This is correct. This is exactly why I don’t buy the fact that the boost will bring more players to TBC. This will only be true for a month and then they’ll all disappear for one or a few of these reasons:
. They needed the boost because they don’t have enough time (which means that due to how fast the 1-58 levelling is compared to 58-70 + end game grinds means that they won’t have enough time for that content too)
. They don’t like classic content but think they like TBC (which means they most likely won’t like TBC content, it is often praised for keeping true to classic’s design philosophy)
. They love TBC but didn’t play classic (If they liked it that much they’d level anyway)
. They want to play with friends (if playing with friends was their priority, their high level friends would reroll with them or dungeon carry them up to 60 in the pre-patch)
yes because without the boost, blizzard would be enforcing their ToS for free obviously.
because retail (that has a boost + a lot more) hasn’t got a botting problem right? Because blizzard rewarded their player base’s investment into their game with improved game support right? RIGHT?
My point is I expect a higher level of game support and enforcement of the ToS from blizzard then we are getting now from my sub alone. We should not have to tolerate microtransactions too in order to get that quality of service. You’re allowing our expectations to slip. And you are allowing yourself to be taken advantage of and your good faith abused by letting blizzard shift the goal post over and over again.
There are boosts in retail, since WoD and from what I heard from my friends playing SL and content creators/streamers, there are so many bots in the game right now that you often come across a long train of bots around the map.
And actually, as you might see in the videos down below, a lot of those bots have the premade boosted gear on them where it costs 60 euros to boost 1 character (staff on the moonkins is from level 50 boost afaik).
So thinking that Blizzard that doesn’t even bother with them in their fresh flagship IP that is current, but dealing with them somehow in TBCC is over my wishful thinking meters. Of course they won’t deal with them, everyone knows that they will not hire GMs to deal with bots and pay them wages. They haven’t done it the last 13 years (let’s say remarkably since cata/wod) and I don’t know how you expect them to change their whole company policy now to do it in TBCC.
Decline of GM presence started to occur during/after wrath.
I still remember the time a GM visited and showed themselves ingame, while chatting with the player live.
More precisely I started noticing it after the Activision acquiring vivendi games(blizzard) in 2008.
In vanilla, I regularly saw GMs around, during raids, during world pvp, everywhere. They talked to players regularly and there were so many of them.
In TBC, again a lot of them. After the acquisition, a bit less.
WotLK, what you say is true, more GMs sacked. But I still remember seeing some, especially a few times when our raid was bugged during the gunship encounter we made a ticket and a GM came after half an hour later to fix it.
Cata, remarkably less. More automation.
MoP maybe I saw 1 GM in the timeless isle when there was a server wide drama going on.
WoD and beyond - I don’t remember seeing a single GM after WoD, the worst expansion of any game I’ve ever played and later on. Everything sucked more and more and Actilizzard almost completely got rid of all of their waged staff, like GMs and CMs.
But I kinda agree with you, wrath was when Activision’s effect on the game was starting to become more visible on the game.
I have so many memories man. I remember a GM randomly appearing during our first AQ40 raids and talking to us. We were stressed out and he was trying to give us morale saying “you can do it guys don’t give up” etc. Remember /dance ing with a GM in silithus during gate opening event. They were every-f.ing-where. Remember making a ticket reporting a bot and 10 mins later a GM shows up and the bot disappears, in front of my eyes.
Oh the good old days when game producers had some respect for their customers and they cared about the game.
With my laziness I have 3 60s characters and probably I will buy 4th.
And I can say you the same thing: if you really want to play TBC, you will play it despite character boosts.
Just for the sake of argument. You don’t have to spend months to feel “something”.
I played Guild Wars 2 for five days. Every day, my experience was bad, but I kept pushing because “I should give it more time. Everyone praise this game”.
Sometimes, you just know, it’s not for you.
I have given it some thought and decided not to play TBC beacuse of the boost.
I realise that me not playing wont have an affect at all but i feel it’s the only thing that i can do about it. If i play i accept that blizzard implements the boost and i just cant do that.
Its a shame really. Im sure that i would have a lot of fun playing even with the boost in the game.
I like the idea of making such a definitive stance, even if it will never make a difference, and even if it might be considered cutting off your nose to spite your face. My own belief is that you should always fight, even when you know you will lose.
But as I said, in the case of TBC I’m too weak willed to follow my own coda. I suck at self restraint and willpower.
I know the posts I’m going to be replying to here are a month old, but I feel like it has to be said.
This is pretty much the equivalent of walking into a Ferrari dealership and telling them to lower their prices because you can’t afford one.
I’m going to say, and I can’t stress this enough, there is absolutely nothing I would hate more, than to have Retailers and other people with “The game should change to fit me!” attitude flock to TBC Classic.
Not only are these kind of people more likely to request even more changes to the game, making us who desperately wanted Classic servers for years have them taken away from us, they also bring their toxic GO GO GO RUSH RUSH RUSH and similar mentalities, which the leveling would otherwise, at least in part, weed-out. So please, let us lose “a great amount of people that will join our raid and make the game popular”, I would absolutely love that.
This. If making the game accessable to more people who in turn will make the game something else that I don’t enjoy… what would I gain? If the argument is “More players are better” then I clearly have to say “No!” If more players make the game a different game, then I don’t care whether it dies because of a small community or it’s mutating into some abomination I never asked for. I won’t have my classic in both cases.