I don’t really see this as an issue, with every release the convergence between xbox and pc is more evident as fundamentally, it’s still an x86 architecture.
I bet it they actually see this a way to merge even more the two ecosystem developing support for 3d party software as addon manager would be pretty easy, especially if they can get a deal to get a cut of it (overwolf?)
People think Microsoft actually own Acti-Blizz? How funny, they announced their intention to buy it not the actual acquisition.
To this day I still can’t understand how some players push this “without addons I can’t play” attitude. I don’t use any PvE addons in general and I am still able to play perfectly fine.
I use the default UI and all I am looking at is my skillbar. But not my debuffs or anything.
40 keybinds? I have like 15 and everything else I just click. Seems like a keyboard-user-problem
I have two ways for both: for selecting friendlies, I can either hover over their unit frame, or use a prefix to select which party member to cast on. I used the prefix method first, until I became proficient in just positioning the cursor with the joystick (or in case of my steam controller, the touchpad-like thingy, whatever its name is).
For enemies: hover, tab-target, tank assist. I mostly use tank assist, or “tab-target”, because that’s faster. However, I had to learn more precise control of the cursor to handle explosives, so if need be, I can do that too.
Precise cursor positioning takes a lot of practice, and a well calibrated controller, but it’s very much doable.
I move the cursor where I want to place them, then drop them. Just like with kb+mouse, except I use a joystick/touchpad to control the cursor, and controller buttons to place them.
That’s BS, sorry. Most consoles are more powerful than the majority of PCs people play WoW on. WoW runs on potatoes, and most consoles, even the previous generation, are more powerful than that. You may not run WoW on max settings on a PS4 or something, but it can certainly run it at a level most PCs do.
The issue - before the acquisition - were addons. Not because they’re technically difficult to put on consoles (they’re not), but because of console store policies. Neither Sony nor Microsoft allows addons of the kind WoW has on their stores in the way they’re currently distributed. But Microsoft owning the game now, they can excempt from that policy more easily.
To go even further. My Gaming Laptop can technically run WoW on max graphics settings on 30-60 FPS (based on CPU) but not on max render distance (because bad CPU). However, my Xbox Series X can run TESO on medium graphics (which are by standard higher than WoW) on 60 FPS and if WoW would be on Xbox already, I could play WoW on max settings without my console breaking a single sweat.
I can play Destiny 2 on 1080p with like 175% render resolution with constant 60 FPS, which is much higher than anything WoW has to offer in detail and quality.
So yes. Certain consoles are much better than most gaming PCs, especially for the price. Also, they don’t have all that other driver BS running in the background like all PCs do.
I didnt say it was solely to do with power.
There is a reason I play Doom Eternal on my xbox and not on my pc. What I DID say was that consoles are more limited in their functionality than pcs.
Still complete bull, though. All modern consoles, and even a generation past, can run WoW as cleanly and as good as a PC of the same era - usually better, even.
Yes, a PS4 released in 2014 will not run WoW at the same level as a PC built in 2018, but it would run it at the same level - or better - than a PC built in 2014. And PS5, and the most recent XBox? With ease.
There’s nothing in the hardware that makes WoW unsuitable for consoles.
Good for you, I didn’t know you had eyes that could look at at 5 different locations at the same time. Lots of people can’t, especially not at higher levels of gameplay.
Maybe that’s why your mythic+ score is <500 and you haven’t had a single heroic boss kill. It’s fine if you can play like that, doesn’t mean it’s very efficient.
Again, you don’t play at a level where a split second of not being able to see the right thing at the right time can wipe your raid or party.
WoW heavily relies on single core performance on the CPU, even modern high-end CPUs will struggle in certain scenario in-game. Before I upgraded I had a Ryzen5 2600, which by no means is bad, but it struggled in raids with 20 players, going down to unplayable 40fps, and in bad scenarios even less on lowest graphical settings.
Yeah, no, not going to happen in content where there are 20+ players at the same time.
WoW is mainly CPU bound, so again it doesn’t matter.
Consoles are highly optimized to run very specific tasks with very specific software, with a limited set of hardware variations. This of course can benefit performance, but also has other downsides. I wouldn’t say certain consoles are better than most gaming PCs, nor for the price, because they are equally unavailable.
Also, it’s not driver “bs” running the background, it’s having a ton of apps that can leech both CPU and GPU usage. A clean windows install, especially when you disable certain services, is doing just fine on older systems. There’s even specialized software that will turn these things off for you.
X for doubt, mainly because the focus for consoles is GPU heavy, not CPU heavy. I’m going to bet that the CPUs in consoles will cause a bigger performance bottleneck.
I think the biggest issue would be to get the WoW engine to work on the PS. I think you’ll be fine with any small group content on the most recent xbox though. PS5 CPU would be good enough run WoW, probably even at 45+ fps in 20 person raids.
Regarding hardware I havnt crunched the numbers but all I’ll say is that ESO got optimization for the new Xbox console and it’s stunning. Options to run in performance or fidelity modes.
Someone asked about green circle spells, create a cast @mouseover macro. It will cast it to your cursor which is set to the middle of the screen so you just aim cursor hit your button and it places it there.
I would say in a session I’m 90% controller…10% of the time I have to grab the mouse. But with some creativity and imagination anything is possible.
I don’t mind that they port WoW to the XBox and lets console and nonconsole players play together. If anything that’ll make more players so why not.
The thing I do mind though and I hope they don’t do, is changing the game for everyone in order to accomodate it for the console players and the classes end up being more like the way dh is designed. That’d be a big disappointment for me
If it was cross-platform you could do your dailies on the couch, raids at the PC and mission table on mobile. And yes a boost in population would be very welcome, there is an audience for console MMO players.
I can’t think of anything class based they would have to change. I think alot of issues can be solved with creative macros. If I had more time to play I’ll level all the classes and share tips for each.
I would have had the same opinion as most other players…untill I picked up the controller and installed ConsolePort. Munk…the creator has it almost perfect. Even quest items are auto added to keybinds…some challenges remain like ‘bombing quests’ etc
You don’t have any scores to show besides of that anyway, so I’m just going assume that this is the limit of what you can do right now.
Doesn’t matter, for all I care you play a game with 100 people at the same time, that game isn’t WoW and isn’t using the same engine, and doesn’t run into the same issues that WoW does. WoW =/= TESO.
If you knew anything about processors, you’d know that the things you’ve posted contribute only a tiny factor to the overall when it comes to determining performance.
You can quote those numbers all you want, but that doesn’t show anything. The series X has 10GB ram that’s much faster, and 6GB that’s much slower. The console (or it’s OS rather) also reserves a bunch of ram.
I have a ryzen 5800x with 32gb ram at 3200mhz, which can still be grinded to a halt by WoW. I can put epic battlegrounds to the lowest settings, and still I’ll have 25~30fps when everyone is fighting together.
Same on windows, unless you have a pre-built PC from a vendor that installs a lot of stuff, in which case you can reset windows to a clean slate. You can tweak this to your likings, IF it causes problems, because these days I barely use 20% CPU when WoW is struggling on the CPU part, so there’s more than enough left for other apps and programs.
As long as they allow addons on the xbox, sure. Otherwise it’ll become really annoying to deal with people standing in fire in raids and dungeons.
People have been playing WoW on potatoes, PCs with weaker CPUs than most consoles, even on the single-core department.
WoW on consoles - sure, but healing would be a pain in the butt for sure, especially in raids.
On the other hand, Series X/S support almost all usb mouses and keyboards, with little issues with some macros keys or some very specific function keys.
Some games on Series X/S already allow you to play on keyboard and mouse. If that game has crossplay with PC, console players who play on gamepads play only with people who also play on gamepads, while Mouse and keyboard users play together despite the game platform.
Regardless of the question “can console run WoW” of course it can.
Would it be a flawless experience with constant 60 frames? - No, sadly no. Because no matter how good your gaming rig is, WoW engine has issues with streaming large amounts of data during big scale battles - Epic BGS or just city assaults.
Please no.
Phantasy Star Online 2 is an MMORPG on Xbox and PC with crossplay. It can work though I think they need to tailor the Xbox gameplay around the existing game rather than rework both. PC players should feel no change to their gameplay.
It might crash a lot if they get something wrong.
Didn’t have any problems healing in raids on a controller, and healing +20 keys isn’t an issue either. See the video in the OP too.
Besides the fact that Blizzard has increased the minimum requirements not too long ago, doesn’t mean that playing on 30fps on lowest settings is fun. It’s fine if people want to play that way, but is in no way presentable as a game on a console.
Consoles, nothing about controllers. Oh and to get controllers to work properly in WoW, you need (guess what…) addons.
I use no addons to play WoW with my controller.
Indeed. To play at a reasonable level, you’d need a modern console. Just like you need a modern PC too. WoW would pull a very presentable performance on the current generation of consoles.