Flamelash, the first server to die

Morality, do not let people choose or they will choose the worst :slight_smile:

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45-55 or any other raw ratio means nothing. Because total population means nothing. You can have 10k players on alliance but as long as only 100 care for wpvp you can not have a healthy faction.

That’s just a PvE server and not a dead server. Servers are “dead” when neither side has enough players to facilitate normal gameplay for everyone. Flamelash sounds like it is just dead for the Alliance and PvP dead for Horde. That basically is what happened to all the large retail PvP servers and they remained huge nonetheless.

It is amusing how the Horde while contentedly sitting on their overwhelming numbers chastise the cowardly Alliance for leaving and exacerbating the imbalance. Why didn’t they roll Alliance and fix the imbalance… oh yeah there is that pesky problem of being outnumbered and killed everywhere with little possibility of advancing. If anyone are the cowards it is those Horde who try to sit in a crowd and scold the lonely Alliance player being killed. You reap what you sow. Congratulations.

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“Pull yourself up by the bootstraps”, you know that this is used tongue-in-cheek right? Since it’s impossible to pull oneself up by the bootstraps.

I definitely understand the Alliance side of this since the game is almost unplayable for them on many servers. Trying to downplay the significance of that problem is ridiculous.

However playing a faction to balance the odds is stupid. No individual can change faction balance and sacrificing your own gameplay won’t inspire people to follow you either. All you can really do is join the winning side. It’s sad but that is how WoW has always worked.

I’m aware, although in common parlance today, most people choose to forget that it’s physically impossible! I’m sure it’s not the only saying which doesn’t make too much sense.

But to a degree, the actual meaning still stands in my context, there’s not much one individual can do about faction balance issues etc - but they can at least try, and adopt a better attitude towards the situation.

You can call me the hypocrite all you like, but as you’d see from my other posts, I’m advocating a system whereby queues are placed on factions over 50-55% of the total population, and free transfers given to the underdog servers / factions - REGARDLESS of faction. Horde can move to alliance etc. That would affect me.

Besides, I’m trying to find a more balanced server, say 45-55, where I can reroll on the underdog side.

Youtube: WoW Classic #087 - Visiting Flamelash (EU/PVP) Realm

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I find it weired they closed Ally transfers from Shazzrah, but not from Flamelash. As I don’t think the ratio’s where that much different. But yeah, it totally sucks. I hope you get a way out from Shazzrah man.

That would just kill the servers for real. Say there was a server that had a 9:1 faction ratio and it was near capacity at prime time. With your system it will have a 1:1 faction ratio but only 20% capacity at prime time. That’s just a dead server for both factions. Players would only transfer away from the dead server.

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You should be ashamed for not staying around to make the game better for the opposite side… Not sure if serious or just a typical GD troll.

Also, why even be ashamed for finding a greener pasture? This is a game, in other words something we do for fun. We either do whatever makes the game fun for us or leave because the game isn’t really fun.
Don’t you corpsecamp lowbies, which should for all intents and purposes be something to be ashamed of, because it’s fun for you too?

We are all just making the best of what we have on our hands.

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I understand that the GM’s cant fix this. But I really hope something comes that will help you out. You spend lots of time leveling a character to 60 for nothing now, and IMO the situation where you are in is unacceptable. GL!

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To begin with, it doesn’t need to occur at anything over 55%. For extreme cases such as Flamelash, it could be that horde are capped at 70% of the total population. Or some other more suitable percentage depending on the data.

It would begin to exert some pressure for players to migrate from these bloated factions.

LOOOL just logged in and this is the /WHO 60 result: 14 “60s” online!!

http s://ibb.co/LnWfXmj (remove space from “http” and “s” too see the link)

LOOOOOOOOOOOOOOOOL

I really doubt that it would work. Players are extremely resilient when it comes to queues. They will complain of course but they won’t move easily. Not even queues several hours long were enough to make players switch servers. People just sat in queue and the ones that could login early would do so every day and then never logout.

In the end you would be improving balance somewhat but angering a lot of players with queues by doing so. You could say that it is the players fault but that won’t solve anything when it comes to customer service.

I find this situation utterly ironic.

The horde acted like butthats because “the game permits it lol” and “it’s not against the rulez lol” and “red is ded lol”… and also, of course “zomg honorz rankz lol!!!”… and they just discovered that it’s not because they can do something that they should abuse it.

This should be a good lesson for those who always say “reroll pve” or “retail is for you”, or similar childish crap… be careful what you wish for, kids.

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3:22 pm
imgur /a/6iuRyUb
I just was wondering if it is true, it is actually, so sad to see this happening.

Horde won, why you all act like we lost something?
BG’s coming anyways so pvp is not dead, only world pvp is.
If we want more world pvp, we just reroll world pvp toon on server that has alliance.

Alliance is just so sore for losing whole server. You what happens when all alliance is dead?

PEACE! also AZEROTH IS HORDE NOW! :smiley:

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