WoW lost half it's subs

Likewise…

But I’m not whinging about the game, am I? So you’re kind of…not right there.

That is what I essentially said in another post, yes. It is more common in human nature to complain about what we don’t like, than to praise what we do like. That I agree with, because I said the same thing elsewhere on this forum.

Yes, I agree. Streamers are a problem and do not Create Content in game, and Min-Maxxers I have a healthy disdain for, and always have since playing RPG’s since 34 years ago. A good player makes the character they want and goes ahead with it. A Poor player deliberately weighs up the particular advantages and doesn’t make a character based on what they want to play, but based on maths. They reduce it to number crunching to get a particular benefit and will chop and change characters with race changes and faction changes to make the numbers fit.

In actual RPG’s, not just online RPG’s this is regarded as extremely poor gameplay. If I wanted to crunch numbers to get the best outcome whilst not caring about an actual character I would go away and fill in my tax returns.

I think it is, or perhaps, I’ll rephrase that in a moment, but firstly to address the ‘Asking for more people to quit’ comment, I think you’ll see that I was almost verbatim quoting the previous poster who stated that anyone who -was- actually still playing had no self respect. Which is kind of a dig at those who actually are having fun, and saying they are stupid for having fun. Which is in itself a kind of playground mentality.

As to it being a generational issue, I think to an extent it kind of is, however it is not necessarily just down to age, but how different generations see games. A lot of people who appreciate RPG aspects of the games will have come to the game from -actual- RPG’s, so not on the computer at all, and so will have the attitude of "I want to play something that looks fun, I don’t care if it isn’t ‘Best in Spec’ at everything, because then you are not playing the game, you are letting the game play you, which is pretty bizarre. Then you have a generation who will not have played original RPG’s, but their sole experience is playing Computer RPG’s or MMORPG’s. It is a different mentality, because there is this whole rubbish idea that you have to insert mathematics into what you play, rather than playing what you want to play. To give anecdotal evidence, I’ve always played Marksman Hunter. I’ve played it when it was Ok, when it was amazing in performance, and when it was rubbish, and now it’s in a pretty happy place. Because I like the consistency of the character. Because I am of a generation that played RPG’s which means you get the best out of your character, you don’t just chop and change.

Contrast that with certain raiding guilds where there is no attention paid to character, you just listen to streamers, read Icy Veins or whatever (Which can be useful guides admittedly) and go “Right, I’m going to race change to X Faction, so I can play a Y and get their Min-Max bonuses”.

That isn’t a mindset I grew up with, because as I say, at that point are you really playing the game? Would it matter to you if it was just a set of numbers coming up on the screen? Do you actually care about playing a character at all?

Well…I mean…you can just look at this forum and see the same sort of complaints you always saw since the start. Just the software de jour to decide who is a worthy PvE’er to have on your team changes every now and then, as the game mechanics do. These days it’s RiO that everyone talks about, few years time, it will be something else. The software changes, but the bizarre attitude of stripping away fun in favour of mathematics has never changed.

RP goes in an almost bizarrely inverse dip, I’ve found, You’ll find loads of furious PvP and PvE action at the start of an expansion, then it will lull, whereas the opposite happens on the RP scene as people are furiously levelling characters and doing new content, so aren’t actually ‘around’ as much to RP, after which it lulls, and they are again.
I’ve actually seen a slight increase in RP numbers on Argent Dawn lately on both factions, but that might be just the circles we move in, and happenstance.

However…

YAAAAAAAAAS! I has such Ideas as to how they could be so cool.

Shut up and take my money!

That is ultimately a game design decision that shape up community. Have you ever wondered why for example LoL has extremely toxic community but its far from toxin in ex GW2 ?

Or the difference between TF2 and GSGO community (polar opposite).

People saw the EmptyCon and left.

Ion destroyed the game. He gave out all the candies in Legion devaluing everything else afterwords. His love for system instead of content is the second issue.

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True. But isn’t the boss of wow the guy from Elitisk Jerks website back then. (If anyone wonder, it was the minmax site of reference). Seems only logical that they only catter to mythic raiders and high end arena players.

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We can’t even give him that, sadly. Chilton is responsible for Legion, not Hazzikostas. He only became game director after the expansion was done.

Hazzikostas has BfA and SL to his name which are both lazy copy pastes of Legion.
This dude needs to go but given how bad Blizz has become overall, there’s no guarantee his replacement will be any better.

The only way WoW can be saved is if one of the original game creators comes back and leads the franchise out of the gutter.
All these new generation game devs are too busy being woke and counting their likes on social media to be any good at making games.

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pretty sure non of the devs are hard core WoW gamers, otherwise they wouldnt have all this covenant crap - just changing spec on a single character is just horrible. You have to fly all the way to your strong hold to switch conduits.

Switching covenant is even worse, when you lose months of follower leveling and conduit leveling. Not to mention trying to do it on more than on character.

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yes. plain simple yes. but he has to be replaced with someone who wants the game to be decent again. if you’re just going to put Ion 2.0 in, why bother firing him in the first place. thats just mean and sadistic.

true, but why does that have to be? if the expansions were good, im sure the dropoff would be nowhere close to what it is. i doubt drop off for TBC and WotLK % wise was anywhere near drop of for BfA & SL. so… doesn’t that same something about the expansion rather than the players?

its almost like they purposefully wait till the middle of an expansion like its strict doctrine! why cant they fix issues faster. what about X.25 and X.75 patches to fix glaring issues? wasn’t there loads of patches in vanilla? why lessen it to about 3-6 patches every expansion. i would rather take a nights downtime for maintenance and fixing a ton of issues rather than putting up with those issues for 1/3 an expansion but not having downtime.

however,

you are right on this. it honestly is getting worryingly high. legion had a lot of plus points, but some GLARING issues, and also has introduced M+ and WQs as standard and excessive aspect of the game, which i personally think are bad design (from an enjoyment pov) and encourage mandatory content recycling.

challenge mode :+1:
M+ :-1:

putting aside the argument that WoD could have been great if it had been given a little more planning, no content cut, and a better design of garrisons (which i believe could have made it great),

put aside MoP that had a lot of criticism at the time and dislike of the panda and eastern theme even though balance wise in the end it was apparently a solid expansion,

put aside cata which tore the playerbase apart as well as the world on whether the world revamp and some more childish quests was done good or bad. also, LFR was brought in, which while i had suggested a LFR scenario back during SWP times, the LFR we got is not anything like i wanted and is not fit for purpose in my opinion and muddies the raiding scene.

that means the last universally loved expansion was WotLK in 2009.

over a decade ago!

yes, worrying indeed.

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@Brigante: Pretty much exactly this. I will be 47 in a few weeks and I think I was about 10,5, when I got my very own (and actually localized to my native language) D&D “red box rules”. The rule books got enough use over the years that they partially fell apart, even. And over time, the single box turned into a small stack of boxes, then books and other stuff started to follow as I discovered BattleTech/MechWarrior, AD&D, Jovian Chronicles?, Babylon 5 and several other games. And while I did not own materials for these, I played RuneQuest and Rolemaster with some friends, possibly some other games as well. Can not recall everything any more, too far in the past. :smiley: Nowadays, I have literal piles of RPG related stuff. Just in terms of pure books, I have more than 150 of those, spanning several different systems, novels, technical manuals, rule books, adventures, source books, etc.

Since most of the stuff was never translated, delving into the materials also significantly boosted my passive English vocabulary. I even benefited from that knowledge, when I took my local equalent of A levels decades ago. :smiley: Many of my classmates could not connect the word vicarage to priesthood in the listerning comprehension test. I could, because one of the D&D sourcebooks listed vicar as a rank for the cleric class. :smiley: A few even laughed at me, when I told them that the test was easy (well, for me, it was, for the most part). I got my only “Laudatur” in English. :smiley: But… I am drifting off topic, sorry. :smiley:

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Far better games? Could you mention some?

I tried and I tried and I tried to like different MMOs. Nothing is at WoWs level. Not even close.
That’s coming from someone who got bored with WoW since Wrath (stopped playing for 10 9 years) played Retail for a week, and got bored again. Only Classic, was fun for several months.

The vast majority of WoW players, are PvEers and many of them are raid loggers. So the game is designed around them. No wonder, why it gets boring so quickly. It should be a big living World. With unpredictable events, city raids etc.

So wrong. Im not pver so i cant tell you my story but i can tell you story of my irl friend. We are from small country and on our server there arent many guilds progressing. He joined guild and done heroic raid in lfg before guild :nerd_face:

And i can tell you that rio score so cancer. He was declined from hc raid as 1160 rio score 10/10 218 ilvľ brcause he had yellow numbers on sludgefist :man_office_worker: :clown_face:

I can tell you that pvpers are tryhard but these people is on another level. Disgusting.

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FF14 is much supperior mmorpg atm compared to wow.

in rpg department difference is literlay uncomparable because wow doesnt even pretend to be rpg anymore. and its atrocious how otudated wow graphics are in 2021 compared to other mmorpgs on market - its not even funny anymore

its like FF watches every single mistake done in wow in last 10 years , does exacly opposite and delivers amazing experience to their players.

shame wow devs are incapable of admiting that catering to mythic nolifers was always a mistake. until they admit it wow will be doing downhill.

the only reason people defend wow at this point if because they invested literaly years of their lives into gameplay (so many people have like 500 + days played)

I don’t believe this is true. People pay subscriptions to play WoW, while other MMOs are free to play. That’s says a lot.

Also, FF 14 was a terrible experience for me. Graphics, models (not a single good looking), movement and the general feel, made me stop trying in day one. Guild Wars 2, at least made me hope (and play) for a week.
Of course to each it’s own, but WoW is by far the most popular MMO of all times. And it deserves that title. It is just old, and devs can’t create an unlimited new content.

Don’t know about Elder Scrolls inline. They don’t even offer a free trial.

How is that people are more into wow than into FF? :smiley:
and to that outdated graphics …wow is using his own style
it’s like sayin FUNK doesn’t sound like METAL
FF is completely different style of graphical design
wow is cartoony it’s type of ART

About graphics. Final Fantasy (on my PC), doesn’t have better graphics. I didn’t like it at all. GW2 has more real life feel, but everything in background (and NPCs) is melted together, with its soft colours. It lacks contrast. After so many years, I finally started to estimate WoW graphic style.
Maybe we are addicted. I know I am. This game ruined all other MMOs for me.

My theory on this is fairly simple, and it also somewhat conforms to when the Covenant campaign ended + about a month

People don’t like farming content. They want to adventure and they want to have something ahead of them that they’re working towards.

Some people are satisfied with going for competitive things or going for high-end difficulties. So they’ll keep playing the game because they want to kill Mythic Sire Denathrius, or because they want to get 2.4k rating, etc.

But a lot of people just want to see the game world and the story, and for those people the game seizes being interesting as soon as the game falls into its farming rhythm.

And that’s the theory.


As a simple example, I really loved the Horrific Visions until I managed to completely outgear them, found all the secrets, and then entered the farming stage. And then I had to farm this trivial content over and over again in order to continue having fun in the game.

So, what does the game need in my opinion? It needs progression in content. It needs harder content that people who enter the game need a bit of time to reach and play. It shouldn’t just be the same thing with numbers scaled up.

Shadowlands actually did do an okay job of this at first, which is why the game retained its players for 3 months or so, but now we’re back to farming the same easy content for the umpteenth time, and most people just don’t want to do that.

One way to fix this was to use anima as an attunement system which, oh yeah, they actually did, and then instead of putting some trivial garbage quest that isn’t any fun locked behind, put something more challenging requiring more gear behind each of them, getting progressively harder with each unlock. Keep going all the way to a mage tower or even further.

I think that’ll solve the problem: Make some content harder and hide it behind easier content so people keep exploring stuff as they keep playing. Make sure there’s always that next carrot barely out of reach, and keep in mind that the carrot is content, not gear, and put the player in control of how fast he can make it by making it a challenge for him that lessens with gear upgrades (and therefore with resets)

This is how WoW worked for its first 2 expansions. You know, the time WoW was growing consistently every month. It hasn’t worked that way since because “wahh wahh nobody got to see Naxxramas and Sunwell”. Well okay, sure, they didn’t, but they got to see all the rest of the game because those two existed.

Sounds weird, I know, but the development from back then actually talked about this and understood it, so somehow the wrong people got their way at Blizzard in about 2008 or so.

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This is unfortunately 100% true. I play gw2 and teso from time to time, but those two games are 3 light years away from wow. Gw2 has an interesting combat, classes, animations, good gearing system and legendary items/system. Those are the only things I love about this game. Pve is ridiculous compared to wow, pvp has great potential but they haven’t done anything about it for years. Everything else, the story, the world, etc. is very poorly done. Teso, a beautiful living world, a bunch of great stories and interesting characters and that’s it. Combat is the worst thing I’ve ever seen, very outdated. I tried Ff14 and I don’t understand who can play this game. Everything looks outdated in this game, graphics, animations, too slow combat, etc. The characters seem to be levitating rather than running. I guess the game has some charm and that’s it. It is definitely made for the Asian market and standards. That’s why I say when I see all this I don’t see a bright future for mmo games. Wow is the only game that really has huge potential and all the predispositions to be a great game, but in recent years the quality has been steadily declining. Also mmo genre is no longer as popular as it used to be. People are moving to games that are more respectful to their time.

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100% agree with that part.

If I look at all 16 years since I play WoW, I can say that I’ve loved and played the game with all its expansions.
Sure, all had issues, all had gaps or problems, some were harder, some were grindier, but all had their thing that made me look at WoW as a lifestyle and not a simple game.

Only BFA made me NOT PLAY, BUT PAY the sub, for ~1 year, since I was feeling my TIME WAS NOT RESPECTED at all, and some issues with the azerite gear made them unforgateble. Earning a new azerite pieace of gear, just to not be able to unlock ANY ring … while the old gear was all unlocked, that was a hit I could not accept. All that while the weight of grinding azerite power felt so heavy on my sholders.

So I’ve payed the sub 1-2 months on, 1 off, 1-2 on, 1 off for about 1 year, and then I’ve returned in December 2019. Sure the game was not ok for me, since I just wanted to do PvP, but at least it wasn’t broken anymore, and the weight of azerite power was gone.

Anyhow, I think that if you eat pizza everyday, you will start seeing more bad things about that pizza then there is to it.
If you eat pizza once per month or at least per week, it will not become UNEATABLE.

Same with WoW, the fact that Shadowlands lets me decide to play how much I want every week, with a minimum of 3 hours “forced” by blizzard so you can be up-to-date with the renown, that is all that I wished WoW should be.
Even now, I haven’t played since 25.02 and have an active sub till 24.03, but I still appreciate this expac more then the last 2 since it doesnt force me to be online and it got rid of that FOMO feeling.

The only reason I don’t feel to play right now it is related to the EXACT premise I quoted Nazatrix for, and that is the fact that my TIME is not respected.
With 2 kids, 9h full job, I don’t wanna waste 1-2-3 hours per day sitting in LFG tool. Sure, there are lots who enjoy it, and there was a time when I was one of them but that time was before having kids.
Kids involve stress and loads of NEW RL activities, add a full time job with that and what you want to do while gaming is RELAX, and actually PLAY the game, not act as a matchmaking system.

Maybe after retirement I won’t have the RL pressure of TIME, and I will enjoy a beautiful expac like Shadowlands. But for now, I really need #soloqueues for 2v2.

P.S. I’ve also tried FF, GW2, ESO, Aion, Age of Connan, SWTOR, but I never could get into any of those. I like to choose the best game out of any genre and stick to that, and for me WoW is the best MMoRPG, even in its lowest moments like BFA.

Been playing this game for 15 years, with breaks now and again.
Shadowlands is the first expansion where I decided to quit within the first month of launch. Just waiting for the subscription to run out.

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That’s why I’ve started paying attention to games like Diablo again, and I’m slowly starting to appreciate games like that again. You can play completely alone, you can with friends, you can with random passers-by, whatever you want. You set your goals, whether you’re going to do a few quests today, tour zones, or maybe you want dungeons or pvp today. You don’t race with other players, you literally determine how fast you will progress, and during that time you play completely normally without any pressure and any forcing to do this or that, and most importantly, while playing you are literally having fun, relaxing and not wasting time. Of course, there will be leaderboards for certain content, but for me personally it is irrelevant when I play this type of game. I can’t wait for D4 to come out, especially since the game will be mmo, or more precisely semi-mmo, because you can still do everything completely alone if you want, which in my opinion is even better. Also the story, characters and world are remarkably done in every Diablo game. Unfortunately, the game will not come out soon.

Not just for 2s, but also 3s and rbgs. In my opinion this is the only salvation for pvp, but it should be done properly. Who has friends or standard partners, great. But there are many who waste too much time sitting in lfg. In addition to this, the power difference in pvp must be reduced and of course there must be specific equipment for pve and specific for pvp. Universal gear sounds nice but it just can’t work in an mmo game. For example now you have a bunch of pve players who actually need pvp gear, because it is better for pve than pve gear itself, and logically because of that we now have a huge problem with boosting. These few things I have listed are in my opinion urgently needed if they want to give players a good pvp experience. The design of some classes/specs is not good, but I don’t think it’s realistic to expect any major changes in that regard at the moment. Maybe that may change at some point in this expansion but it is more realistic to be in the next expansion.

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I’ve been playing since the beginning. Guess what? This is the best expansion so far. Hardly a surprise really.

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