World buffs

Classic is based on patch 1.12.1 so it’s not really a valid argument to use literally game breaking stuff from earlier patches as a straw man argument.

Exactly. It was a feature in all versions of Vanilla. If your alleged glitch wasn’t part of 1.12.1 you would have a case.

With this said. World buffs need to change in some way. It’s not reasonable to have them cause such game breaking lagg in major cities and other zones when so many guilds are more or less forced to travel at the same time.

It worked well on private servers without any cooldown.

I find it somewhat funny how many of you guys are so quick to defend the presence of Wbuffs in Vanilla based on the fact that’s how 1.12 was… except proposing to remove the CD that also was in Vanilla.

Removing Wbuff CD is as legit of a proposal as removing Wbuffs altogether (at least from inside raids) is.

I dont understand the obsession. There’s two scenarios that you want it, you’re either trying to compete in a log or are just wanting to have fun.

Both scenarios have the option to prepare world buffs way before raid, hours or even days before.

But either way it has no impact on whether you clear a raid and that means you can have just as much fun without it.

Have all the no-changes people forgotten that Blizzard sped up Devilsaur respawns to prevent Mafias

And it never occurred to you how this option rubs many people the wrong way?

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I dont care if theyre annoyed by an optional thing, get a grip lool

Edit: it’s hilarious to think about right? Getting worked up in this game specifically about that issue specifically.

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I’m fine with getting wbs two days before raid. Gives me time to lvl my 2nd hunter :crazy_face:

If you don’t care why do you bother trying to understand?

I explained it you big baby lool

And I told you why your explanation is not shared by other people. You just seem to think ppl are not supposed to care, even if they do.

Nope I’m not a weirdo loser that gets upset about other peoples opinions, I think it’s hilarious as i’ve stated multiple times.

And I think it’s hilarious the way ppl are so eager to propose removing the CD but cry #nochanges when other ppl suggest to remove wbuffs from raids

Man you care so much about it that you have people inside your head apparently. Lool

Solution, don’t play on PvP servers.

Doesnt change the fact that blizzard should fix their act and improve their servers. Servers not capable of handling a couple of hundred players at peak hours is just inexcusable in 2020.

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Why should we go PvE servers to save World Buff ? This is a dumb statement. Dispelling World Buff is not a PvP problem, it’s a problem of poor mechanic because they should not be dispellable. Some kiddos with no real life abuse this mechanic, so players react and prevent this situation.

We take all World Buff 1 day before the raid, and then we go into BWL or MC at night. Then, we logout, and we never relog untill raid day. We have 1 person in guild that stay online 24/24 7/7 with an autoclicker to never disconnect and prevent the raid to disband.

This is sad to have to disconnect and then we can’t play the game untill raid time, but it’s the only solution due to the fact they are dispellable and the insane lag when Ony head is popped at raid time.

Well sure but there’s better reasons:p

Who decided that world buffs shouldn’t be dispellable? :thinking:

A stupid developpers that didn’t make his job. They made Onyxia and Rend buff physical, but DM:N and Songflower magical. KEKW.

Well, the logic is probably that - at least in DM:N’s case - they’re spells cast by an NPC over you, rather than group-wide “rallies” like RCotD or Warchief’s Blessing.

That being said, IMO the “stupid developer” was the one who conceived wbuffs to begin with (or at least didn’t make them ineffective in instanced content), so I guess your mileage may vary on this.