Born of strife, the Dirge of Teldrassil is a group of irregular combatants serving the interests of the Kaldorei and their Gilnean allies both at home and abroad. Led by this mandate, the Dirge has experienced a wide myriad of adventures and encountered a colourful array of both friend and foe from just about every walk of life to walk the face of Azeroth, and beyond. The path of the Dirge is not an easy one, but those that step on it forge bonds of iron with their fellow compatriots.
Overview:
The Dirge of Teldrassil is a hybrid Night Elf - Gilnean guild of partisan fighters borne of the chaos of the Fourth War, forged out of once ordinary Night Elf civilians to possible covert wolf cult members and everything in-between! Therefore its membership is broad, and it is entirely possible to join as a character with a more traditional combat background, or someone entirely new to the art of war!
Activity:
The Dirge is an active guild with events happening very frequently, particularly on the week-days though a general norm of 1-2 off-days per week is followed. The guilds scheduled activity & events take place between 8 PM and 11 PM Server Time. Our events are many and varied but combat role-play can be considered a mainstay. Most events follow a general plot focused on what-ever region of Azeroth (or beyond) we traverse to. Character action is respected & valued and can decisively alter the outcome of events & entire storylines. Member led events & storylines are also encouraged and aided by the officers.
Recruitment:
Via in-game whispers, mail or Discord. There will be a small interview to affirm your acceptance of the three rules & getting to know each other!
Additional info:
The Ranks:
The Harbinger, their leader, Darkcrests - the senior officers, Ashsabers - the junior officers, the Militants and the Partisans. Partisans hold no oath to the Dirge and their presence is understood to be on a voluntary basis. When a Partisan has proven themselves to the Dirge, they take the Oath of Militancy and partake in a ritual marking, becoming Militants and gaining both trust but also risk penalty should they betray the Dirge from that point on. Should a Militant prove themselves further by exceptional and long-standing service they may be given the honour of the Ashsaber’s Hunt: a test of leadership against a notable foe of the Dirge. Should they succeed, they shall rise in rank and be considered trusted to lead the troops in the absence of either the Darkcrest or the Harbinger.
Systems:
The Dirge utilises an opt-in d20 rolling system (meaning we generally roll via /roll 20) with a light roll modifier system of 15-20-25 distributed between three primary stats for your character: strength, agility and intelligence. Such rolls would either be prompted by the DM, or otherwise fall under either the players discretion or the general agreed-upon system with the wider group. This, and other systems may be introduced/altered in the future pertaining to player feedback.
The Three Rules:
The Dirge of Teldrassil is part of the A³ - Across All Azeroth, a WoW RP initiative to bolster & maintain the high quality of RP on the server we all know it for. We, like all of the guilds of the A³ follow three simple rules that we expect every one of our members to also follow in their conduct within WoW. (if you’re like me you had followed these already regardless): 1) No ERP 2) No OOC talk in spatial channels, ergo /s, /e or /y 3) Keeping IC IC and OOC OOC