AV Backdoor exploit now common in the majority of games?

This isn’t retail. I know personally some people who rolled Alliance just for the queue times, but that doesn’t make it common sociologically speaking.

It takes time and effort to level up, which has led to many not bothering rerolling or even just to lvl up alts. Takes even more effort and time to do it on a new server/faction.
This alone makes it unlikely for the masses to do it, and it’s also why they’re not significant to the point I made.

¿Qué?

Read above.

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Yes it does take time to level up , but doesnt take more than two months to be level 60. I personally thought horde is the way to go faction in classic but its generally the same both factions , I used to have premade group on horde via discord its dead now. Except as alliance pug you tend to meet premades less often which is even furtherly more appealing and if premade is needed there are 3 premade discords . Which basically , contradicts the myth about horde is generally “better” on pvp thing

You failed to understand the point I made, mr. 3NrNnon.

The faction’s overall “skill” is not the determining factor (and very hard to define, kinda stupid to even try to).

To simplify it for you, it’s about the will to try. The will is stronger on the Horde side, whereas on the Alliance side it suffered a massive blow in the WPvP phase before BGs were released and this led into a “death spiral” as it’s called, where the feedback loop of cynical players made more players cynical en masse which led to the state of AV today.

On top of the players who went Alliance ONLY FOR PvE SINCE THE START.

Long queue times just makes the masses want to try even harder. While instant queues have the opposite effect amongst strangers.

And it will not and can not be “fixed”.
Best thing an alliance PvPer can do is to try to get into premade (even super cassual one).
And if you have alt and want to do AV for rep rewards it is better to pug MC/ZG/BWL and try your luck, better than to spend 1 minut in AV

You mean the morale issue?

Well, as mentioned already:

If bots could play as unpredictably as players do, then it wouldn’t make a difference to people who they face in BGs, whether it be bots or actual players.
This is a bad thing. It’s a social design issue not being suitable for the game design.

Basically it affects your immersion in a negative way.

^ You can read more about it in this thread.

Then you have things like:

^ Which is kinda related to the same psychological effect.

Morale issue is aftermath.
Only 1 of several factors.
And its not that huge issue.
This is not present in other BGs.
Never experienced it, not even when we ran into r12+ sapper fap lip premades.
Tho I played AB/WSG in premade too.
“Morale issue” is an effect, just one more consequence, and PvPer playerbase inbalance is cause that produce and construct to irreparable complexity of sad and broken battleground that blizz will never bother to fix

You build up recognition faster in smaller numbers. Basically you can bond quicker with 9-14 other players on the same team, than you can with 39 others, and you’re also more likely to recognize targets that bugged you just a minute or two earlier when there’s only 10-15 of them.

So the anonymity is much stronger in AV than in other BGs. Which, as already mentioned, affects the morale as well.

To explain the technical side of this is that when you identify as a group, even if it’s just for the duration of an AB or WSG, you think differently.
But in AV where it’s so extremely anonymous, more players on average are by design made to think more self-centric. They start motivating reasons to do things based on themselves as the core reason, instead of the group.

This is why queue times are so influential. And an example of why social design matters.
It’s because with long queue times, you’re still punished severely even if you lose fast, because the queue time is so long.
But when it’s instant, you just hop into another without thinking twice about it.

Which leads to a feedback loop where many stop trying when they can so conveniently hop into the next one instead.

Oh I wrote about this months ago, when they announced x-realm BGs.
I couldnt believe what they are about to do.
Have several posts about it.
But it affected AV, alliance side in worst possible way.
If I want to bother abit more I will find and link my earlier posts…

I have never in my life said that Horde is “better” than Alliance. What I said was that Horde is generally more pvp focus. And they are.

In fact, I have said many times that Alliance are better in organized pvp, generally, mostly thanks to paladins.

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You arent the only one to adress this exploit.
Backdoor was used a lot because nobody was defending, usually horde lost before they pulled vann despite backdooring but that can solely be explained by people not knowing how to execute a horde rush properly and the fact horde never premaded AV because it was near impossibl to premade as horde.

After 5 months of complaints, blizzard hasnt adressed this issue and it looks like we are free to use this backdoor without repercussions. I find it hard to believe that nobody was backdooring back when u were ranking, you probably didnt pay attention to it or you actually had that one guy being the hero that defended, basically avoiding them to cap the gy.

My fastest win as horde is 9 minutes (with balinda dead) and it was purely because both factions zerged and the ally premade somehow wiped and we won. It usually were 6 minute alliance victories, if they failed we won in 9 minutes. Base trading kinda works like that and horde always lose a base trade unless alliance screw up.

In your opinion is there any other hills in this game that you can jump up that is an exploit or is that the only one? Where do you draw the line between a steep hill and an exploit?

The Alliance screwing up is sort of a rule instead of an exception.
Even a token amount of resistance from the Horde side can slow the Alliance immensely with the attackers being afraid of dying and getting trapped behind the enemy assault.

I’ve given up queuing to AV now. Absolutely pointless when it’s basically a free win for horde and a massive waste of time for alliance.

All the AV exploits need to be fixed for both sides. The alliance base backdoor exploit is the biggest oversight in classic. Ridiculous it hasn’t been fixed when it is literally game breaking.

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I am not saying it should be punished, it is just clear as day this backdoor was never intended. It should be fixed if we gonna skip #nochanges. Besides the way horde plays AV right now is turtling and moving forward slowly so the backdoor isnt even used anymore.

Ive used backdoor last month i think when i got into AV, there is always somebody there defending, be it spriest or some alt or hunter. That is all it takes to prevent an early Aid station gy cap. Nobody was depending in december january and a lot more ppl rusher to vann back then.

In what way?

Both bases have a backdoor and they where part of every AV version in Vanilla.

Even if Blizzard would confirm it was a bug, and they never have, it would have been a bug that was part of all Vanilla patches and became part of the authentic Vanilla experience, and Blizzard have said they would not fix such bug.

Your lack of common sense is alarming or you are just playing smug.

Is there any other hills you can run up that is a bug and exploit or is it only those two for both bases in AV? Where do you draw the line between a steep hill and an exploit?

Wall jumping is possible due to a glitch, it is a side effect of some server side code.
It becomes an exploit once you use that glitch to your advantage, the advantage here being bypassing several elite guards.
Who draws the line is actually the game designer, game designer here being blizzard.

Considering that blizzard before classic’s release confirmed that they would nerf this glitch (which it is, it is severly harder to walljump in classic than it was in vanilla) you can then infer that the game designer doesnt see this glitch as intended. Anyone with common sense understands this.