicting with what I said though. I’m talking about class composition. It would be clearer if you quoted that entire bit.

Ofcourse one needs to be able to communicate (a basic understanding would be enough for most of the time) and it is a given that they are on the level needed for the dungeon.

As to: you can’t coach a total noob? On that one I disagree, done it enough.
Noob in my book is still: inexperienced people, maybe you meant: dumb people. On that I’d say it can be quite challenging depending on how limited they are.
But are there really that much out there that are hopeless and would fail a group on their own?

Can’t say I experienced it that bad. So far haven’t had a group fail in classic. Seen some people leave pre-maturely for a myriad of reasons.
With those I wish they were just upfront to the why instead of the silly excuses you hear at times.
You want to do just a specific boss, only have a certain amount time,…? Just tell your group.
We’re (supposed to be) adults, we can work things out.

I’ve experienced such total noobs several times so far. I’m talking about people who are playing WoW for the first time, they don’t know what stats they need, they don’t know of the existence of dungeon quests, let alone where to find them, they don’t know the purpose of marking, and of course they don’t know that they need to repair, restock on arrows and replenish their food supply before starting. I’ve had groups failing at WC (failing with jump, getting lost), BFD (clicking all 4 braziers at once) and almost failing at SFK (3 wipes on Arugal, downed him at the 4th “last try”). All of these because I showed mercy towards obvious noobs and invited them.

My girlfriend is one such noob - she has never played WoW or any other MMORPG before Classic. The closest thing she has played is Skyrim and Darkest Dungeon (I showed her both, still a bit sorry for the latter). Until around 2 weeks ago I had to instruct her on everything except the actual combat, which would also occasionally fail due to her emptying her mana healing herself instead of me or wanding the wrong target, which forces me to waste my taunt for her.

She is now much better at the game, but the funny thing is the more she plays with her solo alt the more other “total noobs” she encounters. And the more I appreciate how much she has learned because, boy, are those people bad

Meanwhile, my friends tell me “oh lol I just told my gf that the game is rather complicated cz I cba teaching her”.

tl;dr - You just got lucky. Such total noobs not only exist but also comprise a serious part of Classic’s playerbase. I have several such who have added me in their Friends lists and whisper me every time I log in. Unless you’re willing to sacrifice 1/3 of your game time to teach them, you’re better off not inviting them at all.

It may be rude, but my IRL job already involves training people and I really, really don’t want to do this in my free time as well.

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Add tanks that you liked to friends. If you want to run dungeon, first ask those tanks if they want to come, then find 3 DPS which is very easy.

Or maybe you were just unlucky? Not being annoying here… It’s just that you cast those points easily away as me being lucky while you could do the same for your experience as being unlucky.

I get it if that is your professional life that you don’t feel like coaching that is all fine. But you should also know that the majority can be taught if you are willing. It’s absolutely fine to not want to do that, but the game would be in a poorer state if everyone adopts that approach.

And to make it clear, I’m not arguing their existence… I’m arguing that it is not that common you encounter people that can not be taught.

Yes, they can be taught, but it takes weeks with a couple of hours each day for each of them. Why they shouldn’t roll on a str/agi piece as a hunter over a rogue/warrior. Why they shouldn’t use Rockbiter as DPS shamans. Why they shouldn’t roll Need on lockboxes as rogues. Why they should attack the marked target. Why they shouldn’t use Multi-shot in the first 5-10 seconds. Why they don’t need a voidwalker in dungeons. Why they should turn off Torment/Growl in dungeons. Why they should bank energy for Kick vs caster mobs. Why they shouldn’t use Mocking Blow for damage. So on and so forth… Little things, all of which make my life as a tank extremely miserable when they add up.

I thought I was unlucky… until I realized these people are all over the place. We were doing Battle for Hillsbrad with 3 people, 2 of who have never played WoW before and 1 never played vanilla. We then reached Dun Garok and formed another group of us 2 + 3 randoms. ALL of the 3 randoms didn’t know that the Elixir of Agony chain also ends in Dun Garok. ALL of them had only the Battle for Hillsbrad finalé and Humbert’s Sword (kept asking where to find the sword).

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What I found a bit sad were 3 healers spamming for groups to SM. A paladin, Druid and priest. In the hour I played none of them got a group. Just think how many dungeon runs they could do if they switched roles. :slightly_frowning_face:

When you read that post back, wouldn’t it seem you are quite demanding of others? That you set the bar quite high to what you deem worthy to play with you?

They are all issues, no doubt. But I just don’t see them as big issues or that it tells you the majority will play bad in a dungeon.

Especially that part of people being inefficient/inexperienced with their quests.

I was tanking Dun Garok, had all the quests. None of my other party members had more than one quest. It only took a few seconds to tell them there are more quests leading you there. I then asked if they still were up for it.

The worst thing that comes from it: they learn about it and might have to run that content more. Which isn’t a bad thing per say… they get more experienced and fill other groups.
Maybe even being able to tell those other groups where you find the other items (from seeing me do those quests) and that there are other quests. A case of knowledge passing down. I struggle to see that as a bad thing or problematic to me.

It’s not problematic in questing, but it can be very problematic in dungeons, to the point where you find yourself unable to finish the dungeon due to the players being incapable.

All of the things I listed are basic. All of them require nothing more than having read your spells and having common sense. I don’t think that’s a high bar.

When you try to Rend a skeleton for the 50th time and get an Immune message for the 50th time, it should shine on you that skeletons have no blood and therefore cannot bleed.

Stuff like that…

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