blackrock depths. why? its huge, a city! but also because there is great diversity on encounters(the room with the 2 red dwarfs u need to kill for the torches, as an example) and also shortcuts one could take. also i mean the “vanilla” version, don’t know if the dungeon changed during wow’s lifespan.
also while not a dungeon i’d like to mention karazhan. it was a great raid imo.
It makes illusion of being open, wide. You’re not limited by clustered corridors and there is slight variation of how to unseal the 2nd boss. I would only remove seagulls from around the hydra >.>
Didn’t have so much fun in other dungeon prior and after that one.
Call me crazy: but I really happen to like Grim Batol. Minus the annoying trash mobs, it has some fun mechanics such as having to ride on the ruby drakes to clear a majority of the trash mobs, the bosses are pretty fun and overall I like the setting of the dungeon.
I have no opinion on post-WoD dungeons since I mainly just quested in Legion and BfA content, even on my max-level characters.