This has to be by far the worse launch in gaming history. This beats the diablo 3 launch 100 folds.
The game was and still is unplayable to some degree on a majority of servers. The measly 4 servers at launch has caused the most chaotic experience I have ever witnessed in my entirety of playing games. The launch still effects all players to this day for good or bad and it has been 2 months since release.
some servers have a 70/30 horde to ally ratio, this is before they broke census addon. The free migrations was handled extremely poorly. They gave 1 pair of servers 1 new server to transfer and a day after closing these transfers they announced 4 more optional transfers, which should have been done from the start. This added more problems then fixes, we now have two low pop realms especially dragonfang which is suffering deeply with the low populations. the guys who say they are not suffering are probably in a guild who is raiding and in a tight knit community not realising the suffering from other players whos guilds cannot find the numbers to do anything.
No news on blizzard and if you are planning to transfer to dragonfang, DON’T. I suggest you stay where you are and wait out paid transfers, server is unplayable.
Wich server is unplayable to the extent that there are zones that aren’t being loaded? Because if there are ANY servers still up, where players can’t physically leave the starting zones because of server bottlenecking that would be scandalous.
Well what ‘‘server instability’’ are you talking about then? Because that was the only problem with the launch, that instancing wasn’t handling properly
So there isn’t a problem then? Or are you just going to insult me instead of answering the question?
A launch of a game does not have to be the stability of the server, what the hell are you smoking man. I did not mention anything about server instability.
my post is clearly addressing how the launch was handled and how it has affected a majority of the servers to date.