About "Power Leveling"

Almost everything in Wow Classic is about is time consuming. We just decide ourselves when it becomes boring or enjoyable, which means if what we are doing if is a waste of time or worth the effort. Leveling, gearing, raiding, ranking, gold/items farming, even the time spent on a fly or waiting for a boat is about some kind of “more-than-average-time-investment”. You just set your goal(s) and soon or later the reward(s) will be for you.

I don’t see that much differences between going to the same places while leveling and going to the same dungeons trying to get some pre-BIS gears and run the same raids EVERY week. And it becomes actually much more time consuming when you decide to do the same process for all your alts. But again, you decide if it’s enjoyable and worth the effort to run the same endgame content over and over.

Our mains have reached 60 months ago and I can understand that some of us don’t want to go to the same process again. But…

  • 1/ we all started from scratch on brand new servers where looting our first green item was actually an event by itself, and for some of us it was an endless journey.
  • 2/ now we can easily support our twinks with BIS gear for each level cap, with best enchants, etc, this actually makes the leveling easier and faster than we will ever experience now on our currents servers. And we also made new friends.

And I prefer endgame too ! One year after I still have only one 60 character, my alts are between 20-40, because yeah, it takes time to level them. I might have one of them 60 soon. But I don’t want to feel the pressure of a population of players who actually set the pace of the game by boosting themselves, until, maybe around next January, it will even harder to gather people for weekly Blackrock Deeps, MC or BWL runs. Because everyone will probably be on Naxx at this time and the tryharders will already post threads about “we are getting bored ! what’s next now ?”.

We complain because our servers aren’t currently populated enough because of layers/lock, summer holiday and the end of Phase 4 progess. But this is also because many of us have rushed too fast by boosting themselves, got bored and took a break/left the game, leaving some servers kind of lifeless.

And have fun convincing new players to join an MMO where they will probably spend their time alone because of now one cares about low level content anymore.

You guys want to run everything too fast until disgusting yourself from every aspect of this game.

We asked Classic for years and look what we are doing of it: a rush.

This might be the obvious scenario where people will ask for easier features to rush even faster: LFG tool, heirloom, tokens, more flying points, etc. Please NO !

And “I’ve played others MMO” is a bad excuse. I’ve runned SWTOR, TESO and Secret World for years as well. The leveling process is obviously better for each of them (especially SWTOR), but if really want to have the same experience…I should go back to these games. Or Retail. At least I’ll be honest with myself.

But Classic isn’t like this and we all should take it for what it is: a damn time consuming game where the best reward will always be our own satisfaction for getting things done, whatever if it’s looting an HOJ, killing C’thun or just running half-naked in the Barrens for no reason.

I really don’t want to be that guy who says “if you don’t have time just go to Retail” but…

And for reminder…just one another related post:

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