World of RENDcraft Killing Era!

World of RENDcraft Killing Era!

Dark clouds are gathering over the WoW Era servers. The introduction of Anniversary realms has taken many of our friends and raid mates away from the Classic Era community—an unexpected and unannounced blow. This is a hit we, as Era players, have had to accept. Some players prefer fresh realms, and while they can enjoy their game, we should still be able to enjoy ours. Or can we?

Vanilla WoW has always revolved around world buffs, particularly for competitive play. World records rely on them, and for many, the game doesn’t feel complete without them. However, with the shrinking player base, obtaining world buffs—especially Warchief’s Blessing—has become increasingly frustrating. This buff is notoriously difficult to obtain even under ideal circumstances: players need a second account with a mind-controlling character, precise timing to catch a brief 20-second window, and luck to avoid the dreaded backfire.

Now, with the Horde population on Era servers dwindling, obtaining Warchief’s Blessing is no longer just tough—it’s an enormous time sink, requiring players to spend hours engaged in a process that is both extremely frustrating and devoid of enjoyment. For every hour spent enjoying the game, players may spend another hour (or more) logged in on two accounts, idling in Discord, and waiting for a buff drop that might come tomorrow or not at all. You can’t run a dungeon, level an alt, or even step away for a moment—what if the buff drops while you’re gone? And when you finally see the drop, a random mind control backfire sends you right back to the waiting game.

This endless grind is causing massive frustration and burnout among the remaining Era players. It’s also triggering a chain reaction of players leaving. Why invest time in your character when the game becomes more frustrating by the day?

Blizzard, You Can Fix This!

The solution is simpler than it seems. One effective fix was already implemented before: introduction of the Might of Stormwind buff. This feature requires no extra development and could single-handedly restore the game’s enjoyment for thousands of players. Bringing it back would instantly transform the game from a frustrating ordeal into the experience we all love.

If Blizzard prefers a different approach, there are many other ways to improve the situation. Here are just a few alternatives:

  1. Make buffs non-faction-specific. This would not only allow Alliance players to passively receive the buff without reacting within a 20-second window, but also Horde players to feel benefit from big number of Alliance Onyxia/Nefarian drops.
  2. Extend buff warnings. Increase the countdown warnings from 15/20/50 seconds to 1, 2, or 3 minutes, making them easier to notice, prepare and/or relog.
  3. Implement regular buff drops. Schedule buffs to drop automatically at set intervals (e.g., every 12 hours or two hours after cooldown).
  4. Introduce a dungeon token system. Create a repeatable quest where players can trade tokens collected from dungeon bosses for the buff of their choice. The mechanics—such as token distribution or drop rates—could be fine-tuned to maintain balance.
  5. Change Ony/Nef/HoH/Rend quests to be repeatable too provide a stable buffs supply at times of no fresh lvl 60s inflow.

Blizzard, Please Take Action

The WoW Classic Era servers are on the verge of collapse, but this can be prevented. A single change could save the community and restore the joy of the game we all cherish. We urge you to act and preserve the Era experience for the players who have remained loyal to it.

19 Likes

Doubt anything will change in Era and it’s not a new “problem”.

7 Likes

AH has 30k+ items per faction. We are far, far from being on the verge of collapse.

4 Likes

That’s great. Now imagine that the item that you need for each single raid appears on the AH at semi-random time, with minimum delay of 3 hours and when it does, you can only buy it in 20 seconds timeframe, with 17% chance for the purchase to fail. Would that still be ok?

1 Like

Most players literally never bothered to get that WB on alliance back in 2019. Even in the sweaty guilds. Bosses fall over regardless of WB’s.
There was no need for this wall of text.

14 Likes

I really would love to see an improvement on the world buff collection trip every time after every raid. Tedious yes, but classic has more farming annoyances which makes WoW classic classic. It’s not fully classic cause of the world buffs booning ( still better than raid logging summoning to flowers etc etc etc ).

However, I am a fan and enjoyer of doing high big fast numbers hell even as tank it’s fun to try and out dps the dps XD. Rend is part of the journey to get it as alliance, though how it’s going right now is definitely killing the vibe of the game. It’s annoying enough with moving to the barrens ( or orgrimmar if you badass ), mindcap a guard or get mindcapped or mind controlled by an horde friend… Just to get ganked by another horde rogue after a drop you waited 6(+3hr cd) hours for.

I am sorry, but I thought the game was supposed to be enjoyable in the end. 3 hours wait times for it, the struggle of getting it, sure. But in the past there was at least some “decent” timings on getting rend every 3 hours ish was a pop ( sometimes 3,5 to 4 ). Just like ony pops, usually when CD’s end.

But ever since Fresh… The numbers of the horde faction has dwindled I assume to such low numbers that it’s even hard to find someone that can actually pop it. If you find them, they request absurd amounts of gold for just that 1 pop. Trading gold from alliance to horde to just buy that rend pop for a stupid insane price for a drop that you have a chance to backfire on… yay? Lets wait 3 hours for CD and then wait for a drop again for… how many hours again?

Like I am all up for Might of Stormwind, hell give horde the same possibility to get it, exactly the same way that alliance get Warchief’s blessing. Get mindcapped by an alliance player in Stormwind and / or Westfall? Loch Modam? Neutral area’s for alliance, but PvP for horde. So not Duskwood/redridge or so cause that’s pvp for alliance as well. So, IF alliance players want to gank horde, like they did to us, we can repay the favor <3. But they can still obtain it just like the alliance did with rend buff.

Make it a 3 hour cooldown as well, like exact opposite of warchief’s blessing. Alliance version with same ruleset, just stormwind + Elwynn / Westfall / Loch Modan / Darkshore? XD

Cause right now… the game does feel dead somewhat and waiting for rend for 6 hours… Well… Don’t tell me that feels alive and good and healthy. Help out the Alliance ( and horde sort of as well in the similar fashion Warchief’s blessing works for them ).

6 Likes

Funny post, love it!
Maybe ask Blizzard to tone down the difficulty of some mobs if we wipe while you’re at it.

If you’re more serious cos it hard to tell:
You’ll need several accounts with summon teams. While raiding on one character, you can cap (ideally a Horde Priest, though double capping also works) on another.
If you don’t have multiple accounts (most people use two), you can team up with a small group to share the workload or buy the cap.

Blizzard won’t fit it, not there prob

IMO - Alliance, Rend separates the Heavy weights from the Regulars

1 Like

Hey, I appreciate your input, but I noticed some things that suggest you’re not actively playing on Era realms or melee class. When referring to lvl 60 classic you mentioned 2019, in your activity I can see SoD, and anniversary realms, which all point to content outside of Era. The character you are posting on is a priest and the post from activity also mentions priest.

As for “sweaty guilds” not getting Rend, that doesn’t match the logs. Top melee players in competitive guilds consistently have Rend—it’s the standard.

It seems like you’re not currently playing Era, don’t play melee, and haven’t been in competitive Era raids. No offense, but that makes it hard for your opinion to reflect what competitive melee players on Era are dealing with. Thoughts?

5 Likes

Rend is the most tedious part of my week, its truly awful. I was actually so pleased when I heard we were getting Stormrend. Not everyone is so vocal as the purists who want to decide how everyone else should have to play. If they dont want to use Stormrend they can click it off. As a full time working player Stormrend was the single best thing to happen to classic in a long time for me. Very sad to see it go.

9 Likes

Yes… the sweatiest and most unnecessary thing to EVER have existed in WoW: wbuffs… need help?
:joy::joy::joy: dude get out of ur moms basement
That’s the least needed thing right now

2 Likes

I think you’re playing the end-end-end-game with a very specific objective.

At this point, leveling is tedious, gearing up is tedious, dungeons are boring, you can make all these arguments, compared to the benchmark of simply logging in at peak power, having your fun, logging off.

I simply think it wasn’t meant to be, these buffs were meant to be some little community reward, like the annual bonus at work, or a project closing dinner. But now those are expected constantly. It also inflates content difficulty.

The entire premise of Era is twisted - want to say unhealthy. It’s normal for games that have been around too long. Same in D3 after a decade of buffs.

Players understand this and instead go to play fresh. Particularly the less dedicated who had no room to have fun in Era anyway. Level solo for months, then pay some wallet to GDKP P2W, then race against timers. It’s very twisted.


Your post is scary because it makes me think that era might be a bad idea after all. Scary because I would be wishing for BC and WLK era - to have more time, less FOMO - but probably those versions would also devolve into something like you described.

What if characters would be automatically archived after a certain set of hours. Hm.

1 Like

While I agree that it shows who are willing to go the extra mile on alliance, there still is a big issue with the decreased amounts of WCB drops lately. As alliance we still need a healthy horde faction to get our precious WCBs. If this trend continue we will at some point don’t have the possibility to raid with WCB on a regular basis. So I find the thread starter has some valid points. Does not matter that you can self cap if there is no head on spike.

2 Likes

Ah, typically the kind of mentality that doesn’t make you want to test end-game raids at all, hysterical optimization, World buff, farm, farm, farm, no fun, just a second job (for those who already work…).

If the game stops for a lot before lvl60 or just ding 60 + a few dungeons and pvp, this topic is an example of why. This game is 20 years old, there are still people who play their lives there, literally.

1 Like

I have a better suggestion: Blizzard, please remove the possibility for mind controlled people getting rend buff. problem solved

6 Likes

@Sajuuk

It seems like there’s a common mentality where some players wish to dictate how others should enjoy the game, rather than allowing everyone to play it their own way. I want to emphasize that we have absolutely nothing against players who prefer to take the game at a slower pace or enjoy it casually. In fact, there’s a guild on Firemaw called “Casual No Meta Fun Club,” and I genuinely wish them all the best—it’s great that they’ve found a way to enjoy the game in their own style.

All we ask is the same consideration in return: the ability to play the game the way we want. For us, that means competing weekly with one another and with our past parses on equal footing. Unfortunately, the current state of the Rend buff process has turned it into an unnecessarily tedious and frustrating ordeal.

We’re not trying to impose our preferences on anyone else, just asking for a fair way to enjoy the game we love, just as others are able to. Let’s support each other’s approaches and find solutions that work for everyone.

2 Likes

“competitive” - just raid without world buffs. If you truly want to be competitive with one another, just negotiate not to use any WB´s whatsoever. Problem solved. Without WCB that is. Can´t be that hard to not have one buff.

3 Likes

Let blizz just remove the problem all together by removing buffs

4 Likes

I’m not trying to impose anything either, I just see that this mentality in question is not without impact on the rest of the WoW community, the FOMO, not to be the top 1% performance, full BiS, the indispensable farm is one of the reasons for the RMT/BOOSTING/BOTs/GDKP, and this system impacts everyone.

And even without talking about that, you impose a vision of the game that de facto removes the mass of player who is there only to have fun without a headache (which does not mean to be trash in the game, the hardcore WoW are not necessarily the best player, they just copy what is written in guides or use 36 addons that play in their place) That’s what I blame, you don’t want to realize it but you corrupt the game by this way of playing, and you impose your vision of the game on others.

Yes there are guilds for “casual” players, but few and far too many of these players will be disgusted with the game before they even reach 60. And once 60 they will face the fierce full t2 r14 bis etc and can not even have fun serenely. There is no matchmaking in WoW, so an green owl stuff will face a full R14…

I don’t care how you play as long as it doesn’t impact the rest of the players and that’s exactly what happens.

1 Like

They should, indeed.

Remove world buffs. Problem solved.

4 Likes

@Linal
@Sajuuk
@Balrogfaron

World buffs are something many players really enjoy. Why would you so eagerly want to see them removed?